@@ -1023,8 +1023,10 @@ int rpc_malloc(struct rpc_task *task)
struct rpc_buffer *buf;
gfp_t gfp = GFP_NOFS;
+ if (RPC_IS_ASYNC(task))
+ gfp = GFP_NOWAIT | __GFP_NOWARN;
if (RPC_IS_SWAPPER(task))
- gfp = __GFP_MEMALLOC | GFP_NOWAIT | __GFP_NOWARN;
+ gfp |= __GFP_MEMALLOC;
size += sizeof(struct rpc_buffer);
if (size <= RPC_BUFFER_MAXSIZE)
@@ -570,8 +570,10 @@ xprt_rdma_allocate(struct rpc_task *task)
gfp_t flags;
flags = RPCRDMA_DEF_GFP;
+ if (RPC_IS_ASYNC(task))
+ flags = GFP_NOWAIT | __GFP_NOWARN;
if (RPC_IS_SWAPPER(task))
- flags = __GFP_MEMALLOC | GFP_NOWAIT | __GFP_NOWARN;
+ flags |= __GFP_MEMALLOC;
if (!rpcrdma_check_regbuf(r_xprt, req->rl_sendbuf, rqst->rq_callsize,
flags))
When memory is short, new worker threads cannot be created and we depend on the minimum one rpciod thread to be able to handle everything. So it must not block waiting for memory. mempools are particularly a problem as memory can only be released back to the mempool by an async rpc task running. If all available workqueue threads are waiting on the mempool, no thread is available to return anything. rpc_malloc() can block, and this might cause deadlocks. So check RPC_IS_ASYNC(), rather than RPC_IS_SWAPPER() to determine if blocking is acceptable. Signed-off-by: NeilBrown <neilb@suse.de> --- net/sunrpc/sched.c | 4 +++- net/sunrpc/xprtrdma/transport.c | 4 +++- 2 files changed, 6 insertions(+), 2 deletions(-)