Message ID | 20170930102720.30219-7-ming.lei@redhat.com (mailing list archive) |
---|---|
State | Not Applicable |
Headers | show |
On Sat, Sep 30, 2017 at 06:27:19PM +0800, Ming Lei wrote: > SCSI devices use host-wide tagset, and the shared > driver tag space is often quite big. Meantime > there is also queue depth for each lun(.cmd_per_lun), > which is often small. > > So lots of requests may stay in sw queue, and we > always flush all belonging to same hw queue and > dispatch them all to driver, unfortunately it is > easy to cause queue busy because of the small > per-lun queue depth. Once these requests are flushed > out, they have to stay in hctx->dispatch, and no bio > merge can participate into these requests, and > sequential IO performance is hurted. > > This patch improves dispatching from sw queue when > there is per-request-queue queue depth by taking > request one by one from sw queue, just like the way > of IO scheduler. Once again, use your line length real estate for your change logs.. > +static void blk_mq_do_dispatch_ctx(struct request_queue *q, > + struct blk_mq_hw_ctx *hctx) > +{ > + LIST_HEAD(rq_list); > + struct blk_mq_ctx *ctx = READ_ONCE(hctx->dispatch_from); > + bool dispatched; > + > + do { > + struct request *rq; > + > + rq = blk_mq_dequeue_from_ctx(hctx, ctx); This probably should be merged wit hthe patch that introduceѕ blk_mq_dequeue_from_ctx. > + if (!rq) > + break; > + list_add(&rq->queuelist, &rq_list); Btw, do we really need to return a request from blk_mq_dequeue_from_ctx, or would it be easier to just add it directly to the list passed as an argument. I did wonder that about the existing code already. > + > + /* round robin for fair dispatch */ > + ctx = blk_mq_next_ctx(hctx, rq->mq_ctx); > + > + dispatched = blk_mq_dispatch_rq_list(q, &rq_list); > + } while (dispatched); > + > + if (!dispatched) > + WRITE_ONCE(hctx->dispatch_from, ctx); No need for the dispatched argument, just write this as: } while (blk_mq_dispatch_rq_list(q, &rq_list)); WRITE_ONCE(hctx->dispatch_from, ctx); and do an early return instead of a break from inside the loop. > + } else if (!has_sched_dispatch && !q->queue_depth) { > + /* > + * If there is no per-request_queue depth, we > + * flush all requests in this hw queue, otherwise > + * pick up request one by one from sw queue for > + * avoiding to mess up I/O merge when dispatch > + * run out of resource, which can be triggered > + * easily by per-request_queue queue depth > + */ Use your 80 line real estate for comments..
On Tue, Oct 03, 2017 at 02:05:27AM -0700, Christoph Hellwig wrote: > On Sat, Sep 30, 2017 at 06:27:19PM +0800, Ming Lei wrote: > > SCSI devices use host-wide tagset, and the shared > > driver tag space is often quite big. Meantime > > there is also queue depth for each lun(.cmd_per_lun), > > which is often small. > > > > So lots of requests may stay in sw queue, and we > > always flush all belonging to same hw queue and > > dispatch them all to driver, unfortunately it is > > easy to cause queue busy because of the small > > per-lun queue depth. Once these requests are flushed > > out, they have to stay in hctx->dispatch, and no bio > > merge can participate into these requests, and > > sequential IO performance is hurted. > > > > This patch improves dispatching from sw queue when > > there is per-request-queue queue depth by taking > > request one by one from sw queue, just like the way > > of IO scheduler. > > Once again, use your line length real estate for your change logs.. OK. > > > +static void blk_mq_do_dispatch_ctx(struct request_queue *q, > > + struct blk_mq_hw_ctx *hctx) > > +{ > > + LIST_HEAD(rq_list); > > + struct blk_mq_ctx *ctx = READ_ONCE(hctx->dispatch_from); > > + bool dispatched; > > + > > + do { > > + struct request *rq; > > + > > + rq = blk_mq_dequeue_from_ctx(hctx, ctx); > > This probably should be merged wit hthe patch that introduceѕ > blk_mq_dequeue_from_ctx. OK. > > > + if (!rq) > > + break; > > + list_add(&rq->queuelist, &rq_list); > > Btw, do we really need to return a request from blk_mq_dequeue_from_ctx, > or would it be easier to just add it directly to the list passed as > an argument. I did wonder that about the existing code already. I suggest to keep them as current way in this patch, but we can clean them up all in another patch. > > > + > > + /* round robin for fair dispatch */ > > + ctx = blk_mq_next_ctx(hctx, rq->mq_ctx); > > + > > + dispatched = blk_mq_dispatch_rq_list(q, &rq_list); > > + } while (dispatched); > > + > > + if (!dispatched) > > + WRITE_ONCE(hctx->dispatch_from, ctx); > > No need for the dispatched argument, just write this as: > > } while (blk_mq_dispatch_rq_list(q, &rq_list)); > > WRITE_ONCE(hctx->dispatch_from, ctx); > > and do an early return instead of a break from inside the loop. OK. > > > + } else if (!has_sched_dispatch && !q->queue_depth) { > > + /* > > + * If there is no per-request_queue depth, we > > + * flush all requests in this hw queue, otherwise > > + * pick up request one by one from sw queue for > > + * avoiding to mess up I/O merge when dispatch > > + * run out of resource, which can be triggered > > + * easily by per-request_queue queue depth > > + */ > > Use your 80 line real estate for comments.. OK.
diff --git a/block/blk-mq-sched.c b/block/blk-mq-sched.c index 538f363f39ca..3ba112d9dc15 100644 --- a/block/blk-mq-sched.c +++ b/block/blk-mq-sched.c @@ -105,6 +105,42 @@ static void blk_mq_do_dispatch_sched(struct request_queue *q, } while (blk_mq_dispatch_rq_list(q, &rq_list)); } +static struct blk_mq_ctx *blk_mq_next_ctx(struct blk_mq_hw_ctx *hctx, + struct blk_mq_ctx *ctx) +{ + unsigned idx = ctx->index_hw; + + if (++idx == hctx->nr_ctx) + idx = 0; + + return hctx->ctxs[idx]; +} + +static void blk_mq_do_dispatch_ctx(struct request_queue *q, + struct blk_mq_hw_ctx *hctx) +{ + LIST_HEAD(rq_list); + struct blk_mq_ctx *ctx = READ_ONCE(hctx->dispatch_from); + bool dispatched; + + do { + struct request *rq; + + rq = blk_mq_dequeue_from_ctx(hctx, ctx); + if (!rq) + break; + list_add(&rq->queuelist, &rq_list); + + /* round robin for fair dispatch */ + ctx = blk_mq_next_ctx(hctx, rq->mq_ctx); + + dispatched = blk_mq_dispatch_rq_list(q, &rq_list); + } while (dispatched); + + if (!dispatched) + WRITE_ONCE(hctx->dispatch_from, ctx); +} + void blk_mq_sched_dispatch_requests(struct blk_mq_hw_ctx *hctx) { struct request_queue *q = hctx->queue; @@ -142,18 +178,31 @@ void blk_mq_sched_dispatch_requests(struct blk_mq_hw_ctx *hctx) if (!list_empty(&rq_list)) { blk_mq_sched_mark_restart_hctx(hctx); do_sched_dispatch = blk_mq_dispatch_rq_list(q, &rq_list); - } else if (!has_sched_dispatch) { + } else if (!has_sched_dispatch && !q->queue_depth) { + /* + * If there is no per-request_queue depth, we + * flush all requests in this hw queue, otherwise + * pick up request one by one from sw queue for + * avoiding to mess up I/O merge when dispatch + * run out of resource, which can be triggered + * easily by per-request_queue queue depth + */ blk_mq_flush_busy_ctxs(hctx, &rq_list); blk_mq_dispatch_rq_list(q, &rq_list); } + if (!do_sched_dispatch) + return; + /* * We want to dispatch from the scheduler if there was nothing * on the dispatch list or we were able to dispatch from the * dispatch list. */ - if (do_sched_dispatch && has_sched_dispatch) + if (has_sched_dispatch) blk_mq_do_dispatch_sched(q, e, hctx); + else + blk_mq_do_dispatch_ctx(q, hctx); } bool blk_mq_sched_try_merge(struct request_queue *q, struct bio *bio, diff --git a/include/linux/blk-mq.h b/include/linux/blk-mq.h index 2747469cedaf..fccabe00fb55 100644 --- a/include/linux/blk-mq.h +++ b/include/linux/blk-mq.h @@ -30,6 +30,8 @@ struct blk_mq_hw_ctx { struct sbitmap ctx_map; + struct blk_mq_ctx *dispatch_from; + struct blk_mq_ctx **ctxs; unsigned int nr_ctx;