@@ -5790,11 +5790,13 @@ static int scsi_debug_queuecommand(struct Scsi_Host *shost,
fini:
if (F_DELAY_OVERR & flags)
return schedule_resp(scp, devip, errsts, pfp, 0, 0);
- else if ((sdebug_jdelay || sdebug_ndelay) && (flags & F_LONG_DELAY)) {
+ else if ((flags & F_LONG_DELAY) && (sdebug_jdelay > 0 ||
+ sdebug_ndelay > 10000)) {
/*
- * If any delay is active, for F_SSU_DELAY want at least 1
- * second and if sdebug_jdelay>0 want a long delay of that
- * many seconds; for F_SYNC_DELAY want 1/20 of that.
+ * Skip long delays if ndelay <= 10 microseconds. Otherwise
+ * for Start Stop Unit (SSU) want at least 1 second delay and
+ * if sdebug_jdelay>1 want a long delay of that many seconds.
+ * For Synchronize Cache want 1/20 of SSU's delay.
*/
int jdelay = (sdebug_jdelay < 2) ? 1 : sdebug_jdelay;
int denom = (flags & F_SYNC_DELAY) ? 20 : 1;
A test program's runtime became impractically long since any non zero ndelay (e.g. 1 nanosec) caused Start Stop Unit to delay over 8 magnitudes greater than other commands. This patch skips long delays (on Start Stop Unit and Synchronize Cache) if ndelay is less than or equal to 10 microsecs. Signed-off-by: Douglas Gilbert <dgilbert@interlog.com> --- This patch is against MKP's 4.19/scsi-queue branch. Re-arrange if condition so least likely is first part of && . drivers/scsi/scsi_debug.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-)