Message ID | a31dc065a7901bcdca0d9642d0def0f57e865e20.1636683991.git.baolin.wang@linux.alibaba.com (mailing list archive) |
---|---|
State | New |
Headers | show |
Series | [v3] mm: migrate: Support multiple target nodes demotion | expand |
Baolin Wang <baolin.wang@linux.alibaba.com> writes: > We have some machines with multiple memory types like below, which > have one fast (DRAM) memory node and two slow (persistent memory) memory > nodes. According to current node demotion policy, if node 0 fills up, > its memory should be migrated to node 1, when node 1 fills up, its > memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. > > But this is not efficient and suitbale memory migration route > for our machine with multiple slow memory nodes. Since the distance > between node 0 to node 1 and node 0 to node 2 is equal, and memory > migration between slow memory nodes will increase persistent memory > bandwidth greatly, which will hurt the whole system's performance. > > Thus for this case, we can treat the slow memory node 1 and node 2 > as a whole slow memory region, and we should migrate memory from > node 0 to node 1 and node 2 if node 0 fills up. > > This patch changes the node_demotion data structure to support multiple > target nodes, and establishes the migration path to support multiple > target nodes with validating if the node distance is the best or not. > > available: 3 nodes (0-2) > node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 > node 0 size: 62153 MB > node 0 free: 55135 MB > node 1 cpus: > node 1 size: 127007 MB > node 1 free: 126930 MB > node 2 cpus: > node 2 size: 126968 MB > node 2 free: 126878 MB > node distances: > node 0 1 2 > 0: 10 20 20 > 1: 20 10 20 > 2: 20 20 10 > > Signed-off-by: Baolin Wang <baolin.wang@linux.alibaba.com> > --- > Changes from v2: > - Redefine the DEMOTION_TARGET_NODES macro according to the > MAX_NUMNODES. > - Change node_demotion to a pointer and allocate it dynamically. > > Changes from v1: > - Add a new patch to allocate the node_demotion dynamically. > - Update some comments. > - Simplify some variables' name. > > Changes from RFC v2: > - Change to 'short' type for target nodes array. > - Remove nodemask instead selecting target node directly. > - Add WARN_ONCE() if the target nodes exceed the maximum value. > > Changes from RFC v1: > - Re-define the node_demotion structure. > - Set up multiple target nodes by validating the node distance. > - Add more comments. > --- > mm/migrate.c | 167 ++++++++++++++++++++++++++++++++++++++++++++++------------- > 1 file changed, 132 insertions(+), 35 deletions(-) > > diff --git a/mm/migrate.c b/mm/migrate.c > index cf25b00..9b8a813 100644 > --- a/mm/migrate.c > +++ b/mm/migrate.c > @@ -50,6 +50,7 @@ > #include <linux/ptrace.h> > #include <linux/oom.h> > #include <linux/memory.h> > +#include <linux/random.h> > > #include <asm/tlbflush.h> > > @@ -1119,12 +1120,25 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > * > * This is represented in the node_demotion[] like this: > * > - * { 1, // Node 0 migrates to 1 > - * 2, // Node 1 migrates to 2 > - * -1, // Node 2 does not migrate > - * 4, // Node 3 migrates to 4 > - * 5, // Node 4 migrates to 5 > - * -1} // Node 5 does not migrate > + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 > + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 > + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate > + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 > + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 > + * { nr=0, nodes[0]=-1 }, // Node 5 does not migrate > + * > + * Moreover some systems may have multiple slow memory nodes. > + * Suppose a system has one socket with 3 memory nodes, node 0 > + * is fast memory type, and node 1/2 both are slow memory > + * type, and the distance between fast memory node and slow > + * memory node is same. So the migration path should be: > + * > + * 0 -> 1/2 -> stop > + * > + * This is represented in the node_demotion[] like this: > + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 > + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate > + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate > */ > > /* > @@ -1135,8 +1149,20 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > * must be held over all reads to ensure that no cycles are > * observed. > */ > -static int node_demotion[MAX_NUMNODES] __read_mostly = > - {[0 ... MAX_NUMNODES - 1] = NUMA_NO_NODE}; > +#define DEFAULT_DEMOTION_TARGET_NODES 15 > + > +#if MAX_NUMNODES < DEFAULT_DEMOTION_TARGET_NODES > +#define DEMOTION_TARGET_NODES (MAX_NUMNODES - 1) > +#else > +#define DEMOTION_TARGET_NODES DEFAULT_DEMOTION_TARGET_NODES > +#endif > + > +struct demotion_nodes { > + unsigned short nr; > + short nodes[DEMOTION_TARGET_NODES]; > +}; > + > +static struct demotion_nodes *node_demotion __read_mostly; > > /** > * next_demotion_node() - Get the next node in the demotion path > @@ -1149,8 +1175,15 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > */ > int next_demotion_node(int node) > { > + struct demotion_nodes *nd; > + unsigned short target_nr, index; > int target; > > + if (!node_demotion) > + return NUMA_NO_NODE; > + > + nd = &node_demotion[node]; > + > /* > * node_demotion[] is updated without excluding this > * function from running. RCU doesn't provide any > @@ -1161,9 +1194,28 @@ int next_demotion_node(int node) > * node_demotion[] reads need to be consistent. > */ > rcu_read_lock(); > - target = READ_ONCE(node_demotion[node]); > - rcu_read_unlock(); > + target_nr = READ_ONCE(nd->nr); > + > + switch (target_nr) { > + case 0: > + target = NUMA_NO_NODE; > + goto out; > + case 1: > + index = 0; > + break; > + default: > + /* > + * If there are multiple target nodes, just select one > + * target node randomly. > + */ > + index = get_random_int() % target_nr; > + break; > + } > + > + target = READ_ONCE(nd->nodes[index]); > > +out: > + rcu_read_unlock(); > return target; > } > > @@ -2974,10 +3026,16 @@ void migrate_vma_finalize(struct migrate_vma *migrate) > /* Disable reclaim-based migration. */ > static void __disable_all_migrate_targets(void) > { > - int node; > + int node, i; > + > + if (!node_demotion) > + return; > > - for_each_online_node(node) > - node_demotion[node] = NUMA_NO_NODE; > + for_each_online_node(node) { > + node_demotion[node].nr = 0; > + for (i = 0; i < DEMOTION_TARGET_NODES; i++) > + node_demotion[node].nodes[i] = NUMA_NO_NODE; > + } > } > > static void disable_all_migrate_targets(void) > @@ -3004,26 +3062,40 @@ static void disable_all_migrate_targets(void) > * Failing here is OK. It might just indicate > * being at the end of a chain. > */ > -static int establish_migrate_target(int node, nodemask_t *used) > +static int establish_migrate_target(int node, nodemask_t *used, > + int best_distance) > { > - int migration_target; > + int migration_target, index, val; > + struct demotion_nodes *nd; > > - /* > - * Can not set a migration target on a > - * node with it already set. > - * > - * No need for READ_ONCE() here since this > - * in the write path for node_demotion[]. > - * This should be the only thread writing. > - */ > - if (node_demotion[node] != NUMA_NO_NODE) > + if (!node_demotion) > return NUMA_NO_NODE; > > + nd = &node_demotion[node]; > + > migration_target = find_next_best_node(node, used); > if (migration_target == NUMA_NO_NODE) > return NUMA_NO_NODE; > > - node_demotion[node] = migration_target; > + /* > + * If the node has been set a migration target node before, > + * which means it's the best distance between them. Still > + * check if this node can be demoted to other target nodes > + * if they have a same best distance. > + */ > + if (best_distance != -1) { > + val = node_distance(node, migration_target); > + if (val > best_distance) > + return NUMA_NO_NODE; > + } > + > + index = nd->nr; > + if (WARN_ONCE(index >= DEMOTION_TARGET_NODES, > + "Exceeds maximum demotion target nodes\n")) > + return NUMA_NO_NODE; > + > + nd->nodes[index] = migration_target; > + nd->nr++; > > return migration_target; > } > @@ -3039,7 +3111,9 @@ static int establish_migrate_target(int node, nodemask_t *used) > * > * The difference here is that cycles must be avoided. If > * node0 migrates to node1, then neither node1, nor anything > - * node1 migrates to can migrate to node0. > + * node1 migrates to can migrate to node0. Also one node can > + * be migrated to multiple nodes if the target nodes all have > + * a same best-distance against the source node. > * > * This function can run simultaneously with readers of > * node_demotion[]. However, it can not run simultaneously > @@ -3051,7 +3125,7 @@ static void __set_migration_target_nodes(void) > nodemask_t next_pass = NODE_MASK_NONE; > nodemask_t this_pass = NODE_MASK_NONE; > nodemask_t used_targets = NODE_MASK_NONE; > - int node; > + int node, best_distance; > > /* > * Avoid any oddities like cycles that could occur > @@ -3080,18 +3154,33 @@ static void __set_migration_target_nodes(void) > * multiple source nodes to share a destination. > */ > nodes_or(used_targets, used_targets, this_pass); > - for_each_node_mask(node, this_pass) { > - int target_node = establish_migrate_target(node, &used_targets); > > - if (target_node == NUMA_NO_NODE) > - continue; > + for_each_node_mask(node, this_pass) { > + best_distance = -1; > > /* > - * Visit targets from this pass in the next pass. > - * Eventually, every node will have been part of > - * a pass, and will become set in 'used_targets'. > + * Try to set up the migration path for the node, and the target > + * migration nodes can be multiple, so doing a loop to find all > + * the target nodes if they all have a best node distance. > */ > - node_set(target_node, next_pass); > + do { > + int target_node = > + establish_migrate_target(node, &used_targets, > + best_distance); > + > + if (target_node == NUMA_NO_NODE) > + break; > + > + if (best_distance == -1) > + best_distance = node_distance(node, target_node); > + > + /* > + * Visit targets from this pass in the next pass. > + * Eventually, every node will have been part of > + * a pass, and will become set in 'used_targets'. > + */ > + node_set(target_node, next_pass); > + } while (1); > } > /* > * 'next_pass' contains nodes which became migration > @@ -3192,6 +3281,14 @@ static int __init migrate_on_reclaim_init(void) > { > int ret; > > + /* > + * Ignore allocation failure, if this kmalloc fails > + * at boot time, we are likely in bigger trouble. > + */ > + node_demotion = kmalloc_array(nr_node_ids, > + sizeof(struct demotion_nodes), > + GFP_KERNEL); > + I think we should WARN_ON() here. Best Regards, Huang, Ying > ret = cpuhp_setup_state_nocalls(CPUHP_MM_DEMOTION_DEAD, "mm/demotion:offline", > NULL, migration_offline_cpu); > /*
On 2021/11/12 10:44, Huang, Ying wrote: > Baolin Wang <baolin.wang@linux.alibaba.com> writes: > >> We have some machines with multiple memory types like below, which >> have one fast (DRAM) memory node and two slow (persistent memory) memory >> nodes. According to current node demotion policy, if node 0 fills up, >> its memory should be migrated to node 1, when node 1 fills up, its >> memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. >> >> But this is not efficient and suitbale memory migration route >> for our machine with multiple slow memory nodes. Since the distance >> between node 0 to node 1 and node 0 to node 2 is equal, and memory >> migration between slow memory nodes will increase persistent memory >> bandwidth greatly, which will hurt the whole system's performance. >> >> Thus for this case, we can treat the slow memory node 1 and node 2 >> as a whole slow memory region, and we should migrate memory from >> node 0 to node 1 and node 2 if node 0 fills up. >> >> This patch changes the node_demotion data structure to support multiple >> target nodes, and establishes the migration path to support multiple >> target nodes with validating if the node distance is the best or not. >> >> available: 3 nodes (0-2) >> node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 >> node 0 size: 62153 MB >> node 0 free: 55135 MB >> node 1 cpus: >> node 1 size: 127007 MB >> node 1 free: 126930 MB >> node 2 cpus: >> node 2 size: 126968 MB >> node 2 free: 126878 MB >> node distances: >> node 0 1 2 >> 0: 10 20 20 >> 1: 20 10 20 >> 2: 20 20 10 >> >> Signed-off-by: Baolin Wang <baolin.wang@linux.alibaba.com> snip >> /* >> * 'next_pass' contains nodes which became migration >> @@ -3192,6 +3281,14 @@ static int __init migrate_on_reclaim_init(void) >> { >> int ret; >> >> + /* >> + * Ignore allocation failure, if this kmalloc fails >> + * at boot time, we are likely in bigger trouble. >> + */ >> + node_demotion = kmalloc_array(nr_node_ids, >> + sizeof(struct demotion_nodes), >> + GFP_KERNEL); >> + > > I think we should WARN_ON() here. In this unlikey case, I think the mm core will print more information, IMHO WARN_ON() will help little. Anyway no strong opinion on this. Other than that, can I get your reviewed-by tag with this nit fixed? Thanks.
Baolin Wang <baolin.wang@linux.alibaba.com> writes: > On 2021/11/12 10:44, Huang, Ying wrote: >> Baolin Wang <baolin.wang@linux.alibaba.com> writes: >> >>> We have some machines with multiple memory types like below, which >>> have one fast (DRAM) memory node and two slow (persistent memory) memory >>> nodes. According to current node demotion policy, if node 0 fills up, >>> its memory should be migrated to node 1, when node 1 fills up, its >>> memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. >>> >>> But this is not efficient and suitbale memory migration route >>> for our machine with multiple slow memory nodes. Since the distance >>> between node 0 to node 1 and node 0 to node 2 is equal, and memory >>> migration between slow memory nodes will increase persistent memory >>> bandwidth greatly, which will hurt the whole system's performance. >>> >>> Thus for this case, we can treat the slow memory node 1 and node 2 >>> as a whole slow memory region, and we should migrate memory from >>> node 0 to node 1 and node 2 if node 0 fills up. >>> >>> This patch changes the node_demotion data structure to support multiple >>> target nodes, and establishes the migration path to support multiple >>> target nodes with validating if the node distance is the best or not. >>> >>> available: 3 nodes (0-2) >>> node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 >>> node 0 size: 62153 MB >>> node 0 free: 55135 MB >>> node 1 cpus: >>> node 1 size: 127007 MB >>> node 1 free: 126930 MB >>> node 2 cpus: >>> node 2 size: 126968 MB >>> node 2 free: 126878 MB >>> node distances: >>> node 0 1 2 >>> 0: 10 20 20 >>> 1: 20 10 20 >>> 2: 20 20 10 >>> >>> Signed-off-by: Baolin Wang <baolin.wang@linux.alibaba.com> > > snip > >>> /* >>> * 'next_pass' contains nodes which became migration >>> @@ -3192,6 +3281,14 @@ static int __init migrate_on_reclaim_init(void) >>> { >>> int ret; >>> + /* >>> + * Ignore allocation failure, if this kmalloc fails >>> + * at boot time, we are likely in bigger trouble. >>> + */ >>> + node_demotion = kmalloc_array(nr_node_ids, >>> + sizeof(struct demotion_nodes), >>> + GFP_KERNEL); >>> + >> I think we should WARN_ON() here. > > In this unlikey case, I think the mm core will print more information, > IMHO WARN_ON() will help little. Anyway no strong opinion on > this. Other than that, can I get your reviewed-by tag with this nit > fixed? Thanks. Yes. Please add my "reviewed-by" after changing this. Best Regards, Huang, Ying
On 2021/11/12 11:02, Huang, Ying wrote: > Baolin Wang <baolin.wang@linux.alibaba.com> writes: > >> On 2021/11/12 10:44, Huang, Ying wrote: >>> Baolin Wang <baolin.wang@linux.alibaba.com> writes: >>> >>>> We have some machines with multiple memory types like below, which >>>> have one fast (DRAM) memory node and two slow (persistent memory) memory >>>> nodes. According to current node demotion policy, if node 0 fills up, >>>> its memory should be migrated to node 1, when node 1 fills up, its >>>> memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. >>>> >>>> But this is not efficient and suitbale memory migration route >>>> for our machine with multiple slow memory nodes. Since the distance >>>> between node 0 to node 1 and node 0 to node 2 is equal, and memory >>>> migration between slow memory nodes will increase persistent memory >>>> bandwidth greatly, which will hurt the whole system's performance. >>>> >>>> Thus for this case, we can treat the slow memory node 1 and node 2 >>>> as a whole slow memory region, and we should migrate memory from >>>> node 0 to node 1 and node 2 if node 0 fills up. >>>> >>>> This patch changes the node_demotion data structure to support multiple >>>> target nodes, and establishes the migration path to support multiple >>>> target nodes with validating if the node distance is the best or not. >>>> >>>> available: 3 nodes (0-2) >>>> node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 >>>> node 0 size: 62153 MB >>>> node 0 free: 55135 MB >>>> node 1 cpus: >>>> node 1 size: 127007 MB >>>> node 1 free: 126930 MB >>>> node 2 cpus: >>>> node 2 size: 126968 MB >>>> node 2 free: 126878 MB >>>> node distances: >>>> node 0 1 2 >>>> 0: 10 20 20 >>>> 1: 20 10 20 >>>> 2: 20 20 10 >>>> >>>> Signed-off-by: Baolin Wang <baolin.wang@linux.alibaba.com> >> >> snip >> >>>> /* >>>> * 'next_pass' contains nodes which became migration >>>> @@ -3192,6 +3281,14 @@ static int __init migrate_on_reclaim_init(void) >>>> { >>>> int ret; >>>> + /* >>>> + * Ignore allocation failure, if this kmalloc fails >>>> + * at boot time, we are likely in bigger trouble. >>>> + */ >>>> + node_demotion = kmalloc_array(nr_node_ids, >>>> + sizeof(struct demotion_nodes), >>>> + GFP_KERNEL); >>>> + >>> I think we should WARN_ON() here. >> >> In this unlikey case, I think the mm core will print more information, >> IMHO WARN_ON() will help little. Anyway no strong opinion on >> this. Other than that, can I get your reviewed-by tag with this nit >> fixed? Thanks. > > Yes. Please add my "reviewed-by" after changing this. OK. Thanks for your reviewing.
On Thu, Nov 11, 2021 at 6:28 PM Baolin Wang <baolin.wang@linux.alibaba.com> wrote: > > We have some machines with multiple memory types like below, which > have one fast (DRAM) memory node and two slow (persistent memory) memory > nodes. According to current node demotion policy, if node 0 fills up, > its memory should be migrated to node 1, when node 1 fills up, its > memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. > > But this is not efficient and suitbale memory migration route > for our machine with multiple slow memory nodes. Since the distance > between node 0 to node 1 and node 0 to node 2 is equal, and memory > migration between slow memory nodes will increase persistent memory > bandwidth greatly, which will hurt the whole system's performance. > > Thus for this case, we can treat the slow memory node 1 and node 2 > as a whole slow memory region, and we should migrate memory from > node 0 to node 1 and node 2 if node 0 fills up. > > This patch changes the node_demotion data structure to support multiple > target nodes, and establishes the migration path to support multiple > target nodes with validating if the node distance is the best or not. > > available: 3 nodes (0-2) > node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 > node 0 size: 62153 MB > node 0 free: 55135 MB > node 1 cpus: > node 1 size: 127007 MB > node 1 free: 126930 MB > node 2 cpus: > node 2 size: 126968 MB > node 2 free: 126878 MB > node distances: > node 0 1 2 > 0: 10 20 20 > 1: 20 10 20 > 2: 20 20 10 > > Signed-off-by: Baolin Wang <baolin.wang@linux.alibaba.com> > --- > Changes from v2: > - Redefine the DEMOTION_TARGET_NODES macro according to the > MAX_NUMNODES. > - Change node_demotion to a pointer and allocate it dynamically. > > Changes from v1: > - Add a new patch to allocate the node_demotion dynamically. > - Update some comments. > - Simplify some variables' name. > > Changes from RFC v2: > - Change to 'short' type for target nodes array. > - Remove nodemask instead selecting target node directly. > - Add WARN_ONCE() if the target nodes exceed the maximum value. > > Changes from RFC v1: > - Re-define the node_demotion structure. > - Set up multiple target nodes by validating the node distance. > - Add more comments. > --- > mm/migrate.c | 167 ++++++++++++++++++++++++++++++++++++++++++++++------------- > 1 file changed, 132 insertions(+), 35 deletions(-) > > diff --git a/mm/migrate.c b/mm/migrate.c > index cf25b00..9b8a813 100644 > --- a/mm/migrate.c > +++ b/mm/migrate.c > @@ -50,6 +50,7 @@ > #include <linux/ptrace.h> > #include <linux/oom.h> > #include <linux/memory.h> > +#include <linux/random.h> > > #include <asm/tlbflush.h> > > @@ -1119,12 +1120,25 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > * > * This is represented in the node_demotion[] like this: > * > - * { 1, // Node 0 migrates to 1 > - * 2, // Node 1 migrates to 2 > - * -1, // Node 2 does not migrate > - * 4, // Node 3 migrates to 4 > - * 5, // Node 4 migrates to 5 > - * -1} // Node 5 does not migrate > + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 > + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 > + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate > + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 > + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 > + * { nr=0, nodes[0]=-1 }, // Node 5 does not migrate > + * > + * Moreover some systems may have multiple slow memory nodes. > + * Suppose a system has one socket with 3 memory nodes, node 0 > + * is fast memory type, and node 1/2 both are slow memory > + * type, and the distance between fast memory node and slow > + * memory node is same. So the migration path should be: > + * > + * 0 -> 1/2 -> stop > + * > + * This is represented in the node_demotion[] like this: > + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 > + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate > + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate > */ > > /* > @@ -1135,8 +1149,20 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > * must be held over all reads to ensure that no cycles are > * observed. > */ > -static int node_demotion[MAX_NUMNODES] __read_mostly = > - {[0 ... MAX_NUMNODES - 1] = NUMA_NO_NODE}; > +#define DEFAULT_DEMOTION_TARGET_NODES 15 > + > +#if MAX_NUMNODES < DEFAULT_DEMOTION_TARGET_NODES > +#define DEMOTION_TARGET_NODES (MAX_NUMNODES - 1) > +#else > +#define DEMOTION_TARGET_NODES DEFAULT_DEMOTION_TARGET_NODES > +#endif > + > +struct demotion_nodes { > + unsigned short nr; > + short nodes[DEMOTION_TARGET_NODES]; > +}; > + > +static struct demotion_nodes *node_demotion __read_mostly; > > /** > * next_demotion_node() - Get the next node in the demotion path > @@ -1149,8 +1175,15 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > */ > int next_demotion_node(int node) > { > + struct demotion_nodes *nd; > + unsigned short target_nr, index; > int target; > > + if (!node_demotion) > + return NUMA_NO_NODE; > + > + nd = &node_demotion[node]; > + > /* > * node_demotion[] is updated without excluding this > * function from running. RCU doesn't provide any > @@ -1161,9 +1194,28 @@ int next_demotion_node(int node) > * node_demotion[] reads need to be consistent. > */ > rcu_read_lock(); > - target = READ_ONCE(node_demotion[node]); > - rcu_read_unlock(); > + target_nr = READ_ONCE(nd->nr); > + > + switch (target_nr) { > + case 0: > + target = NUMA_NO_NODE; > + goto out; > + case 1: > + index = 0; > + break; > + default: > + /* > + * If there are multiple target nodes, just select one > + * target node randomly. > + */ > + index = get_random_int() % target_nr; Sorry for chiming in late. I don't get why not select demotion target node interleave? TBH, it makes more sense to me. Random is ok, but at least I'd expect to see some explanation about why random is used. > + break; > + } > + > + target = READ_ONCE(nd->nodes[index]); > > +out: > + rcu_read_unlock(); > return target; > } > > @@ -2974,10 +3026,16 @@ void migrate_vma_finalize(struct migrate_vma *migrate) > /* Disable reclaim-based migration. */ > static void __disable_all_migrate_targets(void) > { > - int node; > + int node, i; > + > + if (!node_demotion) > + return; > > - for_each_online_node(node) > - node_demotion[node] = NUMA_NO_NODE; > + for_each_online_node(node) { > + node_demotion[node].nr = 0; > + for (i = 0; i < DEMOTION_TARGET_NODES; i++) > + node_demotion[node].nodes[i] = NUMA_NO_NODE; > + } > } > > static void disable_all_migrate_targets(void) > @@ -3004,26 +3062,40 @@ static void disable_all_migrate_targets(void) > * Failing here is OK. It might just indicate > * being at the end of a chain. > */ > -static int establish_migrate_target(int node, nodemask_t *used) > +static int establish_migrate_target(int node, nodemask_t *used, > + int best_distance) > { > - int migration_target; > + int migration_target, index, val; > + struct demotion_nodes *nd; > > - /* > - * Can not set a migration target on a > - * node with it already set. > - * > - * No need for READ_ONCE() here since this > - * in the write path for node_demotion[]. > - * This should be the only thread writing. > - */ > - if (node_demotion[node] != NUMA_NO_NODE) > + if (!node_demotion) > return NUMA_NO_NODE; > > + nd = &node_demotion[node]; > + > migration_target = find_next_best_node(node, used); > if (migration_target == NUMA_NO_NODE) > return NUMA_NO_NODE; > > - node_demotion[node] = migration_target; > + /* > + * If the node has been set a migration target node before, > + * which means it's the best distance between them. Still > + * check if this node can be demoted to other target nodes > + * if they have a same best distance. > + */ > + if (best_distance != -1) { > + val = node_distance(node, migration_target); > + if (val > best_distance) > + return NUMA_NO_NODE; > + } > + > + index = nd->nr; > + if (WARN_ONCE(index >= DEMOTION_TARGET_NODES, > + "Exceeds maximum demotion target nodes\n")) > + return NUMA_NO_NODE; > + > + nd->nodes[index] = migration_target; > + nd->nr++; > > return migration_target; > } > @@ -3039,7 +3111,9 @@ static int establish_migrate_target(int node, nodemask_t *used) > * > * The difference here is that cycles must be avoided. If > * node0 migrates to node1, then neither node1, nor anything > - * node1 migrates to can migrate to node0. > + * node1 migrates to can migrate to node0. Also one node can > + * be migrated to multiple nodes if the target nodes all have > + * a same best-distance against the source node. > * > * This function can run simultaneously with readers of > * node_demotion[]. However, it can not run simultaneously > @@ -3051,7 +3125,7 @@ static void __set_migration_target_nodes(void) > nodemask_t next_pass = NODE_MASK_NONE; > nodemask_t this_pass = NODE_MASK_NONE; > nodemask_t used_targets = NODE_MASK_NONE; > - int node; > + int node, best_distance; > > /* > * Avoid any oddities like cycles that could occur > @@ -3080,18 +3154,33 @@ static void __set_migration_target_nodes(void) > * multiple source nodes to share a destination. > */ > nodes_or(used_targets, used_targets, this_pass); > - for_each_node_mask(node, this_pass) { > - int target_node = establish_migrate_target(node, &used_targets); > > - if (target_node == NUMA_NO_NODE) > - continue; > + for_each_node_mask(node, this_pass) { > + best_distance = -1; > > /* > - * Visit targets from this pass in the next pass. > - * Eventually, every node will have been part of > - * a pass, and will become set in 'used_targets'. > + * Try to set up the migration path for the node, and the target > + * migration nodes can be multiple, so doing a loop to find all > + * the target nodes if they all have a best node distance. > */ > - node_set(target_node, next_pass); > + do { > + int target_node = > + establish_migrate_target(node, &used_targets, > + best_distance); > + > + if (target_node == NUMA_NO_NODE) > + break; > + > + if (best_distance == -1) > + best_distance = node_distance(node, target_node); > + > + /* > + * Visit targets from this pass in the next pass. > + * Eventually, every node will have been part of > + * a pass, and will become set in 'used_targets'. > + */ > + node_set(target_node, next_pass); > + } while (1); > } > /* > * 'next_pass' contains nodes which became migration > @@ -3192,6 +3281,14 @@ static int __init migrate_on_reclaim_init(void) > { > int ret; > > + /* > + * Ignore allocation failure, if this kmalloc fails > + * at boot time, we are likely in bigger trouble. > + */ > + node_demotion = kmalloc_array(nr_node_ids, > + sizeof(struct demotion_nodes), > + GFP_KERNEL); > + > ret = cpuhp_setup_state_nocalls(CPUHP_MM_DEMOTION_DEAD, "mm/demotion:offline", > NULL, migration_offline_cpu); > /* > -- > 1.8.3.1 >
On 2021/11/13 3:05, Yang Shi wrote: > On Thu, Nov 11, 2021 at 6:28 PM Baolin Wang > <baolin.wang@linux.alibaba.com> wrote: >> >> We have some machines with multiple memory types like below, which >> have one fast (DRAM) memory node and two slow (persistent memory) memory >> nodes. According to current node demotion policy, if node 0 fills up, >> its memory should be migrated to node 1, when node 1 fills up, its >> memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. >> >> But this is not efficient and suitbale memory migration route >> for our machine with multiple slow memory nodes. Since the distance >> between node 0 to node 1 and node 0 to node 2 is equal, and memory >> migration between slow memory nodes will increase persistent memory >> bandwidth greatly, which will hurt the whole system's performance. >> >> Thus for this case, we can treat the slow memory node 1 and node 2 >> as a whole slow memory region, and we should migrate memory from >> node 0 to node 1 and node 2 if node 0 fills up. >> >> This patch changes the node_demotion data structure to support multiple >> target nodes, and establishes the migration path to support multiple >> target nodes with validating if the node distance is the best or not. >> >> available: 3 nodes (0-2) >> node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 >> node 0 size: 62153 MB >> node 0 free: 55135 MB >> node 1 cpus: >> node 1 size: 127007 MB >> node 1 free: 126930 MB >> node 2 cpus: >> node 2 size: 126968 MB >> node 2 free: 126878 MB >> node distances: >> node 0 1 2 >> 0: 10 20 20 >> 1: 20 10 20 >> 2: 20 20 10 >> >> Signed-off-by: Baolin Wang <baolin.wang@linux.alibaba.com> >> --- >> Changes from v2: >> - Redefine the DEMOTION_TARGET_NODES macro according to the >> MAX_NUMNODES. >> - Change node_demotion to a pointer and allocate it dynamically. >> >> Changes from v1: >> - Add a new patch to allocate the node_demotion dynamically. >> - Update some comments. >> - Simplify some variables' name. >> >> Changes from RFC v2: >> - Change to 'short' type for target nodes array. >> - Remove nodemask instead selecting target node directly. >> - Add WARN_ONCE() if the target nodes exceed the maximum value. >> >> Changes from RFC v1: >> - Re-define the node_demotion structure. >> - Set up multiple target nodes by validating the node distance. >> - Add more comments. >> --- >> mm/migrate.c | 167 ++++++++++++++++++++++++++++++++++++++++++++++------------- >> 1 file changed, 132 insertions(+), 35 deletions(-) >> >> diff --git a/mm/migrate.c b/mm/migrate.c >> index cf25b00..9b8a813 100644 >> --- a/mm/migrate.c >> +++ b/mm/migrate.c >> @@ -50,6 +50,7 @@ >> #include <linux/ptrace.h> >> #include <linux/oom.h> >> #include <linux/memory.h> >> +#include <linux/random.h> >> >> #include <asm/tlbflush.h> >> >> @@ -1119,12 +1120,25 @@ static int __unmap_and_move(struct page *page, struct page *newpage, >> * >> * This is represented in the node_demotion[] like this: >> * >> - * { 1, // Node 0 migrates to 1 >> - * 2, // Node 1 migrates to 2 >> - * -1, // Node 2 does not migrate >> - * 4, // Node 3 migrates to 4 >> - * 5, // Node 4 migrates to 5 >> - * -1} // Node 5 does not migrate >> + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 >> + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 >> + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate >> + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 >> + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 >> + * { nr=0, nodes[0]=-1 }, // Node 5 does not migrate >> + * >> + * Moreover some systems may have multiple slow memory nodes. >> + * Suppose a system has one socket with 3 memory nodes, node 0 >> + * is fast memory type, and node 1/2 both are slow memory >> + * type, and the distance between fast memory node and slow >> + * memory node is same. So the migration path should be: >> + * >> + * 0 -> 1/2 -> stop >> + * >> + * This is represented in the node_demotion[] like this: >> + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 >> + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate >> + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate >> */ >> >> /* >> @@ -1135,8 +1149,20 @@ static int __unmap_and_move(struct page *page, struct page *newpage, >> * must be held over all reads to ensure that no cycles are >> * observed. >> */ >> -static int node_demotion[MAX_NUMNODES] __read_mostly = >> - {[0 ... MAX_NUMNODES - 1] = NUMA_NO_NODE}; >> +#define DEFAULT_DEMOTION_TARGET_NODES 15 >> + >> +#if MAX_NUMNODES < DEFAULT_DEMOTION_TARGET_NODES >> +#define DEMOTION_TARGET_NODES (MAX_NUMNODES - 1) >> +#else >> +#define DEMOTION_TARGET_NODES DEFAULT_DEMOTION_TARGET_NODES >> +#endif >> + >> +struct demotion_nodes { >> + unsigned short nr; >> + short nodes[DEMOTION_TARGET_NODES]; >> +}; >> + >> +static struct demotion_nodes *node_demotion __read_mostly; >> >> /** >> * next_demotion_node() - Get the next node in the demotion path >> @@ -1149,8 +1175,15 @@ static int __unmap_and_move(struct page *page, struct page *newpage, >> */ >> int next_demotion_node(int node) >> { >> + struct demotion_nodes *nd; >> + unsigned short target_nr, index; >> int target; >> >> + if (!node_demotion) >> + return NUMA_NO_NODE; >> + >> + nd = &node_demotion[node]; >> + >> /* >> * node_demotion[] is updated without excluding this >> * function from running. RCU doesn't provide any >> @@ -1161,9 +1194,28 @@ int next_demotion_node(int node) >> * node_demotion[] reads need to be consistent. >> */ >> rcu_read_lock(); >> - target = READ_ONCE(node_demotion[node]); >> - rcu_read_unlock(); >> + target_nr = READ_ONCE(nd->nr); >> + >> + switch (target_nr) { >> + case 0: >> + target = NUMA_NO_NODE; >> + goto out; >> + case 1: >> + index = 0; >> + break; >> + default: >> + /* >> + * If there are multiple target nodes, just select one >> + * target node randomly. >> + */ >> + index = get_random_int() % target_nr; > > Sorry for chiming in late. I don't get why not select demotion targe > node interleave? TBH, it makes more sense to me. Random is ok, but at > least I'd expect to see some explanation about why random is used. My first version patch[1] already did round-robin to select target node. For interleave (or round-robin), we should introduce another member to record last selected target node, as Dave and Ying said, that will cause cache ping-pong to hurt performance, or introduce per-cpu data to avoid this, which seems more complicated now. [1] https://lore.kernel.org/all/c02bcbc04faa7a2c852534e9cd58a91c44494657.1636016609.git.baolin.wang@linux.alibaba.com/
On Sun, Nov 14, 2021 at 6:40 AM Baolin Wang <baolin.wang@linux.alibaba.com> wrote: > > > > On 2021/11/13 3:05, Yang Shi wrote: > > On Thu, Nov 11, 2021 at 6:28 PM Baolin Wang > > <baolin.wang@linux.alibaba.com> wrote: > >> > >> We have some machines with multiple memory types like below, which > >> have one fast (DRAM) memory node and two slow (persistent memory) memory > >> nodes. According to current node demotion policy, if node 0 fills up, > >> its memory should be migrated to node 1, when node 1 fills up, its > >> memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. > >> > >> But this is not efficient and suitbale memory migration route > >> for our machine with multiple slow memory nodes. Since the distance > >> between node 0 to node 1 and node 0 to node 2 is equal, and memory > >> migration between slow memory nodes will increase persistent memory > >> bandwidth greatly, which will hurt the whole system's performance. > >> > >> Thus for this case, we can treat the slow memory node 1 and node 2 > >> as a whole slow memory region, and we should migrate memory from > >> node 0 to node 1 and node 2 if node 0 fills up. > >> > >> This patch changes the node_demotion data structure to support multiple > >> target nodes, and establishes the migration path to support multiple > >> target nodes with validating if the node distance is the best or not. > >> > >> available: 3 nodes (0-2) > >> node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 > >> node 0 size: 62153 MB > >> node 0 free: 55135 MB > >> node 1 cpus: > >> node 1 size: 127007 MB > >> node 1 free: 126930 MB > >> node 2 cpus: > >> node 2 size: 126968 MB > >> node 2 free: 126878 MB > >> node distances: > >> node 0 1 2 > >> 0: 10 20 20 > >> 1: 20 10 20 > >> 2: 20 20 10 > >> > >> Signed-off-by: Baolin Wang <baolin.wang@linux.alibaba.com> > >> --- > >> Changes from v2: > >> - Redefine the DEMOTION_TARGET_NODES macro according to the > >> MAX_NUMNODES. > >> - Change node_demotion to a pointer and allocate it dynamically. > >> > >> Changes from v1: > >> - Add a new patch to allocate the node_demotion dynamically. > >> - Update some comments. > >> - Simplify some variables' name. > >> > >> Changes from RFC v2: > >> - Change to 'short' type for target nodes array. > >> - Remove nodemask instead selecting target node directly. > >> - Add WARN_ONCE() if the target nodes exceed the maximum value. > >> > >> Changes from RFC v1: > >> - Re-define the node_demotion structure. > >> - Set up multiple target nodes by validating the node distance. > >> - Add more comments. > >> --- > >> mm/migrate.c | 167 ++++++++++++++++++++++++++++++++++++++++++++++------------- > >> 1 file changed, 132 insertions(+), 35 deletions(-) > >> > >> diff --git a/mm/migrate.c b/mm/migrate.c > >> index cf25b00..9b8a813 100644 > >> --- a/mm/migrate.c > >> +++ b/mm/migrate.c > >> @@ -50,6 +50,7 @@ > >> #include <linux/ptrace.h> > >> #include <linux/oom.h> > >> #include <linux/memory.h> > >> +#include <linux/random.h> > >> > >> #include <asm/tlbflush.h> > >> > >> @@ -1119,12 +1120,25 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > >> * > >> * This is represented in the node_demotion[] like this: > >> * > >> - * { 1, // Node 0 migrates to 1 > >> - * 2, // Node 1 migrates to 2 > >> - * -1, // Node 2 does not migrate > >> - * 4, // Node 3 migrates to 4 > >> - * 5, // Node 4 migrates to 5 > >> - * -1} // Node 5 does not migrate > >> + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 > >> + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 > >> + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate > >> + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 > >> + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 > >> + * { nr=0, nodes[0]=-1 }, // Node 5 does not migrate > >> + * > >> + * Moreover some systems may have multiple slow memory nodes. > >> + * Suppose a system has one socket with 3 memory nodes, node 0 > >> + * is fast memory type, and node 1/2 both are slow memory > >> + * type, and the distance between fast memory node and slow > >> + * memory node is same. So the migration path should be: > >> + * > >> + * 0 -> 1/2 -> stop > >> + * > >> + * This is represented in the node_demotion[] like this: > >> + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 > >> + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate > >> + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate > >> */ > >> > >> /* > >> @@ -1135,8 +1149,20 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > >> * must be held over all reads to ensure that no cycles are > >> * observed. > >> */ > >> -static int node_demotion[MAX_NUMNODES] __read_mostly = > >> - {[0 ... MAX_NUMNODES - 1] = NUMA_NO_NODE}; > >> +#define DEFAULT_DEMOTION_TARGET_NODES 15 > >> + > >> +#if MAX_NUMNODES < DEFAULT_DEMOTION_TARGET_NODES > >> +#define DEMOTION_TARGET_NODES (MAX_NUMNODES - 1) > >> +#else > >> +#define DEMOTION_TARGET_NODES DEFAULT_DEMOTION_TARGET_NODES > >> +#endif > >> + > >> +struct demotion_nodes { > >> + unsigned short nr; > >> + short nodes[DEMOTION_TARGET_NODES]; > >> +}; > >> + > >> +static struct demotion_nodes *node_demotion __read_mostly; > >> > >> /** > >> * next_demotion_node() - Get the next node in the demotion path > >> @@ -1149,8 +1175,15 @@ static int __unmap_and_move(struct page *page, struct page *newpage, > >> */ > >> int next_demotion_node(int node) > >> { > >> + struct demotion_nodes *nd; > >> + unsigned short target_nr, index; > >> int target; > >> > >> + if (!node_demotion) > >> + return NUMA_NO_NODE; > >> + > >> + nd = &node_demotion[node]; > >> + > >> /* > >> * node_demotion[] is updated without excluding this > >> * function from running. RCU doesn't provide any > >> @@ -1161,9 +1194,28 @@ int next_demotion_node(int node) > >> * node_demotion[] reads need to be consistent. > >> */ > >> rcu_read_lock(); > >> - target = READ_ONCE(node_demotion[node]); > >> - rcu_read_unlock(); > >> + target_nr = READ_ONCE(nd->nr); > >> + > >> + switch (target_nr) { > >> + case 0: > >> + target = NUMA_NO_NODE; > >> + goto out; > >> + case 1: > >> + index = 0; > >> + break; > >> + default: > >> + /* > >> + * If there are multiple target nodes, just select one > >> + * target node randomly. > >> + */ > >> + index = get_random_int() % target_nr; > > > > Sorry for chiming in late. I don't get why not select demotion targe > node interleave? TBH, it makes more sense to me. Random is ok, but at > > least I'd expect to see some explanation about why random is used. > > My first version patch[1] already did round-robin to select target node. > For interleave (or round-robin), we should introduce another member to > record last selected target node, as Dave and Ying said, that will cause > cache ping-pong to hurt performance, or introduce per-cpu data to avoid > this, which seems more complicated now. Thanks. It should be better to have some words in the commit log or code to elaborate this? Someone else may have the same question in the future. > > [1] > https://lore.kernel.org/all/c02bcbc04faa7a2c852534e9cd58a91c44494657.1636016609.git.baolin.wang@linux.alibaba.com/
On 2021/11/16 3:06, Yang Shi wrote: > On Sun, Nov 14, 2021 at 6:40 AM Baolin Wang > <baolin.wang@linux.alibaba.com> wrote: >> >> >> >> On 2021/11/13 3:05, Yang Shi wrote: >>> On Thu, Nov 11, 2021 at 6:28 PM Baolin Wang >>> <baolin.wang@linux.alibaba.com> wrote: >>>> >>>> We have some machines with multiple memory types like below, which >>>> have one fast (DRAM) memory node and two slow (persistent memory) memory >>>> nodes. According to current node demotion policy, if node 0 fills up, >>>> its memory should be migrated to node 1, when node 1 fills up, its >>>> memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. >>>> >>>> But this is not efficient and suitbale memory migration route >>>> for our machine with multiple slow memory nodes. Since the distance >>>> between node 0 to node 1 and node 0 to node 2 is equal, and memory >>>> migration between slow memory nodes will increase persistent memory >>>> bandwidth greatly, which will hurt the whole system's performance. >>>> >>>> Thus for this case, we can treat the slow memory node 1 and node 2 >>>> as a whole slow memory region, and we should migrate memory from >>>> node 0 to node 1 and node 2 if node 0 fills up. >>>> >>>> This patch changes the node_demotion data structure to support multiple >>>> target nodes, and establishes the migration path to support multiple >>>> target nodes with validating if the node distance is the best or not. >>>> >>>> available: 3 nodes (0-2) >>>> node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 >>>> node 0 size: 62153 MB >>>> node 0 free: 55135 MB >>>> node 1 cpus: >>>> node 1 size: 127007 MB >>>> node 1 free: 126930 MB >>>> node 2 cpus: >>>> node 2 size: 126968 MB >>>> node 2 free: 126878 MB >>>> node distances: >>>> node 0 1 2 >>>> 0: 10 20 20 >>>> 1: 20 10 20 >>>> 2: 20 20 10 >>>> >>>> Signed-off-by: Baolin Wang <baolin.wang@linux.alibaba.com> >>>> --- >>>> Changes from v2: >>>> - Redefine the DEMOTION_TARGET_NODES macro according to the >>>> MAX_NUMNODES. >>>> - Change node_demotion to a pointer and allocate it dynamically. >>>> >>>> Changes from v1: >>>> - Add a new patch to allocate the node_demotion dynamically. >>>> - Update some comments. >>>> - Simplify some variables' name. >>>> >>>> Changes from RFC v2: >>>> - Change to 'short' type for target nodes array. >>>> - Remove nodemask instead selecting target node directly. >>>> - Add WARN_ONCE() if the target nodes exceed the maximum value. >>>> >>>> Changes from RFC v1: >>>> - Re-define the node_demotion structure. >>>> - Set up multiple target nodes by validating the node distance. >>>> - Add more comments. >>>> --- >>>> mm/migrate.c | 167 ++++++++++++++++++++++++++++++++++++++++++++++------------- >>>> 1 file changed, 132 insertions(+), 35 deletions(-) >>>> >>>> diff --git a/mm/migrate.c b/mm/migrate.c >>>> index cf25b00..9b8a813 100644 >>>> --- a/mm/migrate.c >>>> +++ b/mm/migrate.c >>>> @@ -50,6 +50,7 @@ >>>> #include <linux/ptrace.h> >>>> #include <linux/oom.h> >>>> #include <linux/memory.h> >>>> +#include <linux/random.h> >>>> >>>> #include <asm/tlbflush.h> >>>> >>>> @@ -1119,12 +1120,25 @@ static int __unmap_and_move(struct page *page, struct page *newpage, >>>> * >>>> * This is represented in the node_demotion[] like this: >>>> * >>>> - * { 1, // Node 0 migrates to 1 >>>> - * 2, // Node 1 migrates to 2 >>>> - * -1, // Node 2 does not migrate >>>> - * 4, // Node 3 migrates to 4 >>>> - * 5, // Node 4 migrates to 5 >>>> - * -1} // Node 5 does not migrate >>>> + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 >>>> + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 >>>> + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate >>>> + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 >>>> + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 >>>> + * { nr=0, nodes[0]=-1 }, // Node 5 does not migrate >>>> + * >>>> + * Moreover some systems may have multiple slow memory nodes. >>>> + * Suppose a system has one socket with 3 memory nodes, node 0 >>>> + * is fast memory type, and node 1/2 both are slow memory >>>> + * type, and the distance between fast memory node and slow >>>> + * memory node is same. So the migration path should be: >>>> + * >>>> + * 0 -> 1/2 -> stop >>>> + * >>>> + * This is represented in the node_demotion[] like this: >>>> + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 >>>> + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate >>>> + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate >>>> */ >>>> >>>> /* >>>> @@ -1135,8 +1149,20 @@ static int __unmap_and_move(struct page *page, struct page *newpage, >>>> * must be held over all reads to ensure that no cycles are >>>> * observed. >>>> */ >>>> -static int node_demotion[MAX_NUMNODES] __read_mostly = >>>> - {[0 ... MAX_NUMNODES - 1] = NUMA_NO_NODE}; >>>> +#define DEFAULT_DEMOTION_TARGET_NODES 15 >>>> + >>>> +#if MAX_NUMNODES < DEFAULT_DEMOTION_TARGET_NODES >>>> +#define DEMOTION_TARGET_NODES (MAX_NUMNODES - 1) >>>> +#else >>>> +#define DEMOTION_TARGET_NODES DEFAULT_DEMOTION_TARGET_NODES >>>> +#endif >>>> + >>>> +struct demotion_nodes { >>>> + unsigned short nr; >>>> + short nodes[DEMOTION_TARGET_NODES]; >>>> +}; >>>> + >>>> +static struct demotion_nodes *node_demotion __read_mostly; >>>> >>>> /** >>>> * next_demotion_node() - Get the next node in the demotion path >>>> @@ -1149,8 +1175,15 @@ static int __unmap_and_move(struct page *page, struct page *newpage, >>>> */ >>>> int next_demotion_node(int node) >>>> { >>>> + struct demotion_nodes *nd; >>>> + unsigned short target_nr, index; >>>> int target; >>>> >>>> + if (!node_demotion) >>>> + return NUMA_NO_NODE; >>>> + >>>> + nd = &node_demotion[node]; >>>> + >>>> /* >>>> * node_demotion[] is updated without excluding this >>>> * function from running. RCU doesn't provide any >>>> @@ -1161,9 +1194,28 @@ int next_demotion_node(int node) >>>> * node_demotion[] reads need to be consistent. >>>> */ >>>> rcu_read_lock(); >>>> - target = READ_ONCE(node_demotion[node]); >>>> - rcu_read_unlock(); >>>> + target_nr = READ_ONCE(nd->nr); >>>> + >>>> + switch (target_nr) { >>>> + case 0: >>>> + target = NUMA_NO_NODE; >>>> + goto out; >>>> + case 1: >>>> + index = 0; >>>> + break; >>>> + default: >>>> + /* >>>> + * If there are multiple target nodes, just select one >>>> + * target node randomly. >>>> + */ >>>> + index = get_random_int() % target_nr; >>> >>> Sorry for chiming in late. I don't get why not select demotion targe > node interleave? TBH, it makes more sense to me. Random is ok, but at >>> least I'd expect to see some explanation about why random is used. >> >> My first version patch[1] already did round-robin to select target node. >> For interleave (or round-robin), we should introduce another member to >> record last selected target node, as Dave and Ying said, that will cause >> cache ping-pong to hurt performance, or introduce per-cpu data to avoid >> this, which seems more complicated now. > > Thanks. It should be better to have some words in the commit log or > code to elaborate this? Someone else may have the same question in the > future. OK. I saw Andrew has queued v4 patch, and I can create an incremental patch to add some comments to explain this. Thanks.
diff --git a/mm/migrate.c b/mm/migrate.c index cf25b00..9b8a813 100644 --- a/mm/migrate.c +++ b/mm/migrate.c @@ -50,6 +50,7 @@ #include <linux/ptrace.h> #include <linux/oom.h> #include <linux/memory.h> +#include <linux/random.h> #include <asm/tlbflush.h> @@ -1119,12 +1120,25 @@ static int __unmap_and_move(struct page *page, struct page *newpage, * * This is represented in the node_demotion[] like this: * - * { 1, // Node 0 migrates to 1 - * 2, // Node 1 migrates to 2 - * -1, // Node 2 does not migrate - * 4, // Node 3 migrates to 4 - * 5, // Node 4 migrates to 5 - * -1} // Node 5 does not migrate + * { nr=1, nodes[0]=1 }, // Node 0 migrates to 1 + * { nr=1, nodes[0]=2 }, // Node 1 migrates to 2 + * { nr=0, nodes[0]=-1 }, // Node 2 does not migrate + * { nr=1, nodes[0]=4 }, // Node 3 migrates to 4 + * { nr=1, nodes[0]=5 }, // Node 4 migrates to 5 + * { nr=0, nodes[0]=-1 }, // Node 5 does not migrate + * + * Moreover some systems may have multiple slow memory nodes. + * Suppose a system has one socket with 3 memory nodes, node 0 + * is fast memory type, and node 1/2 both are slow memory + * type, and the distance between fast memory node and slow + * memory node is same. So the migration path should be: + * + * 0 -> 1/2 -> stop + * + * This is represented in the node_demotion[] like this: + * { nr=2, {nodes[0]=1, nodes[1]=2} }, // Node 0 migrates to node 1 and node 2 + * { nr=0, nodes[0]=-1, }, // Node 1 dose not migrate + * { nr=0, nodes[0]=-1, }, // Node 2 does not migrate */ /* @@ -1135,8 +1149,20 @@ static int __unmap_and_move(struct page *page, struct page *newpage, * must be held over all reads to ensure that no cycles are * observed. */ -static int node_demotion[MAX_NUMNODES] __read_mostly = - {[0 ... MAX_NUMNODES - 1] = NUMA_NO_NODE}; +#define DEFAULT_DEMOTION_TARGET_NODES 15 + +#if MAX_NUMNODES < DEFAULT_DEMOTION_TARGET_NODES +#define DEMOTION_TARGET_NODES (MAX_NUMNODES - 1) +#else +#define DEMOTION_TARGET_NODES DEFAULT_DEMOTION_TARGET_NODES +#endif + +struct demotion_nodes { + unsigned short nr; + short nodes[DEMOTION_TARGET_NODES]; +}; + +static struct demotion_nodes *node_demotion __read_mostly; /** * next_demotion_node() - Get the next node in the demotion path @@ -1149,8 +1175,15 @@ static int __unmap_and_move(struct page *page, struct page *newpage, */ int next_demotion_node(int node) { + struct demotion_nodes *nd; + unsigned short target_nr, index; int target; + if (!node_demotion) + return NUMA_NO_NODE; + + nd = &node_demotion[node]; + /* * node_demotion[] is updated without excluding this * function from running. RCU doesn't provide any @@ -1161,9 +1194,28 @@ int next_demotion_node(int node) * node_demotion[] reads need to be consistent. */ rcu_read_lock(); - target = READ_ONCE(node_demotion[node]); - rcu_read_unlock(); + target_nr = READ_ONCE(nd->nr); + + switch (target_nr) { + case 0: + target = NUMA_NO_NODE; + goto out; + case 1: + index = 0; + break; + default: + /* + * If there are multiple target nodes, just select one + * target node randomly. + */ + index = get_random_int() % target_nr; + break; + } + + target = READ_ONCE(nd->nodes[index]); +out: + rcu_read_unlock(); return target; } @@ -2974,10 +3026,16 @@ void migrate_vma_finalize(struct migrate_vma *migrate) /* Disable reclaim-based migration. */ static void __disable_all_migrate_targets(void) { - int node; + int node, i; + + if (!node_demotion) + return; - for_each_online_node(node) - node_demotion[node] = NUMA_NO_NODE; + for_each_online_node(node) { + node_demotion[node].nr = 0; + for (i = 0; i < DEMOTION_TARGET_NODES; i++) + node_demotion[node].nodes[i] = NUMA_NO_NODE; + } } static void disable_all_migrate_targets(void) @@ -3004,26 +3062,40 @@ static void disable_all_migrate_targets(void) * Failing here is OK. It might just indicate * being at the end of a chain. */ -static int establish_migrate_target(int node, nodemask_t *used) +static int establish_migrate_target(int node, nodemask_t *used, + int best_distance) { - int migration_target; + int migration_target, index, val; + struct demotion_nodes *nd; - /* - * Can not set a migration target on a - * node with it already set. - * - * No need for READ_ONCE() here since this - * in the write path for node_demotion[]. - * This should be the only thread writing. - */ - if (node_demotion[node] != NUMA_NO_NODE) + if (!node_demotion) return NUMA_NO_NODE; + nd = &node_demotion[node]; + migration_target = find_next_best_node(node, used); if (migration_target == NUMA_NO_NODE) return NUMA_NO_NODE; - node_demotion[node] = migration_target; + /* + * If the node has been set a migration target node before, + * which means it's the best distance between them. Still + * check if this node can be demoted to other target nodes + * if they have a same best distance. + */ + if (best_distance != -1) { + val = node_distance(node, migration_target); + if (val > best_distance) + return NUMA_NO_NODE; + } + + index = nd->nr; + if (WARN_ONCE(index >= DEMOTION_TARGET_NODES, + "Exceeds maximum demotion target nodes\n")) + return NUMA_NO_NODE; + + nd->nodes[index] = migration_target; + nd->nr++; return migration_target; } @@ -3039,7 +3111,9 @@ static int establish_migrate_target(int node, nodemask_t *used) * * The difference here is that cycles must be avoided. If * node0 migrates to node1, then neither node1, nor anything - * node1 migrates to can migrate to node0. + * node1 migrates to can migrate to node0. Also one node can + * be migrated to multiple nodes if the target nodes all have + * a same best-distance against the source node. * * This function can run simultaneously with readers of * node_demotion[]. However, it can not run simultaneously @@ -3051,7 +3125,7 @@ static void __set_migration_target_nodes(void) nodemask_t next_pass = NODE_MASK_NONE; nodemask_t this_pass = NODE_MASK_NONE; nodemask_t used_targets = NODE_MASK_NONE; - int node; + int node, best_distance; /* * Avoid any oddities like cycles that could occur @@ -3080,18 +3154,33 @@ static void __set_migration_target_nodes(void) * multiple source nodes to share a destination. */ nodes_or(used_targets, used_targets, this_pass); - for_each_node_mask(node, this_pass) { - int target_node = establish_migrate_target(node, &used_targets); - if (target_node == NUMA_NO_NODE) - continue; + for_each_node_mask(node, this_pass) { + best_distance = -1; /* - * Visit targets from this pass in the next pass. - * Eventually, every node will have been part of - * a pass, and will become set in 'used_targets'. + * Try to set up the migration path for the node, and the target + * migration nodes can be multiple, so doing a loop to find all + * the target nodes if they all have a best node distance. */ - node_set(target_node, next_pass); + do { + int target_node = + establish_migrate_target(node, &used_targets, + best_distance); + + if (target_node == NUMA_NO_NODE) + break; + + if (best_distance == -1) + best_distance = node_distance(node, target_node); + + /* + * Visit targets from this pass in the next pass. + * Eventually, every node will have been part of + * a pass, and will become set in 'used_targets'. + */ + node_set(target_node, next_pass); + } while (1); } /* * 'next_pass' contains nodes which became migration @@ -3192,6 +3281,14 @@ static int __init migrate_on_reclaim_init(void) { int ret; + /* + * Ignore allocation failure, if this kmalloc fails + * at boot time, we are likely in bigger trouble. + */ + node_demotion = kmalloc_array(nr_node_ids, + sizeof(struct demotion_nodes), + GFP_KERNEL); + ret = cpuhp_setup_state_nocalls(CPUHP_MM_DEMOTION_DEAD, "mm/demotion:offline", NULL, migration_offline_cpu); /*
We have some machines with multiple memory types like below, which have one fast (DRAM) memory node and two slow (persistent memory) memory nodes. According to current node demotion policy, if node 0 fills up, its memory should be migrated to node 1, when node 1 fills up, its memory will be migrated to node 2: node 0 -> node 1 -> node 2 ->stop. But this is not efficient and suitbale memory migration route for our machine with multiple slow memory nodes. Since the distance between node 0 to node 1 and node 0 to node 2 is equal, and memory migration between slow memory nodes will increase persistent memory bandwidth greatly, which will hurt the whole system's performance. Thus for this case, we can treat the slow memory node 1 and node 2 as a whole slow memory region, and we should migrate memory from node 0 to node 1 and node 2 if node 0 fills up. This patch changes the node_demotion data structure to support multiple target nodes, and establishes the migration path to support multiple target nodes with validating if the node distance is the best or not. available: 3 nodes (0-2) node 0 cpus: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 node 0 size: 62153 MB node 0 free: 55135 MB node 1 cpus: node 1 size: 127007 MB node 1 free: 126930 MB node 2 cpus: node 2 size: 126968 MB node 2 free: 126878 MB node distances: node 0 1 2 0: 10 20 20 1: 20 10 20 2: 20 20 10 Signed-off-by: Baolin Wang <baolin.wang@linux.alibaba.com> --- Changes from v2: - Redefine the DEMOTION_TARGET_NODES macro according to the MAX_NUMNODES. - Change node_demotion to a pointer and allocate it dynamically. Changes from v1: - Add a new patch to allocate the node_demotion dynamically. - Update some comments. - Simplify some variables' name. Changes from RFC v2: - Change to 'short' type for target nodes array. - Remove nodemask instead selecting target node directly. - Add WARN_ONCE() if the target nodes exceed the maximum value. Changes from RFC v1: - Re-define the node_demotion structure. - Set up multiple target nodes by validating the node distance. - Add more comments. --- mm/migrate.c | 167 ++++++++++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 132 insertions(+), 35 deletions(-)