@@ -728,4 +728,156 @@ TEST_F_FORK(socket_test, ruleset_overlap) {
ASSERT_EQ(0, close(sockfd));
}
+TEST_F_FORK(socket_test, ruleset_expanding) {
+
+ int sockfd_1, sockfd_2;
+
+ struct landlock_ruleset_attr ruleset_attr_1 = {
+ .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP,
+ };
+ struct landlock_net_service_attr net_service_1 = {
+ .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+ .port = self->port[0],
+ };
+
+ const int ruleset_fd_1 = landlock_create_ruleset(&ruleset_attr_1,
+ sizeof(ruleset_attr_1), 0);
+ ASSERT_LE(0, ruleset_fd_1);
+
+ /* Adds rule to port[0] socket */
+ ASSERT_EQ(0, landlock_add_rule(ruleset_fd_1, LANDLOCK_RULE_NET_SERVICE,
+ &net_service_1, 0));
+
+ /* Enforces the ruleset. */
+ enforce_ruleset(_metadata, ruleset_fd_1);
+ ASSERT_EQ(0, close(ruleset_fd_1));
+
+ /* Creates a socket 1 */
+ sockfd_1 = create_socket(_metadata, false, true);
+ ASSERT_LE(0, sockfd_1);
+
+ /* Binds the socket 1 to address with port[0] */
+ ASSERT_EQ(0, bind(sockfd_1, (struct sockaddr *)&self->addr4[0], sizeof(self->addr4[0])));
+
+ /* Makes connection to socket 1 with port[0] */
+ ASSERT_EQ(0, connect(sockfd_1, (struct sockaddr *)&self->addr4[0],
+ sizeof(self->addr4[0])));
+
+ /* Closes socket 1 */
+ ASSERT_EQ(0, close(sockfd_1));
+
+ /* Creates a socket 2 */
+ sockfd_2 = create_socket(_metadata, false, true);
+ ASSERT_LE(0, sockfd_2);
+
+ /*
+ * Forbids to bind the socket 2 to address with port[1],
+ * cause there is no rule with bind() access for port[1].
+ */
+ ASSERT_EQ(-1, bind(sockfd_2, (struct sockaddr *)&self->addr4[1], sizeof(self->addr4[1])));
+ ASSERT_EQ(EACCES, errno);
+
+ /* Expands network mask */
+ struct landlock_ruleset_attr ruleset_attr_2 = {
+ .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+ LANDLOCK_ACCESS_NET_CONNECT_TCP,
+ };
+
+ /* Adds connect() access to port[0] */
+ struct landlock_net_service_attr net_service_2 = {
+ .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+ LANDLOCK_ACCESS_NET_CONNECT_TCP,
+
+ .port = self->port[0],
+ };
+ /* Adds bind() access to port[1] */
+ struct landlock_net_service_attr net_service_3 = {
+ .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+ .port = self->port[1],
+ };
+
+ const int ruleset_fd_2 = landlock_create_ruleset(&ruleset_attr_2,
+ sizeof(ruleset_attr_2), 0);
+ ASSERT_LE(0, ruleset_fd_2);
+
+ /* Adds rule to port[0] socket */
+ ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2, LANDLOCK_RULE_NET_SERVICE,
+ &net_service_2, 0));
+ /* Adds rule to port[1] socket */
+ ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2, LANDLOCK_RULE_NET_SERVICE,
+ &net_service_3, 0));
+
+ /* Enforces the ruleset. */
+ enforce_ruleset(_metadata, ruleset_fd_2);
+ ASSERT_EQ(0, close(ruleset_fd_2));
+
+ /* Creates a socket 1 */
+ sockfd_1 = create_socket(_metadata, false, true);
+ ASSERT_LE(0, sockfd_1);
+
+ /* Binds the socket 1 to address with port[0] */
+ ASSERT_EQ(0, bind(sockfd_1, (struct sockaddr *)&self->addr4[0], sizeof(self->addr4[0])));
+
+ /* Makes connection to socket 1 with port[0] */
+ ASSERT_EQ(0, connect(sockfd_1, (struct sockaddr *)&self->addr4[0],
+ sizeof(self->addr4[0])));
+ /* Closes socket 1 */
+ ASSERT_EQ(0, close(sockfd_1));
+
+ /* Creates a socket 2 */
+ sockfd_2 = create_socket(_metadata, false, true);
+ ASSERT_LE(0, sockfd_2);
+
+ /*
+ * Forbids to bind the socket 2 to address with port[1],
+ * cause just one layer has bind() access rule.
+ */
+ ASSERT_EQ(-1, bind(sockfd_2, (struct sockaddr *)&self->addr4[1], sizeof(self->addr4[1])));
+ ASSERT_EQ(EACCES, errno);
+
+ /* Expands network mask */
+ struct landlock_ruleset_attr ruleset_attr_3 = {
+ .handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+ LANDLOCK_ACCESS_NET_CONNECT_TCP,
+ };
+
+ /* Restricts connect() access to port[0] */
+ struct landlock_net_service_attr net_service_4 = {
+ .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+ .port = self->port[0],
+ };
+
+ const int ruleset_fd_3 = landlock_create_ruleset(&ruleset_attr_3,
+ sizeof(ruleset_attr_3), 0);
+ ASSERT_LE(0, ruleset_fd_3);
+
+ /* Adds rule to port[0] socket */
+ ASSERT_EQ(0, landlock_add_rule(ruleset_fd_3, LANDLOCK_RULE_NET_SERVICE,
+ &net_service_4, 0));
+
+ /* Enforces the ruleset. */
+ enforce_ruleset(_metadata, ruleset_fd_3);
+ ASSERT_EQ(0, close(ruleset_fd_3));
+
+ /* Creates a socket 1 */
+ sockfd_1 = create_socket(_metadata, false, true);
+ ASSERT_LE(0, sockfd_1);
+
+ /* Binds the socket 1 to address with port[0] */
+ ASSERT_EQ(0, bind(sockfd_1, (struct sockaddr *)&self->addr4[0], sizeof(self->addr4[0])));
+
+ /*
+ * Forbids to bind the socket 1 to address with port[0],
+ * cause just one layer has connect() access rule.
+ */
+ ASSERT_EQ(-1, connect(sockfd_1, (struct sockaddr *)&self->addr4[0],
+ sizeof(self->addr4[0])));
+ ASSERT_EQ(EACCES, errno);
+
+ /* Closes socket 1 */
+ ASSERT_EQ(0, close(sockfd_1));
+}
TEST_HARNESS_MAIN
This patch adds expanding rulesets in which rules are gradually added one by one, restricting sockets' connections. Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com> --- Changes since v3: * Add ruleset_expanding test. Changes since v4: * Refactoring code with self->port, self->addr4 variables. --- tools/testing/selftests/landlock/net_test.c | 152 ++++++++++++++++++++ 1 file changed, 152 insertions(+) -- 2.25.1