Message ID | 19c6a7d542809dc814b5dfb11ba8ab737eab56f9.1486758327.git-series.kieran.bingham+renesas@ideasonboard.com (mailing list archive) |
---|---|
State | Superseded |
Delegated to: | Geert Uytterhoeven |
Headers | show |
Hi Kieran, Thank you for the patch. On Friday 10 Feb 2017 20:27:36 Kieran Bingham wrote: > Increase the overlap on the left edge to allow a margin to provide > better image scaling -EIMPOSSIBLE_TO_REVIEW I'm afraid, we need more detailed documentation. > Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> > --- > drivers/media/platform/vsp1/vsp1_rpf.c | 7 +++++- > drivers/media/platform/vsp1/vsp1_uds.c | 39 ++++++++++++++++++++++++--- > 2 files changed, 42 insertions(+), 4 deletions(-) > > diff --git a/drivers/media/platform/vsp1/vsp1_rpf.c > b/drivers/media/platform/vsp1/vsp1_rpf.c index 94541ab4ca36..d08cfd944b7b > 100644 > --- a/drivers/media/platform/vsp1/vsp1_rpf.c > +++ b/drivers/media/platform/vsp1/vsp1_rpf.c > @@ -247,6 +247,13 @@ struct vsp1_partition_rect *rpf_partition(struct > vsp1_entity *entity, /* Duplicate the target configuration to the RPF */ > partition->rpf = *dest; > > + /* > + * A partition offset, is a request for more input pixels, and a > + * declaration that the consumer will clip excess. > + */ > + partition->rpf.width += dest->offset; > + partition->rpf.left -= dest->offset; > + > return &partition->rpf; > } > > diff --git a/drivers/media/platform/vsp1/vsp1_uds.c > b/drivers/media/platform/vsp1/vsp1_uds.c index 9c1fb7ef3c46..9ee476c8db59 > 100644 > --- a/drivers/media/platform/vsp1/vsp1_uds.c > +++ b/drivers/media/platform/vsp1/vsp1_uds.c > @@ -81,6 +81,20 @@ static struct uds_phase uds_phase_calculation(int > position, int start_phase, return phase; > } > > +static int uds_left_src_pixel(int pos, int start_phase, int ratio) > +{ > + struct uds_phase phase; > + > + phase = uds_phase_calculation(pos, start_phase, ratio); > + > + /* Renesas guard against odd values in these scale ratios here ? */ > + if ((phase.mp == 2 && (phase.residual & 0x01)) || > + (phase.mp == 4 && (phase.residual & 0x03))) > + WARN_ON(1); That's harsh. Can it happen, or can we prove it can't happen ? > + return phase.mp * (phase.prefilt_outpos + (phase.residual ? 1 : 0)); > +} > + > static int uds_start_phase(int pos, int start_phase, int ratio) > { > struct uds_phase phase; > @@ -420,6 +434,8 @@ struct vsp1_partition_rect *uds_partition(struct > vsp1_entity *entity, const struct v4l2_mbus_framefmt *input; > unsigned int hscale; > unsigned int image_start_phase = 0; > + unsigned int right_sink; > + unsigned int margin; > > /* Initialise the partition state */ > partition->uds_sink = *dest; > @@ -432,10 +448,25 @@ struct vsp1_partition_rect *uds_partition(struct > vsp1_entity *entity, > > hscale = uds_compute_ratio(input->width, output->width); > > - partition->uds_sink.width = dest->width * input->width > - / output->width; > - partition->uds_sink.left = dest->left * input->width > - / output->width; > + /* Handle 'left' edge of the partitions */ > + if (partition_idx == 0) { > + margin = 0; > + } else { > + margin = hscale < 0x200 ? 32 : /* 8 < scale */ > + hscale < 0x400 ? 16 : /* 4 < scale <= 8 */ > + hscale < 0x800 ? 8 : /* 2 < scale <= 4 */ > + 4; /* 1 < scale <= 2, scale <= 1 */ > + } > + > + partition->uds_sink.left = uds_left_src_pixel(dest->left, > + image_start_phase, hscale); > + > + partition->uds_sink.offset = margin; > + > + right_sink = uds_left_src_pixel(dest->left + dest->width - 1, > + image_start_phase, hscale); > + > + partition->uds_sink.width = right_sink - partition->uds_sink.left + 1; > > partition->start_phase = uds_start_phase(partition->uds_source.left, > image_start_phase, hscale);
diff --git a/drivers/media/platform/vsp1/vsp1_rpf.c b/drivers/media/platform/vsp1/vsp1_rpf.c index 94541ab4ca36..d08cfd944b7b 100644 --- a/drivers/media/platform/vsp1/vsp1_rpf.c +++ b/drivers/media/platform/vsp1/vsp1_rpf.c @@ -247,6 +247,13 @@ struct vsp1_partition_rect *rpf_partition(struct vsp1_entity *entity, /* Duplicate the target configuration to the RPF */ partition->rpf = *dest; + /* + * A partition offset, is a request for more input pixels, and a + * declaration that the consumer will clip excess. + */ + partition->rpf.width += dest->offset; + partition->rpf.left -= dest->offset; + return &partition->rpf; } diff --git a/drivers/media/platform/vsp1/vsp1_uds.c b/drivers/media/platform/vsp1/vsp1_uds.c index 9c1fb7ef3c46..9ee476c8db59 100644 --- a/drivers/media/platform/vsp1/vsp1_uds.c +++ b/drivers/media/platform/vsp1/vsp1_uds.c @@ -81,6 +81,20 @@ static struct uds_phase uds_phase_calculation(int position, int start_phase, return phase; } +static int uds_left_src_pixel(int pos, int start_phase, int ratio) +{ + struct uds_phase phase; + + phase = uds_phase_calculation(pos, start_phase, ratio); + + /* Renesas guard against odd values in these scale ratios here ? */ + if ((phase.mp == 2 && (phase.residual & 0x01)) || + (phase.mp == 4 && (phase.residual & 0x03))) + WARN_ON(1); + + return phase.mp * (phase.prefilt_outpos + (phase.residual ? 1 : 0)); +} + static int uds_start_phase(int pos, int start_phase, int ratio) { struct uds_phase phase; @@ -420,6 +434,8 @@ struct vsp1_partition_rect *uds_partition(struct vsp1_entity *entity, const struct v4l2_mbus_framefmt *input; unsigned int hscale; unsigned int image_start_phase = 0; + unsigned int right_sink; + unsigned int margin; /* Initialise the partition state */ partition->uds_sink = *dest; @@ -432,10 +448,25 @@ struct vsp1_partition_rect *uds_partition(struct vsp1_entity *entity, hscale = uds_compute_ratio(input->width, output->width); - partition->uds_sink.width = dest->width * input->width - / output->width; - partition->uds_sink.left = dest->left * input->width - / output->width; + /* Handle 'left' edge of the partitions */ + if (partition_idx == 0) { + margin = 0; + } else { + margin = hscale < 0x200 ? 32 : /* 8 < scale */ + hscale < 0x400 ? 16 : /* 4 < scale <= 8 */ + hscale < 0x800 ? 8 : /* 2 < scale <= 4 */ + 4; /* 1 < scale <= 2, scale <= 1 */ + } + + partition->uds_sink.left = uds_left_src_pixel(dest->left, + image_start_phase, hscale); + + partition->uds_sink.offset = margin; + + right_sink = uds_left_src_pixel(dest->left + dest->width - 1, + image_start_phase, hscale); + + partition->uds_sink.width = right_sink - partition->uds_sink.left + 1; partition->start_phase = uds_start_phase(partition->uds_source.left, image_start_phase, hscale);
Increase the overlap on the left edge to allow a margin to provide better image scaling Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> --- drivers/media/platform/vsp1/vsp1_rpf.c | 7 +++++- drivers/media/platform/vsp1/vsp1_uds.c | 39 ++++++++++++++++++++++++--- 2 files changed, 42 insertions(+), 4 deletions(-)