Message ID | 00cebb6a515fd30c47b703270cec5e40f48ae266.1525354194.git-series.kieran.bingham+renesas@ideasonboard.com (mailing list archive) |
---|---|
State | Not Applicable |
Delegated to: | Geert Uytterhoeven |
Headers | show |
Hi Kieran, Thank you for the patch. On Thursday, 3 May 2018 16:36:18 EEST Kieran Bingham wrote: > Header mode display lists are now supported on all WPF outputs. To > support extended headers and auto-fld capabilities for interlaced mode > handling only header mode display lists can be used. > > Disable the headerless display list configuration, and remove the dead > code. > > Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> > --- > drivers/media/platform/vsp1/vsp1_dl.c | 107 ++++++--------------------- > 1 file changed, 27 insertions(+), 80 deletions(-) I like the diffstat. > diff --git a/drivers/media/platform/vsp1/vsp1_dl.c > b/drivers/media/platform/vsp1/vsp1_dl.c index fbffbd407b29..56514cd51c51 > 100644 > --- a/drivers/media/platform/vsp1/vsp1_dl.c > +++ b/drivers/media/platform/vsp1/vsp1_dl.c > @@ -94,7 +94,7 @@ struct vsp1_dl_body_pool { > * struct vsp1_dl_list - Display list > * @list: entry in the display list manager lists > * @dlm: the display list manager > - * @header: display list header, NULL for headerless lists > + * @header: display list header > * @dma: DMA address for the header > * @body0: first display list body > * @bodies: list of extra display list bodies > @@ -118,15 +118,9 @@ struct vsp1_dl_list { > bool internal; > }; > > -enum vsp1_dl_mode { > - VSP1_DL_MODE_HEADER, > - VSP1_DL_MODE_HEADERLESS, > -}; > - > /** > * struct vsp1_dl_manager - Display List manager > * @index: index of the related WPF > - * @mode: display list operation mode (header or headerless) > * @singleshot: execute the display list in single-shot mode > * @vsp1: the VSP1 device > * @lock: protects the free, active, queued, and pending lists > @@ -138,7 +132,6 @@ enum vsp1_dl_mode { > */ > struct vsp1_dl_manager { > unsigned int index; > - enum vsp1_dl_mode mode; > bool singleshot; > struct vsp1_device *vsp1; > > @@ -318,6 +311,7 @@ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 > reg, u32 data) static struct vsp1_dl_list *vsp1_dl_list_alloc(struct > vsp1_dl_manager *dlm) { > struct vsp1_dl_list *dl; > + size_t header_offset; > > dl = kzalloc(sizeof(*dl), GFP_KERNEL); > if (!dl) > @@ -330,16 +324,15 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct > vsp1_dl_manager *dlm) dl->body0 = vsp1_dl_body_get(dlm->pool); > if (!dl->body0) > return NULL; > - if (dlm->mode == VSP1_DL_MODE_HEADER) { > - size_t header_offset = dl->body0->max_entries > - * sizeof(*dl->body0->entries); > > - dl->header = ((void *)dl->body0->entries) + header_offset; > - dl->dma = dl->body0->dma + header_offset; > + header_offset = dl->body0->max_entries > + * sizeof(*dl->body0->entries); Nitpicking, please align * under =. > > - memset(dl->header, 0, sizeof(*dl->header)); > - dl->header->lists[0].addr = dl->body0->dma; > - } > + dl->header = ((void *)dl->body0->entries) + header_offset; > + dl->dma = dl->body0->dma + header_offset; > + > + memset(dl->header, 0, sizeof(*dl->header)); > + dl->header->lists[0].addr = dl->body0->dma; > > return dl; > } > @@ -471,16 +464,9 @@ struct vsp1_dl_body *vsp1_dl_list_get_body0(struct > vsp1_dl_list *dl) * > * The reference must be explicitly released by a call to > vsp1_dl_body_put() * when the body isn't needed anymore. > - * > - * Additional bodies are only usable for display lists in header mode. > - * Attempting to add a body to a header-less display list will return an > error. */ > int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body > *dlb) { > - /* Multi-body lists are only available in header mode. */ > - if (dl->dlm->mode != VSP1_DL_MODE_HEADER) > - return -EINVAL; > - > refcount_inc(&dlb->refcnt); > > list_add_tail(&dlb->list, &dl->bodies); > @@ -501,17 +487,10 @@ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, > struct vsp1_dl_body *dlb) * Adding a display list to a chain passes > ownership of the display list to * the head display list item. The chain is > released when the head dl item is * put back with __vsp1_dl_list_put(). > - * > - * Chained display lists are only usable in header mode. Attempts to add a > - * display list to a chain in header-less mode will return an error. > */ > int vsp1_dl_list_add_chain(struct vsp1_dl_list *head, > struct vsp1_dl_list *dl) > { > - /* Chained lists are only available in header mode. */ > - if (head->dlm->mode != VSP1_DL_MODE_HEADER) > - return -EINVAL; > - > head->has_chain = true; > list_add_tail(&dl->chain, &head->chain); > return 0; > @@ -579,17 +558,10 @@ static bool vsp1_dl_list_hw_update_pending(struct > vsp1_dl_manager *dlm) return false; > > /* > - * Check whether the VSP1 has taken the update. In headerless mode the > - * hardware indicates this by clearing the UPD bit in the DL_BODY_SIZE > - * register, and in header mode by clearing the UPDHDR bit in the CMD > - * register. > + * Check whether the VSP1 has taken the update. In header mode by > + * clearing the UPDHDR bit in the CMD register. I'd write this * Check whether the VSP1 has taken the update. The hardware indicates * this by clearing the UPDHDR bit in the CMD register. > */ > - if (dlm->mode == VSP1_DL_MODE_HEADERLESS) > - return !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) > - & VI6_DL_BODY_SIZE_UPD); > - else > - return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) > - & VI6_CMD_UPDHDR); > + return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR); > } > > static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) > @@ -597,26 +569,14 @@ static void vsp1_dl_list_hw_enqueue(struct > vsp1_dl_list *dl) struct vsp1_dl_manager *dlm = dl->dlm; > struct vsp1_device *vsp1 = dlm->vsp1; > > - if (dlm->mode == VSP1_DL_MODE_HEADERLESS) { > - /* > - * In headerless mode, program the hardware directly with the > - * display list body address and size and set the UPD bit. The > - * bit will be cleared by the hardware when the display list > - * processing starts. > - */ > - vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0->dma); > - vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD | > - (dl->body0->num_entries * sizeof(*dl->header->lists))); > - } else { > - /* > - * In header mode, program the display list header address. If > - * the hardware is idle (single-shot mode or first frame in > - * continuous mode) it will then be started independently. If > - * the hardware is operating, the VI6_DL_HDR_REF_ADDR register > - * will be updated with the display list address. > - */ > - vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); > - } > + /* > + * In header mode, program the display list header address. If s/In header mode, program/Program/ You can also reformat the comment block to reach the 80th column. > + * the hardware is idle (single-shot mode or first frame in > + * continuous mode) it will then be started independently. If > + * the hardware is operating, the VI6_DL_HDR_REF_ADDR register > + * will be updated with the display list address. > + */ > + vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); > } > > static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl) > @@ -674,15 +634,13 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool > internal) struct vsp1_dl_list *dl_next; > unsigned long flags; > > - if (dlm->mode == VSP1_DL_MODE_HEADER) { > - /* Fill the header for the head and chained display lists. */ > - vsp1_dl_list_fill_header(dl, list_empty(&dl->chain)); > + /* Fill the header for the head and chained display lists. */ > + vsp1_dl_list_fill_header(dl, list_empty(&dl->chain)); > > - list_for_each_entry(dl_next, &dl->chain, chain) { > - bool last = list_is_last(&dl_next->chain, &dl->chain); > + list_for_each_entry(dl_next, &dl->chain, chain) { > + bool last = list_is_last(&dl_next->chain, &dl->chain); > > - vsp1_dl_list_fill_header(dl_next, last); > - } > + vsp1_dl_list_fill_header(dl_next, last); > } > > dl->internal = internal; > @@ -783,13 +741,6 @@ void vsp1_dlm_setup(struct vsp1_device *vsp1) > > | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0 > | VI6_DL_CTRL_DLE; > > - /* > - * The DRM pipeline operates with display lists in Continuous Frame > - * Mode, all other pipelines use manual start. > - */ > - if (vsp1->drm) > - ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0; > - > vsp1_write(vsp1, VI6_DL_CTRL, ctrl); > vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS); > } > @@ -824,8 +775,6 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct > vsp1_device *vsp1, return NULL; > > dlm->index = index; > - dlm->mode = index == 0 && !vsp1->info->uapi > - ? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER; > dlm->singleshot = vsp1->info->uapi; > dlm->vsp1 = vsp1; > > @@ -834,13 +783,11 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct > vsp1_device *vsp1, > > /* > * Initialize the display list body and allocate DMA memory for the body > - * and the optional header. Both are allocated together to avoid memory > + * and the header. Both are allocated together to avoid memory > * fragmentation, with the header located right after the body in > * memory. > */ > - header_size = dlm->mode == VSP1_DL_MODE_HEADER > - ? ALIGN(sizeof(struct vsp1_dl_header), 8) > - : 0; > + header_size = ALIGN(sizeof(struct vsp1_dl_header), 8); > > dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc, > VSP1_DL_NUM_ENTRIES, header_size); While at it, could you update the documentation of the vsp1_dlm_irq_frame_end() function to s/header mode/single-shot mode/ ? With these small issues fixed, Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
On 24/05/18 12:10, Laurent Pinchart wrote: > Hi Kieran, > > Thank you for the patch. > > On Thursday, 3 May 2018 16:36:18 EEST Kieran Bingham wrote: >> Header mode display lists are now supported on all WPF outputs. To >> support extended headers and auto-fld capabilities for interlaced mode >> handling only header mode display lists can be used. >> >> Disable the headerless display list configuration, and remove the dead >> code. >> >> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> >> --- >> drivers/media/platform/vsp1/vsp1_dl.c | 107 ++++++--------------------- >> 1 file changed, 27 insertions(+), 80 deletions(-) > > I like the diffstat. > >> diff --git a/drivers/media/platform/vsp1/vsp1_dl.c >> b/drivers/media/platform/vsp1/vsp1_dl.c index fbffbd407b29..56514cd51c51 >> 100644 >> --- a/drivers/media/platform/vsp1/vsp1_dl.c >> +++ b/drivers/media/platform/vsp1/vsp1_dl.c >> @@ -94,7 +94,7 @@ struct vsp1_dl_body_pool { >> * struct vsp1_dl_list - Display list >> * @list: entry in the display list manager lists >> * @dlm: the display list manager >> - * @header: display list header, NULL for headerless lists >> + * @header: display list header >> * @dma: DMA address for the header >> * @body0: first display list body >> * @bodies: list of extra display list bodies >> @@ -118,15 +118,9 @@ struct vsp1_dl_list { >> bool internal; >> }; >> >> -enum vsp1_dl_mode { >> - VSP1_DL_MODE_HEADER, >> - VSP1_DL_MODE_HEADERLESS, >> -}; >> - >> /** >> * struct vsp1_dl_manager - Display List manager >> * @index: index of the related WPF >> - * @mode: display list operation mode (header or headerless) >> * @singleshot: execute the display list in single-shot mode >> * @vsp1: the VSP1 device >> * @lock: protects the free, active, queued, and pending lists >> @@ -138,7 +132,6 @@ enum vsp1_dl_mode { >> */ >> struct vsp1_dl_manager { >> unsigned int index; >> - enum vsp1_dl_mode mode; >> bool singleshot; >> struct vsp1_device *vsp1; >> >> @@ -318,6 +311,7 @@ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 >> reg, u32 data) static struct vsp1_dl_list *vsp1_dl_list_alloc(struct >> vsp1_dl_manager *dlm) { >> struct vsp1_dl_list *dl; >> + size_t header_offset; >> >> dl = kzalloc(sizeof(*dl), GFP_KERNEL); >> if (!dl) >> @@ -330,16 +324,15 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct >> vsp1_dl_manager *dlm) dl->body0 = vsp1_dl_body_get(dlm->pool); >> if (!dl->body0) >> return NULL; >> - if (dlm->mode == VSP1_DL_MODE_HEADER) { >> - size_t header_offset = dl->body0->max_entries >> - * sizeof(*dl->body0->entries); >> >> - dl->header = ((void *)dl->body0->entries) + header_offset; >> - dl->dma = dl->body0->dma + header_offset; >> + header_offset = dl->body0->max_entries >> + * sizeof(*dl->body0->entries); > > Nitpicking, please align * under =. This fits on one line. Moved to a single line instead. > >> >> - memset(dl->header, 0, sizeof(*dl->header)); >> - dl->header->lists[0].addr = dl->body0->dma; >> - } >> + dl->header = ((void *)dl->body0->entries) + header_offset; >> + dl->dma = dl->body0->dma + header_offset; >> + >> + memset(dl->header, 0, sizeof(*dl->header)); >> + dl->header->lists[0].addr = dl->body0->dma; >> >> return dl; >> } >> @@ -471,16 +464,9 @@ struct vsp1_dl_body *vsp1_dl_list_get_body0(struct >> vsp1_dl_list *dl) * >> * The reference must be explicitly released by a call to >> vsp1_dl_body_put() * when the body isn't needed anymore. >> - * >> - * Additional bodies are only usable for display lists in header mode. >> - * Attempting to add a body to a header-less display list will return an >> error. */ >> int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body >> *dlb) { >> - /* Multi-body lists are only available in header mode. */ >> - if (dl->dlm->mode != VSP1_DL_MODE_HEADER) >> - return -EINVAL; >> - >> refcount_inc(&dlb->refcnt); >> >> list_add_tail(&dlb->list, &dl->bodies); >> @@ -501,17 +487,10 @@ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, >> struct vsp1_dl_body *dlb) * Adding a display list to a chain passes >> ownership of the display list to * the head display list item. The chain is >> released when the head dl item is * put back with __vsp1_dl_list_put(). >> - * >> - * Chained display lists are only usable in header mode. Attempts to add a >> - * display list to a chain in header-less mode will return an error. >> */ >> int vsp1_dl_list_add_chain(struct vsp1_dl_list *head, >> struct vsp1_dl_list *dl) >> { >> - /* Chained lists are only available in header mode. */ >> - if (head->dlm->mode != VSP1_DL_MODE_HEADER) >> - return -EINVAL; >> - >> head->has_chain = true; >> list_add_tail(&dl->chain, &head->chain); >> return 0; >> @@ -579,17 +558,10 @@ static bool vsp1_dl_list_hw_update_pending(struct >> vsp1_dl_manager *dlm) return false; >> >> /* >> - * Check whether the VSP1 has taken the update. In headerless mode the >> - * hardware indicates this by clearing the UPD bit in the DL_BODY_SIZE >> - * register, and in header mode by clearing the UPDHDR bit in the CMD >> - * register. >> + * Check whether the VSP1 has taken the update. In header mode by >> + * clearing the UPDHDR bit in the CMD register. > > I'd write this > > * Check whether the VSP1 has taken the update. The hardware indicates > * this by clearing the UPDHDR bit in the CMD register. > Agreed, Done. >> */ >> - if (dlm->mode == VSP1_DL_MODE_HEADERLESS) >> - return !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) >> - & VI6_DL_BODY_SIZE_UPD); >> - else >> - return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) >> - & VI6_CMD_UPDHDR); >> + return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR); >> } >> >> static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) >> @@ -597,26 +569,14 @@ static void vsp1_dl_list_hw_enqueue(struct >> vsp1_dl_list *dl) struct vsp1_dl_manager *dlm = dl->dlm; >> struct vsp1_device *vsp1 = dlm->vsp1; >> >> - if (dlm->mode == VSP1_DL_MODE_HEADERLESS) { >> - /* >> - * In headerless mode, program the hardware directly with the >> - * display list body address and size and set the UPD bit. The >> - * bit will be cleared by the hardware when the display list >> - * processing starts. >> - */ >> - vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0->dma); >> - vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD | >> - (dl->body0->num_entries * sizeof(*dl->header->lists))); >> - } else { >> - /* >> - * In header mode, program the display list header address. If >> - * the hardware is idle (single-shot mode or first frame in >> - * continuous mode) it will then be started independently. If >> - * the hardware is operating, the VI6_DL_HDR_REF_ADDR register >> - * will be updated with the display list address. >> - */ >> - vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); >> - } >> + /* >> + * In header mode, program the display list header address. If > > s/In header mode, program/Program/ > > You can also reformat the comment block to reach the 80th column. Done > >> + * the hardware is idle (single-shot mode or first frame in >> + * continuous mode) it will then be started independently. If >> + * the hardware is operating, the VI6_DL_HDR_REF_ADDR register >> + * will be updated with the display list address. >> + */ >> + vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); >> } >> >> static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl) >> @@ -674,15 +634,13 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool >> internal) struct vsp1_dl_list *dl_next; >> unsigned long flags; >> >> - if (dlm->mode == VSP1_DL_MODE_HEADER) { >> - /* Fill the header for the head and chained display lists. */ >> - vsp1_dl_list_fill_header(dl, list_empty(&dl->chain)); >> + /* Fill the header for the head and chained display lists. */ >> + vsp1_dl_list_fill_header(dl, list_empty(&dl->chain)); >> >> - list_for_each_entry(dl_next, &dl->chain, chain) { >> - bool last = list_is_last(&dl_next->chain, &dl->chain); >> + list_for_each_entry(dl_next, &dl->chain, chain) { >> + bool last = list_is_last(&dl_next->chain, &dl->chain); >> >> - vsp1_dl_list_fill_header(dl_next, last); >> - } >> + vsp1_dl_list_fill_header(dl_next, last); >> } >> >> dl->internal = internal; >> @@ -783,13 +741,6 @@ void vsp1_dlm_setup(struct vsp1_device *vsp1) >> >> | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0 >> | VI6_DL_CTRL_DLE; >> >> - /* >> - * The DRM pipeline operates with display lists in Continuous Frame >> - * Mode, all other pipelines use manual start. >> - */ >> - if (vsp1->drm) >> - ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0; >> - >> vsp1_write(vsp1, VI6_DL_CTRL, ctrl); >> vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS); >> } >> @@ -824,8 +775,6 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct >> vsp1_device *vsp1, return NULL; >> >> dlm->index = index; >> - dlm->mode = index == 0 && !vsp1->info->uapi >> - ? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER; >> dlm->singleshot = vsp1->info->uapi; >> dlm->vsp1 = vsp1; >> >> @@ -834,13 +783,11 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct >> vsp1_device *vsp1, >> >> /* >> * Initialize the display list body and allocate DMA memory for the body >> - * and the optional header. Both are allocated together to avoid memory >> + * and the header. Both are allocated together to avoid memory >> * fragmentation, with the header located right after the body in >> * memory. >> */ >> - header_size = dlm->mode == VSP1_DL_MODE_HEADER >> - ? ALIGN(sizeof(struct vsp1_dl_header), 8) >> - : 0; >> + header_size = ALIGN(sizeof(struct vsp1_dl_header), 8); >> >> dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc, >> VSP1_DL_NUM_ENTRIES, header_size); > > While at it, could you update the documentation of the > vsp1_dlm_irq_frame_end() function to s/header mode/single-shot mode/ ? > > With these small issues fixed, > > Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Collected Thanks Kieran
diff --git a/drivers/media/platform/vsp1/vsp1_dl.c b/drivers/media/platform/vsp1/vsp1_dl.c index fbffbd407b29..56514cd51c51 100644 --- a/drivers/media/platform/vsp1/vsp1_dl.c +++ b/drivers/media/platform/vsp1/vsp1_dl.c @@ -94,7 +94,7 @@ struct vsp1_dl_body_pool { * struct vsp1_dl_list - Display list * @list: entry in the display list manager lists * @dlm: the display list manager - * @header: display list header, NULL for headerless lists + * @header: display list header * @dma: DMA address for the header * @body0: first display list body * @bodies: list of extra display list bodies @@ -118,15 +118,9 @@ struct vsp1_dl_list { bool internal; }; -enum vsp1_dl_mode { - VSP1_DL_MODE_HEADER, - VSP1_DL_MODE_HEADERLESS, -}; - /** * struct vsp1_dl_manager - Display List manager * @index: index of the related WPF - * @mode: display list operation mode (header or headerless) * @singleshot: execute the display list in single-shot mode * @vsp1: the VSP1 device * @lock: protects the free, active, queued, and pending lists @@ -138,7 +132,6 @@ enum vsp1_dl_mode { */ struct vsp1_dl_manager { unsigned int index; - enum vsp1_dl_mode mode; bool singleshot; struct vsp1_device *vsp1; @@ -318,6 +311,7 @@ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data) static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm) { struct vsp1_dl_list *dl; + size_t header_offset; dl = kzalloc(sizeof(*dl), GFP_KERNEL); if (!dl) @@ -330,16 +324,15 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm) dl->body0 = vsp1_dl_body_get(dlm->pool); if (!dl->body0) return NULL; - if (dlm->mode == VSP1_DL_MODE_HEADER) { - size_t header_offset = dl->body0->max_entries - * sizeof(*dl->body0->entries); - dl->header = ((void *)dl->body0->entries) + header_offset; - dl->dma = dl->body0->dma + header_offset; + header_offset = dl->body0->max_entries + * sizeof(*dl->body0->entries); - memset(dl->header, 0, sizeof(*dl->header)); - dl->header->lists[0].addr = dl->body0->dma; - } + dl->header = ((void *)dl->body0->entries) + header_offset; + dl->dma = dl->body0->dma + header_offset; + + memset(dl->header, 0, sizeof(*dl->header)); + dl->header->lists[0].addr = dl->body0->dma; return dl; } @@ -471,16 +464,9 @@ struct vsp1_dl_body *vsp1_dl_list_get_body0(struct vsp1_dl_list *dl) * * The reference must be explicitly released by a call to vsp1_dl_body_put() * when the body isn't needed anymore. - * - * Additional bodies are only usable for display lists in header mode. - * Attempting to add a body to a header-less display list will return an error. */ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) { - /* Multi-body lists are only available in header mode. */ - if (dl->dlm->mode != VSP1_DL_MODE_HEADER) - return -EINVAL; - refcount_inc(&dlb->refcnt); list_add_tail(&dlb->list, &dl->bodies); @@ -501,17 +487,10 @@ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) * Adding a display list to a chain passes ownership of the display list to * the head display list item. The chain is released when the head dl item is * put back with __vsp1_dl_list_put(). - * - * Chained display lists are only usable in header mode. Attempts to add a - * display list to a chain in header-less mode will return an error. */ int vsp1_dl_list_add_chain(struct vsp1_dl_list *head, struct vsp1_dl_list *dl) { - /* Chained lists are only available in header mode. */ - if (head->dlm->mode != VSP1_DL_MODE_HEADER) - return -EINVAL; - head->has_chain = true; list_add_tail(&dl->chain, &head->chain); return 0; @@ -579,17 +558,10 @@ static bool vsp1_dl_list_hw_update_pending(struct vsp1_dl_manager *dlm) return false; /* - * Check whether the VSP1 has taken the update. In headerless mode the - * hardware indicates this by clearing the UPD bit in the DL_BODY_SIZE - * register, and in header mode by clearing the UPDHDR bit in the CMD - * register. + * Check whether the VSP1 has taken the update. In header mode by + * clearing the UPDHDR bit in the CMD register. */ - if (dlm->mode == VSP1_DL_MODE_HEADERLESS) - return !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) - & VI6_DL_BODY_SIZE_UPD); - else - return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) - & VI6_CMD_UPDHDR); + return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR); } static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) @@ -597,26 +569,14 @@ static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) struct vsp1_dl_manager *dlm = dl->dlm; struct vsp1_device *vsp1 = dlm->vsp1; - if (dlm->mode == VSP1_DL_MODE_HEADERLESS) { - /* - * In headerless mode, program the hardware directly with the - * display list body address and size and set the UPD bit. The - * bit will be cleared by the hardware when the display list - * processing starts. - */ - vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0->dma); - vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD | - (dl->body0->num_entries * sizeof(*dl->header->lists))); - } else { - /* - * In header mode, program the display list header address. If - * the hardware is idle (single-shot mode or first frame in - * continuous mode) it will then be started independently. If - * the hardware is operating, the VI6_DL_HDR_REF_ADDR register - * will be updated with the display list address. - */ - vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); - } + /* + * In header mode, program the display list header address. If + * the hardware is idle (single-shot mode or first frame in + * continuous mode) it will then be started independently. If + * the hardware is operating, the VI6_DL_HDR_REF_ADDR register + * will be updated with the display list address. + */ + vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); } static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl) @@ -674,15 +634,13 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal) struct vsp1_dl_list *dl_next; unsigned long flags; - if (dlm->mode == VSP1_DL_MODE_HEADER) { - /* Fill the header for the head and chained display lists. */ - vsp1_dl_list_fill_header(dl, list_empty(&dl->chain)); + /* Fill the header for the head and chained display lists. */ + vsp1_dl_list_fill_header(dl, list_empty(&dl->chain)); - list_for_each_entry(dl_next, &dl->chain, chain) { - bool last = list_is_last(&dl_next->chain, &dl->chain); + list_for_each_entry(dl_next, &dl->chain, chain) { + bool last = list_is_last(&dl_next->chain, &dl->chain); - vsp1_dl_list_fill_header(dl_next, last); - } + vsp1_dl_list_fill_header(dl_next, last); } dl->internal = internal; @@ -783,13 +741,6 @@ void vsp1_dlm_setup(struct vsp1_device *vsp1) | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0 | VI6_DL_CTRL_DLE; - /* - * The DRM pipeline operates with display lists in Continuous Frame - * Mode, all other pipelines use manual start. - */ - if (vsp1->drm) - ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0; - vsp1_write(vsp1, VI6_DL_CTRL, ctrl); vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS); } @@ -824,8 +775,6 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1, return NULL; dlm->index = index; - dlm->mode = index == 0 && !vsp1->info->uapi - ? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER; dlm->singleshot = vsp1->info->uapi; dlm->vsp1 = vsp1; @@ -834,13 +783,11 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1, /* * Initialize the display list body and allocate DMA memory for the body - * and the optional header. Both are allocated together to avoid memory + * and the header. Both are allocated together to avoid memory * fragmentation, with the header located right after the body in * memory. */ - header_size = dlm->mode == VSP1_DL_MODE_HEADER - ? ALIGN(sizeof(struct vsp1_dl_header), 8) - : 0; + header_size = ALIGN(sizeof(struct vsp1_dl_header), 8); dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc, VSP1_DL_NUM_ENTRIES, header_size);
Header mode display lists are now supported on all WPF outputs. To support extended headers and auto-fld capabilities for interlaced mode handling only header mode display lists can be used. Disable the headerless display list configuration, and remove the dead code. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> --- drivers/media/platform/vsp1/vsp1_dl.c | 107 ++++++--------------------- 1 file changed, 27 insertions(+), 80 deletions(-)