Message ID | 20220113233940.3608440-5-posk@google.com (mailing list archive) |
---|---|
State | New |
Headers | show |
Series | User Managed Concurrency Groups | expand |
On Thu, Jan 13, 2022 at 03:39:39PM -0800, Peter Oskolkov wrote: > The original idea of a UMCG server was that it was used as a proxy > for a CPU, so if a worker associated with the server is RUNNING, > the server itself is never ever was allowed to be RUNNING as well; > when umcg_wait() returned for a server, it meant that its worker > became BLOCKED. > > In the new (old?) "per server runqueues" model implemented in > the previous patch in this patchset, servers are woken when > a previously blocked worker on their runqueue finishes its blocking > operation, even if the currently RUNNING worker continues running. > > As now a server may run while a worker assigned to it is running, > the original idea of having at most a single worker RUNNING per > server, as a means to control the number of running workers, is > not really enforced, and the server, woken by a worker > doing BLOCKED=>RUNNABLE transition, may then call sys_umcg_wait() > with a second/third/etc. worker to run. > > Support this scenario by adding a blocked worker list: > when a worker transitions RUNNING=>BLOCKED, not only its server > is woken, but the worker is also added to the blocked worker list > of its server. > > This change introduces the following benefits: > - block detection how behaves similarly to wake detection; > without this patch worker wakeups added wakees to the list > and woke the server, while worker blocks only woke the server > without adding blocked workers to a list, forcing servers > to explicitly check worker's state; > - if the blocked worker woke sufficiently quickly, the server > woken on the block event would observe its worker now as > RUNNABLE, so the block event had to be inferred rather than > explicitly signalled by the worker being added to the blocked > worker list; > - it is now possible for a single server to control several > RUNNING workers, which makes writing userspace schedulers > simpler for smaller processes that do not need to scale beyond > one "server"; > - if the userspace wants to keep at most a single RUNNING worker > per server, and have multiple servers with their own runqueues, > this model is also naturally supported here. > > So this change basically decouples block/wake detection from > M:N threading in the sense that the number of servers is now > does not have to be M or N, but is more driven by the scalability > needs of the userspace application. So I don't object to having this blocking list, we had that early on in the discussions. *However*, combined with WF_CURRENT_CPU this 1:N userspace model doesn't really make sense, also combined with Proxy-Exec (if we ever get that sorted) it will fundamentally not work. More consideration is needed I think...
On Mon, Jan 17, 2022 at 1:19 AM Peter Zijlstra <peterz@infradead.org> wrote: > > On Thu, Jan 13, 2022 at 03:39:39PM -0800, Peter Oskolkov wrote: [...] > > > > So this change basically decouples block/wake detection from > > M:N threading in the sense that the number of servers is now > > does not have to be M or N, but is more driven by the scalability > > needs of the userspace application. > > So I don't object to having this blocking list, we had that early on in > the discussions. > > *However*, combined with WF_CURRENT_CPU this 1:N userspace model doesn't > really make sense, also combined with Proxy-Exec (if we ever get that > sorted) it will fundamentally not work. > > More consideration is needed I think... I was not very clear here. The intent of this change is not to make 1:N a good general approach, but to make "several running workers per single server" a viable option. My guess, based on some numbers/benchmarks from another project, is that having a single server/runqueue per four or eight running workers, properly aligned with (= affined to) an AMD chiplet, will be the most performant solution, comparing to both a runqueue per single running worker and to a global runqueue. On Intel this will probably look like a single runqueue per core (2 running workers/HT threads). So in this model a "server" represents a runqueue. I'll reply to other active umcg discussions shortly.
On Thu, Jan 13, 2022 at 03:39:39PM -0800, Peter Oskolkov wrote: > This change introduces the following benefits: > - block detection how behaves similarly to wake detection; > without this patch worker wakeups added wakees to the list > and woke the server, while worker blocks only woke the server > without adding blocked workers to a list, forcing servers > to explicitly check worker's state; > - if the blocked worker woke sufficiently quickly, the server > woken on the block event would observe its worker now as > RUNNABLE, so the block event had to be inferred rather than > explicitly signalled by the worker being added to the blocked > worker list; This I think is missing the point, there is no race if the server checks curr->state == RUNNING. > - it is now possible for a single server to control several > RUNNING workers, which makes writing userspace schedulers > simpler for smaller processes that do not need to scale beyond > one "server"; How about something like so on top? --- a/include/linux/sched.h +++ b/include/linux/sched.h @@ -1298,6 +1298,7 @@ struct task_struct { #ifdef CONFIG_UMCG /* setup by sys_umcg_ctrl() */ + u32 umcg_flags; clockid_t umcg_clock; struct umcg_task __user *umcg_task; --- a/include/uapi/linux/umcg.h +++ b/include/uapi/linux/umcg.h @@ -119,6 +119,8 @@ struct umcg_task { * * Readable/writable by both the kernel and the userspace: the * kernel adds items to the list, userspace removes them. + * + * Only used with UMCG_CTL_MULTI. */ __u64 blocked_workers_ptr; /* r/w */ @@ -147,11 +149,13 @@ enum umcg_wait_flag { * @UMCG_CTL_REGISTER: register the current task as a UMCG task * @UMCG_CTL_UNREGISTER: unregister the current task as a UMCG task * @UMCG_CTL_WORKER: register the current task as a UMCG worker + * @UMCG_CTL_MULTI: allow 1:n worker relations, enables blocked_workers_ptr */ enum umcg_ctl_flag { UMCG_CTL_REGISTER = 0x00001, UMCG_CTL_UNREGISTER = 0x00002, UMCG_CTL_WORKER = 0x10000, + UMCG_CTL_MULTI = 0x20000, }; #endif /* _UAPI_LINUX_UMCG_H */ --- a/kernel/sched/umcg.c +++ b/kernel/sched/umcg.c @@ -335,7 +335,7 @@ static inline int umcg_enqueue_runnable( } /* - * Enqueue @tsk on it's server's blocked list + * Enqueue @tsk on it's server's blocked list OR ensure @tsk == server::next_tid * * Must be called in umcg_pin_pages() context, relies on tsk->umcg_server. * @@ -346,10 +346,34 @@ static inline int umcg_enqueue_runnable( * Returns: * 0: success * -EFAULT + * -ESRCH server::next_tid is not a valid UMCG task + * -EINVAL server::next_tid doesn't match @tsk */ static inline int umcg_enqueue_blocked(struct task_struct *tsk) { - return umcg_enqueue(tsk, true /* blocked */); + struct task_struct *next; + u32 next_tid; + int ret; + + if (tsk->umcg_server->umcg_flags & UMCG_CTL_MULTI) + return umcg_enqueue(tsk, true /* blocked */); + + /* + * When !MULTI, ensure this worker is the current worker, + * ensuring the 1:1 relation. + */ + if (get_user(next_tid, &tsk->umcg_server_task->next_tid)) + return -EFAULT; + + next = umcg_get_task(next_tid); + if (!next) + return -ESRCH; + + ret = (next == tsk) ? 0 : -EINVAL; + + put_task_struct(next); + + return ret; } /* pre-schedule() */ @@ -911,6 +934,8 @@ static int umcg_register(struct umcg_tas return -EINVAL; } + current->umcg_flags = flags; + if (current->umcg_task || !self) return -EINVAL; @@ -1061,7 +1086,7 @@ SYSCALL_DEFINE3(umcg_ctl, u32, flags, st flags &= ~UMCG_CTL_CMD; - if (flags & ~(UMCG_CTL_WORKER)) + if (flags & ~(UMCG_CTL_WORKER|UMCG_CTL_MULTI)) return -EINVAL; switch (cmd) {
On Thu, Jan 27, 2022 at 7:37 AM Peter Zijlstra <peterz@infradead.org> wrote: > > On Thu, Jan 13, 2022 at 03:39:39PM -0800, Peter Oskolkov wrote: > > > This change introduces the following benefits: > > - block detection how behaves similarly to wake detection; > > without this patch worker wakeups added wakees to the list > > and woke the server, while worker blocks only woke the server > > without adding blocked workers to a list, forcing servers > > to explicitly check worker's state; > > > - if the blocked worker woke sufficiently quickly, the server > > woken on the block event would observe its worker now as > > RUNNABLE, so the block event had to be inferred rather than > > explicitly signalled by the worker being added to the blocked > > worker list; > > This I think is missing the point, there is no race if the server checks > curr->state == RUNNING. > > > - it is now possible for a single server to control several > > RUNNING workers, which makes writing userspace schedulers > > simpler for smaller processes that do not need to scale beyond > > one "server"; > > How about something like so on top? This will work, I think. Thanks! ---------- On a more general note, it looks like the original desire to keep state in the userspace memory (TLS) instead of in task_struct has lead to a lot of pain and complexity due to the difficulty of updating the userspace from non-preemptible/sched contexts. And a bunch of stuff still trickled down to task_struct. Is it too late to revisit the design? If all state is kept in task_struct, most of the complexity in the patchset will go away. The only extra thing will be the fact that the kernel will maintain the list of blocked/runnable workers, and so there will be an additional syscall to get it out of the kernel and into the userspace. But all the pain of pinning pages and related mm changes will go away... > > --- a/include/linux/sched.h > +++ b/include/linux/sched.h > @@ -1298,6 +1298,7 @@ struct task_struct { > > #ifdef CONFIG_UMCG > /* setup by sys_umcg_ctrl() */ > + u32 umcg_flags; > clockid_t umcg_clock; > struct umcg_task __user *umcg_task; > > --- a/include/uapi/linux/umcg.h > +++ b/include/uapi/linux/umcg.h > @@ -119,6 +119,8 @@ struct umcg_task { > * > * Readable/writable by both the kernel and the userspace: the > * kernel adds items to the list, userspace removes them. > + * > + * Only used with UMCG_CTL_MULTI. > */ > __u64 blocked_workers_ptr; /* r/w */ > > @@ -147,11 +149,13 @@ enum umcg_wait_flag { > * @UMCG_CTL_REGISTER: register the current task as a UMCG task > * @UMCG_CTL_UNREGISTER: unregister the current task as a UMCG task > * @UMCG_CTL_WORKER: register the current task as a UMCG worker > + * @UMCG_CTL_MULTI: allow 1:n worker relations, enables blocked_workers_ptr > */ > enum umcg_ctl_flag { > UMCG_CTL_REGISTER = 0x00001, > UMCG_CTL_UNREGISTER = 0x00002, > UMCG_CTL_WORKER = 0x10000, > + UMCG_CTL_MULTI = 0x20000, > }; > > #endif /* _UAPI_LINUX_UMCG_H */ > --- a/kernel/sched/umcg.c > +++ b/kernel/sched/umcg.c > @@ -335,7 +335,7 @@ static inline int umcg_enqueue_runnable( > } > > /* > - * Enqueue @tsk on it's server's blocked list > + * Enqueue @tsk on it's server's blocked list OR ensure @tsk == server::next_tid > * > * Must be called in umcg_pin_pages() context, relies on tsk->umcg_server. > * > @@ -346,10 +346,34 @@ static inline int umcg_enqueue_runnable( > * Returns: > * 0: success > * -EFAULT > + * -ESRCH server::next_tid is not a valid UMCG task > + * -EINVAL server::next_tid doesn't match @tsk > */ > static inline int umcg_enqueue_blocked(struct task_struct *tsk) > { > - return umcg_enqueue(tsk, true /* blocked */); > + struct task_struct *next; > + u32 next_tid; > + int ret; > + > + if (tsk->umcg_server->umcg_flags & UMCG_CTL_MULTI) > + return umcg_enqueue(tsk, true /* blocked */); > + > + /* > + * When !MULTI, ensure this worker is the current worker, > + * ensuring the 1:1 relation. > + */ > + if (get_user(next_tid, &tsk->umcg_server_task->next_tid)) > + return -EFAULT; > + > + next = umcg_get_task(next_tid); > + if (!next) > + return -ESRCH; > + > + ret = (next == tsk) ? 0 : -EINVAL; > + > + put_task_struct(next); > + > + return ret; > } > > /* pre-schedule() */ > @@ -911,6 +934,8 @@ static int umcg_register(struct umcg_tas > return -EINVAL; > } > > + current->umcg_flags = flags; > + > if (current->umcg_task || !self) > return -EINVAL; > > @@ -1061,7 +1086,7 @@ SYSCALL_DEFINE3(umcg_ctl, u32, flags, st > > flags &= ~UMCG_CTL_CMD; > > - if (flags & ~(UMCG_CTL_WORKER)) > + if (flags & ~(UMCG_CTL_WORKER|UMCG_CTL_MULTI)) > return -EINVAL; > > switch (cmd) {
diff --git a/include/uapi/linux/umcg.h b/include/uapi/linux/umcg.h index a994bbb062d5..93fccb44283b 100644 --- a/include/uapi/linux/umcg.h +++ b/include/uapi/linux/umcg.h @@ -116,6 +116,14 @@ struct umcg_task { __u64 blocked_ts; /* w */ __u64 runnable_ts; /* w */ + /** + * @blocked_workers_ptr: a single-linked list of blocked workers. + * + * Readable/writable by both the kernel and the userspace: the + * kernel adds items to the list, userspace removes them. + */ + __u64 blocked_workers_ptr; /* r/w */ + /** * @runnable_workers_ptr: a single-linked list of runnable workers. * @@ -124,7 +132,7 @@ struct umcg_task { */ __u64 runnable_workers_ptr; /* r/w */ - __u64 __zero[3]; + __u64 __zero[2]; } __attribute__((packed, aligned(UMCG_TASK_ALIGN))); diff --git a/kernel/sched/umcg.c b/kernel/sched/umcg.c index 9a8755045285..b85dec6b82e4 100644 --- a/kernel/sched/umcg.c +++ b/kernel/sched/umcg.c @@ -343,6 +343,67 @@ static int umcg_wake(struct task_struct *tsk) return umcg_wake_server(tsk); } +/* + * Enqueue @tsk on it's server's blocked or runnable list + * + * Must be called in umcg_pin_pages() context, relies on tsk->umcg_server. + * + * cmpxchg based single linked list add such that list integrity is never + * violated. Userspace *MUST* remove it from the list before changing ->state. + * As such, we must change state to BLOCKED or RUNNABLE before enqueue. + * + * Returns: + * 0: success + * -EFAULT + */ +static int umcg_enqueue_worker(struct task_struct *tsk, bool blocked) +{ + struct umcg_task __user *server = tsk->umcg_server_task; + struct umcg_task __user *self = tsk->umcg_task; + u64 self_ptr = (unsigned long)self; + u64 first_ptr; + + /* + * umcg_pin_pages() did access_ok() on both pointers, use self here + * only because __user_access_begin() isn't available in generic code. + */ + if (!user_access_begin(self, sizeof(*self))) + return -EFAULT; + + unsafe_get_user(first_ptr, blocked ? &server->blocked_workers_ptr : + &server->runnable_workers_ptr, Efault); + do { + unsafe_put_user(first_ptr, blocked ? &self->blocked_workers_ptr : + &self->runnable_workers_ptr, Efault); + } while (!unsafe_try_cmpxchg_user(blocked ? &server->blocked_workers_ptr : + &server->runnable_workers_ptr, &first_ptr, self_ptr, Efault)); + + user_access_end(); + return 0; + +Efault: + user_access_end(); + return -EFAULT; +} + +/* + * Enqueue @tsk on it's server's blocked list + * + * Must be called in umcg_pin_pages() context, relies on tsk->umcg_server. + * + * cmpxchg based single linked list add such that list integrity is never + * violated. Userspace *MUST* remove it from the list before changing ->state. + * As such, we must change state to BLOCKED before enqueue. + * + * Returns: + * 0: success + * -EFAULT + */ +static int umcg_enqueue_blocked(struct task_struct *tsk) +{ + return umcg_enqueue_worker(tsk, true /* blocked */); +} + /* pre-schedule() */ void umcg_wq_worker_sleeping(struct task_struct *tsk) { @@ -357,6 +418,9 @@ void umcg_wq_worker_sleeping(struct task_struct *tsk) if (umcg_update_state(tsk, self, UMCG_TASK_RUNNING, UMCG_TASK_BLOCKED)) UMCG_DIE_PF("state"); + if (umcg_enqueue_blocked(tsk)) + UMCG_DIE_PF("enqueue"); + if (umcg_wake(tsk)) UMCG_DIE_PF("wake"); @@ -390,29 +454,7 @@ void umcg_wq_worker_running(struct task_struct *tsk) */ static int umcg_enqueue_runnable(struct task_struct *tsk) { - struct umcg_task __user *server = tsk->umcg_server_task; - struct umcg_task __user *self = tsk->umcg_task; - u64 self_ptr = (unsigned long)self; - u64 first_ptr; - - /* - * umcg_pin_pages() did access_ok() on both pointers, use self here - * only because __user_access_begin() isn't available in generic code. - */ - if (!user_access_begin(self, sizeof(*self))) - return -EFAULT; - - unsafe_get_user(first_ptr, &server->runnable_workers_ptr, Efault); - do { - unsafe_put_user(first_ptr, &self->runnable_workers_ptr, Efault); - } while (!unsafe_try_cmpxchg_user(&server->runnable_workers_ptr, &first_ptr, self_ptr, Efault)); - - user_access_end(); - return 0; - -Efault: - user_access_end(); - return -EFAULT; + return umcg_enqueue_worker(tsk, false /* !blocked */); } /* @@ -821,7 +863,7 @@ SYSCALL_DEFINE3(umcg_ctl, u32, flags, struct umcg_task __user *, self, clockid_t if (copy_from_user(&ut, self, sizeof(ut))) return -EFAULT; - if (ut.next_tid || ut.__hole[0] || ut.__zero[0] || ut.__zero[1] || ut.__zero[2]) + if (ut.next_tid || ut.__hole[0] || ut.__zero[0] || ut.__zero[1]) return -EINVAL; rcu_read_lock();
The original idea of a UMCG server was that it was used as a proxy for a CPU, so if a worker associated with the server is RUNNING, the server itself is never ever was allowed to be RUNNING as well; when umcg_wait() returned for a server, it meant that its worker became BLOCKED. In the new (old?) "per server runqueues" model implemented in the previous patch in this patchset, servers are woken when a previously blocked worker on their runqueue finishes its blocking operation, even if the currently RUNNING worker continues running. As now a server may run while a worker assigned to it is running, the original idea of having at most a single worker RUNNING per server, as a means to control the number of running workers, is not really enforced, and the server, woken by a worker doing BLOCKED=>RUNNABLE transition, may then call sys_umcg_wait() with a second/third/etc. worker to run. Support this scenario by adding a blocked worker list: when a worker transitions RUNNING=>BLOCKED, not only its server is woken, but the worker is also added to the blocked worker list of its server. This change introduces the following benefits: - block detection how behaves similarly to wake detection; without this patch worker wakeups added wakees to the list and woke the server, while worker blocks only woke the server without adding blocked workers to a list, forcing servers to explicitly check worker's state; - if the blocked worker woke sufficiently quickly, the server woken on the block event would observe its worker now as RUNNABLE, so the block event had to be inferred rather than explicitly signalled by the worker being added to the blocked worker list; - it is now possible for a single server to control several RUNNING workers, which makes writing userspace schedulers simpler for smaller processes that do not need to scale beyond one "server"; - if the userspace wants to keep at most a single RUNNING worker per server, and have multiple servers with their own runqueues, this model is also naturally supported here. So this change basically decouples block/wake detection from M:N threading in the sense that the number of servers is now does not have to be M or N, but is more driven by the scalability needs of the userspace application. Why keep this server/worker model at all then, and not use something like io_uring to deliver block/wake events to the userspace? The main benefit of this model is that servers are woken synchronously on-cpu when an event happens, while io_uring is more of an asynchronous event framework, so latencies in this model are potentially better. In addition, "multiple runqueues" type of scheduling is much easier to implement with this method than with io_uring. Signed-off-by: Peter Oskolkov <posk@google.com> --- include/uapi/linux/umcg.h | 10 ++++- kernel/sched/umcg.c | 90 ++++++++++++++++++++++++++++----------- 2 files changed, 75 insertions(+), 25 deletions(-)