@@ -7860,7 +7860,7 @@ static void nfs4_layoutget_done(struct rpc_task *task, void *calldata)
spin_unlock(&inode->i_lock);
goto out_restart;
}
- if (nfs4_async_handle_error(task, server, state, NULL) == -EAGAIN)
+ if (nfs4_async_handle_error(task, server, state, &lgp->timeout) == -EAGAIN)
goto out_restart;
out:
dprintk("<-- %s\n", __func__);
@@ -251,6 +251,7 @@ struct nfs4_layoutget {
struct nfs4_layoutget_res res;
struct rpc_cred *cred;
gfp_t gfp_flags;
+ long timeout;
};
struct nfs4_getdeviceinfo_args {
When LAYOUTGET gets NFS4ERR_DELAY, we currently will wait 15s before retrying the call. That is a _very_ long time, so add a timeout value to struct nfs4_layoutget and pass nfs4_async_handle_error a pointer to it. This allows the RPC engine to use a sliding delay window, instead of a 15s delay. Signed-off-by: Jeff Layton <jeff.layton@primarydata.com> --- fs/nfs/nfs4proc.c | 2 +- include/linux/nfs_xdr.h | 1 + 2 files changed, 2 insertions(+), 1 deletion(-)