Message ID | 20230802193616.GC231007@hirez.programming.kicks-ass.net (mailing list archive) |
---|---|
State | New |
Headers | show |
Series | None | expand |
+ Linus, Mateusz On Wed, Aug 02, 2023 at 09:36:16PM +0200, Peter Zijlstra wrote: > > Just like how cpumask uses nr_cpu_ids to limit the bitmap scanning, > make nodemask use nr_node_ids. > > Since current users expect MAX_NUMNODES as the end-of-bitmap marker, > retain this behaviour for now. > > Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> > Reviewed-by: Mike Rapoport (IBM) <rppt@kernel.org> > --- > Changes since v1: > - updated and reflowed the 'borrowed' comment some more (rppt) Hi Peter, Thanks for the patch! I wanted to do it sooner or later. Can you mention the commit that you used to borrow the approach. Maybe suggested-by? The motivation for the original patch was that the following test revealed broken small_const_nbits() optimization for cpumasks: On Fri, Mar 3, 2023 at 12:39 PM Mateusz Guzik <mjguzik@gmail.com> wrote: > > as an example here is a one-liner to show crappers which do 0-sized ops: > bpftrace -e 'kprobe:memset,kprobe:memcpy /arg2 == 0/ { @[probe, > kstack(2)] = count(); }' See: https://lore.kernel.org/lkml/CAHk-=wgfNrMFQCFWFtn+UXjAdJAGAAFFJZ1JpEomTneza32A6g@mail.gmail.com/ Can you make sure your patch doesn't brake the test for nodemasks? > include/linux/nodemask.h | 121 ++++++++++++++++++++++++++++++++++------------- > 1 file changed, 89 insertions(+), 32 deletions(-) > > --- a/include/linux/nodemask.h > +++ b/include/linux/nodemask.h > @@ -99,6 +99,48 @@ > typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; > extern nodemask_t _unused_nodemask_arg_; > > +#if MAX_NUMNODES > 1 > +extern unsigned int nr_node_ids; > +#else > +#define nr_node_ids 1U > +#endif > + > +/* > + * We have several different "preferred sizes" for the nodemask operations, > + * depending on operation. > + * > + * For example, the bitmap scanning and operating operations have optimized > + * routines that work for the single-word case, but only when the size is > + * constant. So if MAX_NUMNODES fits in one single word, we are better off > + * using that small constant, in order to trigger the optimized bit finding. > + * That is 'small_nodemask_size'. > + * > + * The clearing and copying operations will similarly perform better with a Copying will not, because there's no nodemask_copy(). :-) > + * constant size, but we limit that size arbitrarily to four words. We call > + * this 'large_nodemask_size'. > + * > + * Finally, some operations just want the exact limit, either because they set > + * bits or just don't have any faster fixed-sized versions. We call this just > + * 'nr_nodemask_bits'. > + * > + * Note that these optional constants are always guaranteed to be at least as > + * big as 'nr_node_ids' itself is, and all our nodemask allocations are at > + * least that size. The optimization comes from being able to potentially use > + * a compile-time constant instead of a run-time generated exact number of > + * nodes. > + */ > +#if MAX_NUMNODES <= BITS_PER_LONG > + #define small_nodemask_bits ((unsigned int)MAX_NUMNODES) > + #define large_nodemask_bits ((unsigned int)MAX_NUMNODES) > +#elif MAX_NUMNODES <= 4*BITS_PER_LONG > + #define small_nodemask_bits nr_node_ids > + #define large_nodemask_bits ((unsigned int)MAX_NUMNODES) > +#else > + #define small_nodemask_bits nr_node_ids > + #define large_nodemask_bits nr_node_ids > +#endif > +#define nr_nodemask_bits nr_node_ids We don't need nr_nodemask_bits. In CPU subsystem nr_cpumask_bits exists (existed) to support dynamic allocation for cpumask_var_t if CPUMASK_OFFSTACK is enabled. And it apparently caused troubles. In nodemasks we don't have an offstack feature, and don't need the nr_nodemask_bits. Just use nr_node_ids everywhere. [...] > -#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) > +#define nodes_setall(dst) __nodes_setall(&(dst), large_nodemask_bits) > static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) > { > bitmap_fill(dstp->bits, nbits); > } When MAX_NUMNODES <= 4*BITS_PER_LONG, this breaks the rule that all bits beyond nr_node_ids must be clear. And that in turn may brake nodemask_weight() and others. Refer to this patch for details and correct implementation: 63355b9884b ("cpumask: be more careful with 'cpumask_setall()'") [...] > @@ -452,7 +511,6 @@ static inline unsigned int next_memory_n > return next_node(nid, node_states[N_MEMORY]); > } > > -extern unsigned int nr_node_ids; > extern unsigned int nr_online_nodes; > > static inline void node_set_online(int nid) > @@ -494,7 +552,6 @@ static inline int num_node_state(enum no > #define first_memory_node 0 > #define next_online_node(nid) (MAX_NUMNODES) > #define next_memory_node(nid) (MAX_NUMNODES) > -#define nr_node_ids 1U > #define nr_online_nodes 1U I like how you separated the nr_node_ids from the other ifdefery, and changed it to __ro_after_init. But I think it's better to fold this all into the 1st patch. Why don't we make nr_cpu_ids to be a __ro_after_init just as well? Thanks, Yury
On Wed, Aug 02, 2023 at 05:45:44PM -0700, Yury Norov wrote: > + Linus, Mateusz > > On Wed, Aug 02, 2023 at 09:36:16PM +0200, Peter Zijlstra wrote: > > > > Just like how cpumask uses nr_cpu_ids to limit the bitmap scanning, > > make nodemask use nr_node_ids. > > > > Since current users expect MAX_NUMNODES as the end-of-bitmap marker, > > retain this behaviour for now. > > > > Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> > > Reviewed-by: Mike Rapoport (IBM) <rppt@kernel.org> > > --- > > Changes since v1: > > - updated and reflowed the 'borrowed' comment some more (rppt) > > Hi Peter, > > Thanks for the patch! I wanted to do it sooner or later. > > Can you mention the commit that you used to borrow the approach. > Maybe suggested-by? I borrowed the comment from current include/linux/cpumask.h, not a particular commit. > The motivation for the original patch was that the following test > revealed broken small_const_nbits() optimization for cpumasks: > > On Fri, Mar 3, 2023 at 12:39 PM Mateusz Guzik <mjguzik@gmail.com> wrote: > > > > as an example here is a one-liner to show crappers which do 0-sized ops: > > bpftrace -e 'kprobe:memset,kprobe:memcpy /arg2 == 0/ { @[probe, > > kstack(2)] = count(); }' > > See: > https://lore.kernel.org/lkml/CAHk-=wgfNrMFQCFWFtn+UXjAdJAGAAFFJZ1JpEomTneza32A6g@mail.gmail.com/ > > Can you make sure your patch doesn't brake the test for nodemasks? I've no idea what that even tries to do; I don't speak bpf. And typically bpf things don't work on my machines because I refuse to build with BTF on since that blows up build times. > > include/linux/nodemask.h | 121 ++++++++++++++++++++++++++++++++++------------- > > 1 file changed, 89 insertions(+), 32 deletions(-) > > > > --- a/include/linux/nodemask.h > > +++ b/include/linux/nodemask.h > > @@ -99,6 +99,48 @@ > > typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; > > extern nodemask_t _unused_nodemask_arg_; > > > > +#if MAX_NUMNODES > 1 > > +extern unsigned int nr_node_ids; > > +#else > > +#define nr_node_ids 1U > > +#endif > > + > > +/* > > + * We have several different "preferred sizes" for the nodemask operations, > > + * depending on operation. > > + * > > + * For example, the bitmap scanning and operating operations have optimized > > + * routines that work for the single-word case, but only when the size is > > + * constant. So if MAX_NUMNODES fits in one single word, we are better off > > + * using that small constant, in order to trigger the optimized bit finding. > > + * That is 'small_nodemask_size'. > > + * > > + * The clearing and copying operations will similarly perform better with a > > Copying will not, because there's no nodemask_copy(). :-) Yeah, I know, *shrug*. If you really care, I'd prefer to actually implement that instead of fixing the comment. > > + * constant size, but we limit that size arbitrarily to four words. We call > > + * this 'large_nodemask_size'. > > + * > > + * Finally, some operations just want the exact limit, either because they set > > + * bits or just don't have any faster fixed-sized versions. We call this just > > + * 'nr_nodemask_bits'. > > + * > > + * Note that these optional constants are always guaranteed to be at least as > > + * big as 'nr_node_ids' itself is, and all our nodemask allocations are at > > + * least that size. The optimization comes from being able to potentially use > > + * a compile-time constant instead of a run-time generated exact number of > > + * nodes. > > + */ > > +#if MAX_NUMNODES <= BITS_PER_LONG > > + #define small_nodemask_bits ((unsigned int)MAX_NUMNODES) > > + #define large_nodemask_bits ((unsigned int)MAX_NUMNODES) > > +#elif MAX_NUMNODES <= 4*BITS_PER_LONG > > + #define small_nodemask_bits nr_node_ids > > + #define large_nodemask_bits ((unsigned int)MAX_NUMNODES) > > +#else > > + #define small_nodemask_bits nr_node_ids > > + #define large_nodemask_bits nr_node_ids > > +#endif > > +#define nr_nodemask_bits nr_node_ids > > We don't need nr_nodemask_bits. In CPU subsystem nr_cpumask_bits > exists (existed) to support dynamic allocation for cpumask_var_t > if CPUMASK_OFFSTACK is enabled. And it apparently caused troubles. > > In nodemasks we don't have an offstack feature, and don't need the > nr_nodemask_bits. Just use nr_node_ids everywhere. Sure, can do. > [...] > > > -#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) > > +#define nodes_setall(dst) __nodes_setall(&(dst), large_nodemask_bits) > > static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) > > { > > bitmap_fill(dstp->bits, nbits); > > } > > When MAX_NUMNODES <= 4*BITS_PER_LONG, this breaks the rule that all > bits beyond nr_node_ids must be clear. And that in turn may brake > nodemask_weight() and others. Refer to this patch for details and > correct implementation: I think I got that right, consider: #elif MAX_NUMNODES <= 4*BITS_PER_LONG #define small_nodemask_bits nr_node_ids #define large_nodemask_bits ((unsigned int)MAX_NUMNODES) IOW: small_nodemask_bits <= large_nodemask_bits (as per the naming) So nodemask_weight() will look at less or all bits set/cleared. The bug you referred to was using fill with nr_cpumask_bits, using large_cpumask_bits would've been sufficient. > > @@ -452,7 +511,6 @@ static inline unsigned int next_memory_n > > return next_node(nid, node_states[N_MEMORY]); > > } > > > > -extern unsigned int nr_node_ids; > > extern unsigned int nr_online_nodes; > > > > static inline void node_set_online(int nid) > > @@ -494,7 +552,6 @@ static inline int num_node_state(enum no > > #define first_memory_node 0 > > #define next_online_node(nid) (MAX_NUMNODES) > > #define next_memory_node(nid) (MAX_NUMNODES) > > -#define nr_node_ids 1U > > #define nr_online_nodes 1U > > I like how you separated the nr_node_ids from the other ifdefery, and > changed it to __ro_after_init. But I think it's better to fold this all > into the 1st patch. This move was needed to make it build -- compiler feels strongly you should have declared a variable before using it etc.. No other motivation for it. As such it sits in this patch. > Why don't we make nr_cpu_ids to be a __ro_after_init just as well? Sure, will add patch. Should've checked :/
On Thu, Aug 03, 2023 at 10:41:25AM +0200, Peter Zijlstra wrote: > On Wed, Aug 02, 2023 at 05:45:44PM -0700, Yury Norov wrote: > > + Linus, Mateusz > > > > On Wed, Aug 02, 2023 at 09:36:16PM +0200, Peter Zijlstra wrote: > > > > > > Just like how cpumask uses nr_cpu_ids to limit the bitmap scanning, > > > make nodemask use nr_node_ids. > > > > > > Since current users expect MAX_NUMNODES as the end-of-bitmap marker, > > > retain this behaviour for now. > > > > > > Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> > > > Reviewed-by: Mike Rapoport (IBM) <rppt@kernel.org> > > > --- > > > Changes since v1: > > > - updated and reflowed the 'borrowed' comment some more (rppt) > > > > Hi Peter, > > > > Thanks for the patch! I wanted to do it sooner or later. > > > > Can you mention the commit that you used to borrow the approach. > > Maybe suggested-by? > I borrowed the comment from current include/linux/cpumask.h, not a > particular commit. The particular commit is 596ff4a09b898 ("cpumask: re-introduce constant-sized cpumask optimizations"). I think I mentioned it in the other email. It has a quite detailed description why small and large sizes exist. The 'Just like how cpumask does' explanation works, but I'd prefer to have an explicit link that describes why are we doing that. > > The motivation for the original patch was that the following test > > revealed broken small_const_nbits() optimization for cpumasks: > > > > On Fri, Mar 3, 2023 at 12:39 PM Mateusz Guzik <mjguzik@gmail.com> wrote: > > > > > > as an example here is a one-liner to show crappers which do 0-sized ops: > > > bpftrace -e 'kprobe:memset,kprobe:memcpy /arg2 == 0/ { @[probe, > > > kstack(2)] = count(); }' > > > > See: > > https://lore.kernel.org/lkml/CAHk-=wgfNrMFQCFWFtn+UXjAdJAGAAFFJZ1JpEomTneza32A6g@mail.gmail.com/ > > > > Can you make sure your patch doesn't brake the test for nodemasks? > > I've no idea what that even tries to do; I don't speak bpf. And Neither me. The idea is that bitmap users shouldn't break small_const_nbits() optimization. > typically bpf things don't work on my machines because I refuse to build > with BTF on since that blows up build times. > > > include/linux/nodemask.h | 121 ++++++++++++++++++++++++++++++++++------------- > > > 1 file changed, 89 insertions(+), 32 deletions(-) > > > > > > --- a/include/linux/nodemask.h > > > +++ b/include/linux/nodemask.h > > > @@ -99,6 +99,48 @@ > > > typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; > > > extern nodemask_t _unused_nodemask_arg_; > > > > > > +#if MAX_NUMNODES > 1 > > > +extern unsigned int nr_node_ids; > > > +#else > > > +#define nr_node_ids 1U > > > +#endif > > > + > > > +/* > > > + * We have several different "preferred sizes" for the nodemask operations, > > > + * depending on operation. > > > + * > > > + * For example, the bitmap scanning and operating operations have optimized > > > + * routines that work for the single-word case, but only when the size is > > > + * constant. So if MAX_NUMNODES fits in one single word, we are better off > > > + * using that small constant, in order to trigger the optimized bit finding. > > > + * That is 'small_nodemask_size'. > > > + * > > > + * The clearing and copying operations will similarly perform better with a > > > > Copying will not, because there's no nodemask_copy(). :-) > > Yeah, I know, *shrug*. If you really care, I'd prefer to actually > implement that instead of fixing the comment. That would be a dead code, isn't? [...] > > > -#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) > > > +#define nodes_setall(dst) __nodes_setall(&(dst), large_nodemask_bits) > > > static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) > > > { > > > bitmap_fill(dstp->bits, nbits); > > > } > > > > When MAX_NUMNODES <= 4*BITS_PER_LONG, this breaks the rule that all > > bits beyond nr_node_ids must be clear. And that in turn may brake > > nodemask_weight() and others. Refer to this patch for details and > > correct implementation: > > I think I got that right, consider: > > #elif MAX_NUMNODES <= 4*BITS_PER_LONG > #define small_nodemask_bits nr_node_ids > #define large_nodemask_bits ((unsigned int)MAX_NUMNODES) > > IOW: small_nodemask_bits <= large_nodemask_bits (as per the naming) > > So nodemask_weight() will look at less or all bits set/cleared. > > The bug you referred to was using fill with nr_cpumask_bits, using > large_cpumask_bits would've been sufficient. Consider MAX_NUMNODES == 64 and nr_node_ids == 4. Then small_nodemask_bits == 64. The nodes_full() will set all 64 bits: #define nodes_full(nodemask) __nodes_full(&(nodemask), small_nodemask_bits) static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) { return bitmap_full(srcp->bits, nbits); } And the following nodes_weight() will return 64: #define nodes_weight(nodemask) __nodes_weight(&(nodemask), small_nodemask_bits) static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) { return bitmap_weight(srcp->bits, nbits); } Which is definitely wrong because there's 4 nodes at max. To solve this problem, both cpumask and nodemask implementations share the same rule: all bits beyond nr_{node,cpumask}_bits must be always cleared. See how cpumask_setall() implements that: static inline void cpumask_setall(struct cpumask *dstp) { // Make sure we don't break the optimization if (small_const_nbits(small_cpumask_bits)) { cpumask_bits(dstp)[0] = BITMAP_LAST_WORD_MASK(nr_cpumask_bits); return; } // Pass the exact (runtime) number of bits bitmap_fill(cpumask_bits(dstp), nr_cpumask_bits); } Hope that makes sense. Thanks, Yury > > > @@ -452,7 +511,6 @@ static inline unsigned int next_memory_n > > > return next_node(nid, node_states[N_MEMORY]); > > > } > > > > > > -extern unsigned int nr_node_ids; > > > extern unsigned int nr_online_nodes; > > > > > > static inline void node_set_online(int nid) > > > @@ -494,7 +552,6 @@ static inline int num_node_state(enum no > > > #define first_memory_node 0 > > > #define next_online_node(nid) (MAX_NUMNODES) > > > #define next_memory_node(nid) (MAX_NUMNODES) > > > -#define nr_node_ids 1U > > > #define nr_online_nodes 1U > > > > I like how you separated the nr_node_ids from the other ifdefery, and > > changed it to __ro_after_init. But I think it's better to fold this all > > into the 1st patch. > > This move was needed to make it build -- compiler feels strongly you > should have declared a variable before using it etc.. No other > motivation for it. As such it sits in this patch. > > > Why don't we make nr_cpu_ids to be a __ro_after_init just as well? > > Sure, will add patch. Should've checked :/
> Consider MAX_NUMNODES == 64 and nr_node_ids == 4. Then > small_nodemask_bits == 64. > > The nodes_full() will set all 64 bits: > > #define nodes_full(nodemask) __nodes_full(&(nodemask), small_nodemask_bits) > static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) > { > return bitmap_full(srcp->bits, nbits); > } Damn, copied the wrong function. This should be nodes_setall() of course: #define nodes_setall(dst) __nodes_setall(&(dst), large_nodemask_bits) static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) { bitmap_fill(dstp->bits, nbits); } > And the following nodes_weight() will return 64: > > #define nodes_weight(nodemask) __nodes_weight(&(nodemask), small_nodemask_bits) > static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) > { > return bitmap_weight(srcp->bits, nbits); > } > > Which is definitely wrong because there's 4 nodes at max. To solve > this problem, both cpumask and nodemask implementations share the same > rule: all bits beyond nr_{node,cpumask}_bits must be always cleared. > > See how cpumask_setall() implements that: > > static inline void cpumask_setall(struct cpumask *dstp) > { > // Make sure we don't break the optimization > if (small_const_nbits(small_cpumask_bits)) { > cpumask_bits(dstp)[0] = BITMAP_LAST_WORD_MASK(nr_cpumask_bits); > return; > } > > // Pass the exact (runtime) number of bits > bitmap_fill(cpumask_bits(dstp), nr_cpumask_bits); > } > > Hope that makes sense. > > Thanks, > Yury
On Thu, Aug 03, 2023 at 01:41:42PM -0700, Yury Norov wrote: > Consider MAX_NUMNODES == 64 and nr_node_ids == 4. Then > small_nodemask_bits == 64. > > The nodes_full() will set all 64 bits: > > #define nodes_full(nodemask) __nodes_full(&(nodemask), small_nodemask_bits) > static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) > { > return bitmap_full(srcp->bits, nbits); > } > > And the following nodes_weight() will return 64: > > #define nodes_weight(nodemask) __nodes_weight(&(nodemask), small_nodemask_bits) > static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) > { > return bitmap_weight(srcp->bits, nbits); > } That would be a straight up bug. You're asking it: tell me how many of these 4 bits are set, and they you say: 64. At which point I'll suggest they go back to primary school and do the counting lessons again. Hmm?
--- a/include/linux/nodemask.h +++ b/include/linux/nodemask.h @@ -99,6 +99,48 @@ typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; extern nodemask_t _unused_nodemask_arg_; +#if MAX_NUMNODES > 1 +extern unsigned int nr_node_ids; +#else +#define nr_node_ids 1U +#endif + +/* + * We have several different "preferred sizes" for the nodemask operations, + * depending on operation. + * + * For example, the bitmap scanning and operating operations have optimized + * routines that work for the single-word case, but only when the size is + * constant. So if MAX_NUMNODES fits in one single word, we are better off + * using that small constant, in order to trigger the optimized bit finding. + * That is 'small_nodemask_size'. + * + * The clearing and copying operations will similarly perform better with a + * constant size, but we limit that size arbitrarily to four words. We call + * this 'large_nodemask_size'. + * + * Finally, some operations just want the exact limit, either because they set + * bits or just don't have any faster fixed-sized versions. We call this just + * 'nr_nodemask_bits'. + * + * Note that these optional constants are always guaranteed to be at least as + * big as 'nr_node_ids' itself is, and all our nodemask allocations are at + * least that size. The optimization comes from being able to potentially use + * a compile-time constant instead of a run-time generated exact number of + * nodes. + */ +#if MAX_NUMNODES <= BITS_PER_LONG + #define small_nodemask_bits ((unsigned int)MAX_NUMNODES) + #define large_nodemask_bits ((unsigned int)MAX_NUMNODES) +#elif MAX_NUMNODES <= 4*BITS_PER_LONG + #define small_nodemask_bits nr_node_ids + #define large_nodemask_bits ((unsigned int)MAX_NUMNODES) +#else + #define small_nodemask_bits nr_node_ids + #define large_nodemask_bits nr_node_ids +#endif +#define nr_nodemask_bits nr_node_ids + /** * nodemask_pr_args - printf args to output a nodemask * @maskp: nodemask to be printed @@ -109,7 +151,7 @@ extern nodemask_t _unused_nodemask_arg_; __nodemask_pr_bits(maskp) static inline unsigned int __nodemask_pr_numnodes(const nodemask_t *m) { - return m ? MAX_NUMNODES : 0; + return m ? nr_nodemask_bits : 0; } static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m) { @@ -137,13 +179,13 @@ static inline void __node_clear(int node clear_bit(node, dstp->bits); } -#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) +#define nodes_setall(dst) __nodes_setall(&(dst), large_nodemask_bits) static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) { bitmap_fill(dstp->bits, nbits); } -#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) +#define nodes_clear(dst) __nodes_clear(&(dst), large_nodemask_bits) static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) { bitmap_zero(dstp->bits, nbits); @@ -160,7 +202,7 @@ static inline bool __node_test_and_set(i } #define nodes_and(dst, src1, src2) \ - __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) + __nodes_and(&(dst), &(src1), &(src2), small_nodemask_bits) static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { @@ -168,7 +210,7 @@ static inline void __nodes_and(nodemask_ } #define nodes_or(dst, src1, src2) \ - __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) + __nodes_or(&(dst), &(src1), &(src2), small_nodemask_bits) static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { @@ -176,7 +218,7 @@ static inline void __nodes_or(nodemask_t } #define nodes_xor(dst, src1, src2) \ - __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) + __nodes_xor(&(dst), &(src1), &(src2), small_nodemask_bits) static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { @@ -184,7 +226,7 @@ static inline void __nodes_xor(nodemask_ } #define nodes_andnot(dst, src1, src2) \ - __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) + __nodes_andnot(&(dst), &(src1), &(src2), small_nodemask_bits) static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { @@ -192,7 +234,7 @@ static inline void __nodes_andnot(nodema } #define nodes_complement(dst, src) \ - __nodes_complement(&(dst), &(src), MAX_NUMNODES) + __nodes_complement(&(dst), &(src), small_nodemask_bits) static inline void __nodes_complement(nodemask_t *dstp, const nodemask_t *srcp, unsigned int nbits) { @@ -200,7 +242,7 @@ static inline void __nodes_complement(no } #define nodes_equal(src1, src2) \ - __nodes_equal(&(src1), &(src2), MAX_NUMNODES) + __nodes_equal(&(src1), &(src2), small_nodemask_bits) static inline bool __nodes_equal(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { @@ -208,7 +250,7 @@ static inline bool __nodes_equal(const n } #define nodes_intersects(src1, src2) \ - __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) + __nodes_intersects(&(src1), &(src2), small_nodemask_bits) static inline bool __nodes_intersects(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { @@ -216,33 +258,33 @@ static inline bool __nodes_intersects(co } #define nodes_subset(src1, src2) \ - __nodes_subset(&(src1), &(src2), MAX_NUMNODES) + __nodes_subset(&(src1), &(src2), small_nodemask_bits) static inline bool __nodes_subset(const nodemask_t *src1p, const nodemask_t *src2p, unsigned int nbits) { return bitmap_subset(src1p->bits, src2p->bits, nbits); } -#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) +#define nodes_empty(src) __nodes_empty(&(src), small_nodemask_bits) static inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits) { return bitmap_empty(srcp->bits, nbits); } -#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) +#define nodes_full(nodemask) __nodes_full(&(nodemask), small_nodemask_bits) static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits) { return bitmap_full(srcp->bits, nbits); } -#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) +#define nodes_weight(nodemask) __nodes_weight(&(nodemask), small_nodemask_bits) static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) { return bitmap_weight(srcp->bits, nbits); } #define nodes_shift_right(dst, src, n) \ - __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) + __nodes_shift_right(&(dst), &(src), (n), small_nodemask_bits) static inline void __nodes_shift_right(nodemask_t *dstp, const nodemask_t *srcp, int n, int nbits) { @@ -250,26 +292,38 @@ static inline void __nodes_shift_right(n } #define nodes_shift_left(dst, src, n) \ - __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) + __nodes_shift_left(&(dst), &(src), (n), small_nodemask_bits) static inline void __nodes_shift_left(nodemask_t *dstp, const nodemask_t *srcp, int n, int nbits) { bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); } -/* FIXME: better would be to fix all architectures to never return - > MAX_NUMNODES, then the silly min_ts could be dropped. */ +/* + * FIXME: audit tree to move end-of-nodemask to >= nr_nodemask_bits; + * for now, map it to >= MAX_NUMNODES. + */ #define first_node(src) __first_node(&(src)) static inline unsigned int __first_node(const nodemask_t *srcp) { - return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); + unsigned int bit = find_first_bit(srcp->bits, small_nodemask_bits); + + if (bit >= nr_nodemask_bits) + bit = MAX_NUMNODES; + + return bit; } #define next_node(n, src) __next_node((n), &(src)) static inline unsigned int __next_node(int n, const nodemask_t *srcp) { - return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); + unsigned int bit = find_next_bit(srcp->bits, small_nodemask_bits, n+1); + + if (bit >= nr_nodemask_bits) + bit = MAX_NUMNODES; + + return bit; } /* @@ -283,6 +337,7 @@ static inline unsigned int __next_node_i if (ret == MAX_NUMNODES) ret = __first_node(srcp); + return ret; } @@ -306,8 +361,12 @@ static inline void init_nodemask_of_node #define first_unset_node(mask) __first_unset_node(&(mask)) static inline unsigned int __first_unset_node(const nodemask_t *maskp) { - return min_t(unsigned int, MAX_NUMNODES, - find_first_zero_bit(maskp->bits, MAX_NUMNODES)); + unsigned int bit = find_first_zero_bit(maskp->bits, small_nodemask_bits); + + if (bit >= nr_nodemask_bits) + bit = MAX_NUMNODES; + + return bit; } #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) @@ -337,21 +396,21 @@ static inline unsigned int __first_unset #define nodes_addr(src) ((src).bits) #define nodemask_parse_user(ubuf, ulen, dst) \ - __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) + __nodemask_parse_user((ubuf), (ulen), &(dst), nr_nodemask_bits) static inline int __nodemask_parse_user(const char __user *buf, int len, nodemask_t *dstp, int nbits) { return bitmap_parse_user(buf, len, dstp->bits, nbits); } -#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) +#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), nr_nodemask_bits) static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) { return bitmap_parselist(buf, dstp->bits, nbits); } #define node_remap(oldbit, old, new) \ - __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) + __node_remap((oldbit), &(old), &(new), nr_nodemask_bits) static inline int __node_remap(int oldbit, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { @@ -359,7 +418,7 @@ static inline int __node_remap(int oldbi } #define nodes_remap(dst, src, old, new) \ - __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) + __nodes_remap(&(dst), &(src), &(old), &(new), nr_nodemask_bits) static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { @@ -367,7 +426,7 @@ static inline void __nodes_remap(nodemas } #define nodes_onto(dst, orig, relmap) \ - __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) + __nodes_onto(&(dst), &(orig), &(relmap), nr_nodemask_bits) static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, const nodemask_t *relmapp, int nbits) { @@ -375,7 +434,7 @@ static inline void __nodes_onto(nodemask } #define nodes_fold(dst, orig, sz) \ - __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) + __nodes_fold(&(dst), &(orig), sz, nr_nodemask_bits) static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, int sz, int nbits) { @@ -385,7 +444,7 @@ static inline void __nodes_fold(nodemask #if MAX_NUMNODES > 1 #define for_each_node_mask(node, mask) \ for ((node) = first_node(mask); \ - (node) < MAX_NUMNODES; \ + (node) < nr_nodemask_bits; \ (node) = next_node((node), (mask))) #else /* MAX_NUMNODES == 1 */ #define for_each_node_mask(node, mask) \ @@ -452,7 +511,6 @@ static inline unsigned int next_memory_n return next_node(nid, node_states[N_MEMORY]); } -extern unsigned int nr_node_ids; extern unsigned int nr_online_nodes; static inline void node_set_online(int nid) @@ -494,7 +552,6 @@ static inline int num_node_state(enum no #define first_memory_node 0 #define next_online_node(nid) (MAX_NUMNODES) #define next_memory_node(nid) (MAX_NUMNODES) -#define nr_node_ids 1U #define nr_online_nodes 1U #define node_set_online(node) node_set_state((node), N_ONLINE) @@ -516,7 +573,7 @@ static inline int node_random(const node bit = first_node(*maskp); break; default: - bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_u32_below(w)); + bit = find_nth_bit(maskp->bits, nr_node_ids, get_random_u32_below(w)); break; } return bit;