@@ -19,28 +19,20 @@
#include "vsp1.h"
#include "vsp1_dl.h"
-/*
- * Global resources
- *
- * - Display-related interrupts (can be used for vblank evasion ?)
- * - Display-list enable
- * - Header-less for WPF0
- * - DL swap
- */
-
-#define VSP1_DL_HEADER_SIZE 76
-#define VSP1_DL_BODY_SIZE (2 * 4 * 256)
+#define VSP1_DL_NUM_ENTRIES 256
#define VSP1_DL_NUM_LISTS 3
#define VSP1_DLH_INT_ENABLE (1 << 1)
#define VSP1_DLH_AUTO_START (1 << 0)
+struct vsp1_dl_header_list {
+ u32 num_bytes;
+ u32 addr;
+} __attribute__((__packed__));
+
struct vsp1_dl_header {
u32 num_lists;
- struct {
- u32 num_bytes;
- u32 addr;
- } lists[8];
+ struct vsp1_dl_header_list lists[8];
u32 next_header;
u32 flags;
} __attribute__((__packed__));
@@ -50,17 +42,44 @@ struct vsp1_dl_entry {
u32 data;
} __attribute__((__packed__));
-struct vsp1_dl_list {
+/**
+ * struct vsp1_dl_body - Display list body
+ * @list: entry in the display list list of bodies
+ * @vsp1: the VSP1 device
+ * @entries: array of entries
+ * @dma: DMA address of the entries
+ * @size: size of the DMA memory in bytes
+ * @num_entries: number of stored entries
+ */
+struct vsp1_dl_body {
struct list_head list;
+ struct vsp1_device *vsp1;
+
+ struct vsp1_dl_entry *entries;
+ dma_addr_t dma;
+ size_t size;
+
+ unsigned int num_entries;
+};
+/**
+ * struct vsp1_dl_list - Display list
+ * @list: entry in the display list manager lists
+ * @dlm: the display list manager
+ * @header: display list header, NULL for headerless lists
+ * @dma: DMA address for the header
+ * @body0: first display list body
+ * @fragments: list of extra display list bodies
+ */
+struct vsp1_dl_list {
+ struct list_head list;
struct vsp1_dl_manager *dlm;
struct vsp1_dl_header *header;
- struct vsp1_dl_entry *body;
dma_addr_t dma;
- size_t size;
- unsigned int reg_count;
+ struct vsp1_dl_body body0;
+ struct list_head fragments;
};
enum vsp1_dl_mode {
@@ -92,6 +111,111 @@ struct vsp1_dl_manager {
};
/* -----------------------------------------------------------------------------
+ * Display List Body Management
+ */
+
+/*
+ * Initialize a display list body object and allocate DMA memory for the body
+ * data. The display list body object is expected to have been initialized to
+ * 0 when allocated.
+ */
+static int vsp1_dl_body_init(struct vsp1_device *vsp1,
+ struct vsp1_dl_body *dlb, unsigned int num_entries,
+ size_t extra_size)
+{
+ size_t size = num_entries * sizeof(*dlb->entries) + extra_size;
+
+ dlb->vsp1 = vsp1;
+ dlb->size = size;
+
+ dlb->entries = dma_alloc_writecombine(vsp1->dev, dlb->size,
+ &dlb->dma, GFP_KERNEL);
+ if (!dlb->entries)
+ return -ENOMEM;
+
+ return 0;
+}
+
+/*
+ * Cleanup a display list body and free allocated DMA memory allocated.
+ */
+static void vsp1_dl_body_cleanup(struct vsp1_dl_body *dlb)
+{
+ dma_free_writecombine(dlb->vsp1->dev, dlb->size, dlb->entries,
+ dlb->dma);
+}
+
+/**
+ * vsp1_dl_fragment_alloc - Allocate a display list fragment
+ * @vsp1: The VSP1 device
+ * @num_entries: The maximum number of entries that the fragment can contain
+ *
+ * Allocate a display list fragment with enough memory to contain the requested
+ * number of entries.
+ *
+ * Return a pointer to a fragment on success or NULL if memory can't be
+ * allocated.
+ */
+struct vsp1_dl_body *vsp1_dl_fragment_alloc(struct vsp1_device *vsp1,
+ unsigned int num_entries)
+{
+ struct vsp1_dl_body *dlb;
+ int ret;
+
+ dlb = kzalloc(sizeof(*dlb), GFP_KERNEL);
+ if (!dlb)
+ return NULL;
+
+ ret = vsp1_dl_body_init(vsp1, dlb, num_entries, 0);
+ if (ret < 0) {
+ kfree(dlb);
+ return NULL;
+ }
+
+ return dlb;
+}
+
+/**
+ * vsp1_dl_fragment_free - Free a display list fragment
+ * @dlb: The fragment
+ *
+ * Free the given display list fragment and the associated DMA memory.
+ *
+ * Fragments must only be freed explicitly if they are not added to a display
+ * list, as the display list will take ownership of them and free them
+ * otherwise. Manual free typically happens at cleanup time for fragments that
+ * have been allocated but not used.
+ *
+ * Passing a NULL pointer to this function is safe, in that case no operation
+ * will be performed.
+ */
+void vsp1_dl_fragment_free(struct vsp1_dl_body *dlb)
+{
+ if (!dlb)
+ return;
+
+ vsp1_dl_body_cleanup(dlb);
+ kfree(dlb);
+}
+
+/**
+ * vsp1_dl_fragment_write - Write a register to a display list fragment
+ * @dlb: The fragment
+ * @reg: The register address
+ * @data: The register value
+ *
+ * Write the given register and value to the display list fragment. The maximum
+ * number of entries that can be written in a fragment is specified when the
+ * fragment is allocated by vsp1_dl_fragment_alloc().
+ */
+void vsp1_dl_fragment_write(struct vsp1_dl_body *dlb, u32 reg, u32 data)
+{
+ dlb->entries[dlb->num_entries].addr = reg;
+ dlb->entries[dlb->num_entries].data = data;
+ dlb->num_entries++;
+}
+
+/* -----------------------------------------------------------------------------
* Display List Transaction Management
*/
@@ -99,43 +223,61 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
{
struct vsp1_dl_list *dl;
size_t header_size;
-
- /* The body needs to be aligned on a 8 bytes boundary, pad the header
- * size to allow allocating both in a single operation.
- */
- header_size = dlm->mode == VSP1_DL_MODE_HEADER
- ? ALIGN(sizeof(struct vsp1_dl_header), 8)
- : 0;
+ int ret;
dl = kzalloc(sizeof(*dl), GFP_KERNEL);
if (!dl)
return NULL;
+ INIT_LIST_HEAD(&dl->fragments);
dl->dlm = dlm;
- dl->size = header_size + VSP1_DL_BODY_SIZE;
- dl->header = dma_alloc_writecombine(dlm->vsp1->dev, dl->size, &dl->dma,
- GFP_KERNEL);
- if (!dl->header) {
+ /* Initialize the display list body and allocate DMA memory for the body
+ * and the optional header. Both are allocated together to avoid memory
+ * fragmentation, with the header located right after the body in
+ * memory.
+ */
+ header_size = dlm->mode == VSP1_DL_MODE_HEADER
+ ? ALIGN(sizeof(struct vsp1_dl_header), 8)
+ : 0;
+
+ ret = vsp1_dl_body_init(dlm->vsp1, &dl->body0, VSP1_DL_NUM_ENTRIES,
+ header_size);
+ if (ret < 0) {
kfree(dl);
return NULL;
}
if (dlm->mode == VSP1_DL_MODE_HEADER) {
+ size_t header_offset = VSP1_DL_NUM_ENTRIES
+ * sizeof(*dl->body0.entries);
+
+ dl->header = ((void *)dl->body0.entries) + header_offset;
+ dl->dma = dl->body0.dma + header_offset;
+
memset(dl->header, 0, sizeof(*dl->header));
- dl->header->lists[0].addr = dl->dma + header_size;
+ dl->header->lists[0].addr = dl->body0.dma;
dl->header->flags = VSP1_DLH_INT_ENABLE;
}
- dl->body = ((void *)dl->header) + header_size;
-
return dl;
}
+static void vsp1_dl_list_free_fragments(struct vsp1_dl_list *dl)
+{
+ struct vsp1_dl_body *dlb, *next;
+
+ list_for_each_entry_safe(dlb, next, &dl->fragments, list) {
+ list_del(&dlb->list);
+ vsp1_dl_body_cleanup(dlb);
+ kfree(dlb);
+ }
+}
+
static void vsp1_dl_list_free(struct vsp1_dl_list *dl)
{
- dma_free_writecombine(dl->dlm->vsp1->dev, dl->size, dl->header,
- dl->dma);
+ vsp1_dl_body_cleanup(&dl->body0);
+ vsp1_dl_list_free_fragments(dl);
kfree(dl);
}
@@ -170,7 +312,8 @@ static void __vsp1_dl_list_put(struct vsp1_dl_list *dl)
if (!dl)
return;
- dl->reg_count = 0;
+ vsp1_dl_list_free_fragments(dl);
+ dl->body0.num_entries = 0;
list_add_tail(&dl->list, &dl->dlm->free);
}
@@ -196,11 +339,45 @@ void vsp1_dl_list_put(struct vsp1_dl_list *dl)
spin_unlock_irqrestore(&dl->dlm->lock, flags);
}
+/**
+ * vsp1_dl_list_write - Write a register to the display list
+ * @dl: The display list
+ * @reg: The register address
+ * @data: The register value
+ *
+ * Write the given register and value to the display list. Up to 256 registers
+ * can be written per display list.
+ */
void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data)
{
- dl->body[dl->reg_count].addr = reg;
- dl->body[dl->reg_count].data = data;
- dl->reg_count++;
+ vsp1_dl_fragment_write(&dl->body0, reg, data);
+}
+
+/**
+ * vsp1_dl_list_add_fragment - Add a fragment to the display list
+ * @dl: The display list
+ * @dlb: The fragment
+ *
+ * Add a display list body as a fragment to a display list. Registers contained
+ * in fragments are processed after registers contained in the main display
+ * list, in the order in which fragments are added.
+ *
+ * Adding a fragment to a display list passes ownership of the fragment to the
+ * list. The caller must not touch the fragment after this call, and must not
+ * free it explicitly with vsp1_dl_fragment_free().
+ *
+ * Fragments are only usable for display lists in header mode. Attempt to
+ * add a fragment to a header-less display list will return an error.
+ */
+int vsp1_dl_list_add_fragment(struct vsp1_dl_list *dl,
+ struct vsp1_dl_body *dlb)
+{
+ /* Multi-body lists are only available in header mode. */
+ if (dl->dlm->mode != VSP1_DL_MODE_HEADER)
+ return -EINVAL;
+
+ list_add_tail(&dlb->list, &dl->fragments);
+ return 0;
}
void vsp1_dl_list_commit(struct vsp1_dl_list *dl)
@@ -213,11 +390,30 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl)
spin_lock_irqsave(&dlm->lock, flags);
if (dl->dlm->mode == VSP1_DL_MODE_HEADER) {
- /* Program the hardware with the display list body address and
- * size. In header mode the caller guarantees that the hardware
- * is idle at this point.
+ struct vsp1_dl_header_list *hdr = dl->header->lists;
+ struct vsp1_dl_body *dlb;
+ unsigned int num_lists = 0;
+
+ /* Fill the header with the display list bodies addresses and
+ * sizes. The address of the first body has already been filled
+ * when the display list was allocated.
+ *
+ * In header mode the caller guarantees that the hardware is
+ * idle at this point.
*/
- dl->header->lists[0].num_bytes = dl->reg_count * 8;
+ hdr->num_bytes = dl->body0.num_entries
+ * sizeof(*dl->header->lists);
+
+ list_for_each_entry(dlb, &dl->fragments, list) {
+ num_lists++;
+ hdr++;
+
+ hdr->addr = dlb->dma;
+ hdr->num_bytes = dlb->num_entries
+ * sizeof(*dl->header->lists);
+ }
+
+ dl->header->num_lists = num_lists;
vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
dlm->active = dl;
@@ -240,9 +436,9 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl)
* The UPD bit will be cleared by the device when the display list is
* processed.
*/
- vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->dma);
+ vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0.dma);
vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
- (dl->reg_count * 8));
+ (dl->body0.num_entries * sizeof(*dl->header->lists)));
__vsp1_dl_list_put(dlm->queued);
dlm->queued = dl;
@@ -308,9 +504,10 @@ void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
if (dlm->pending) {
struct vsp1_dl_list *dl = dlm->pending;
- vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->dma);
+ vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0.dma);
vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
- (dl->reg_count * 8));
+ (dl->body0.num_entries *
+ sizeof(*dl->header->lists)));
dlm->queued = dl;
dlm->pending = NULL;
@@ -16,6 +16,7 @@
#include <linux/types.h>
struct vsp1_device;
+struct vsp1_dl_fragment;
struct vsp1_dl_list;
struct vsp1_dl_manager;
@@ -34,4 +35,11 @@ void vsp1_dl_list_put(struct vsp1_dl_list *dl);
void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data);
void vsp1_dl_list_commit(struct vsp1_dl_list *dl);
+struct vsp1_dl_body *vsp1_dl_fragment_alloc(struct vsp1_device *vsp1,
+ unsigned int num_entries);
+void vsp1_dl_fragment_free(struct vsp1_dl_body *dlb);
+void vsp1_dl_fragment_write(struct vsp1_dl_body *dlb, u32 reg, u32 data);
+int vsp1_dl_list_add_fragment(struct vsp1_dl_list *dl,
+ struct vsp1_dl_body *dlb);
+
#endif /* __VSP1_DL_H__ */
Display lists support up to 8 bodies but we currently use a single one. To support preparing display lists for large look-up tables, add support for multi-body display lists. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> --- drivers/media/platform/vsp1/vsp1_dl.c | 291 ++++++++++++++++++++++++++++------ drivers/media/platform/vsp1/vsp1_dl.h | 8 + 2 files changed, 252 insertions(+), 47 deletions(-)