Message ID | 20241022161009.982584-6-mic@digikod.net (mailing list archive) |
---|---|
State | New |
Delegated to: | Paul Moore |
Headers | show |
Series | Landlock audit support | expand |
Le mardi 22 octobre 2024, 18:10:00 CEST Mickaël Salaün a écrit : > Move ACCESS_FS_OPTIONAL, access_mask_t, struct access_mask, and struct > access_masks_all to a dedicated access.h file. > > This file will be extended with a following commit, and it will help to > avoid dependency loops. > > Cc: Günther Noack <gnoack@google.com> > Signed-off-by: Mickaël Salaün <mic@digikod.net> > Link: https://lore.kernel.org/r/20241022161009.982584-6-mic@digikod.net > --- > > Changes since v1: > * New patch > --- > security/landlock/access.h | 53 +++++++++++++++++++++++++++++++++++++ > security/landlock/fs.c | 1 + > security/landlock/fs.h | 1 + > security/landlock/ruleset.h | 31 +--------------------- > 4 files changed, 56 insertions(+), 30 deletions(-) > create mode 100644 security/landlock/access.h > > diff --git a/security/landlock/access.h b/security/landlock/access.h > new file mode 100644 > index 000000000000..2659fd9b4aaf > --- /dev/null > +++ b/security/landlock/access.h > @@ -0,0 +1,53 @@ > +/* SPDX-License-Identifier: GPL-2.0-only */ > +/* > + * Landlock LSM - Access types and helpers > + * > + * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net> > + * Copyright © 2018-2020 ANSSI > + * Copyright © 2024 Microsoft Corporation > + */ > + > +#ifndef _SECURITY_LANDLOCK_ACCESS_H > +#define _SECURITY_LANDLOCK_ACCESS_H > + > +#include <uapi/linux/landlock.h> > + > +#include "limits.h" > + > +/* clang-format off */ > +#define ACCESS_FS_OPTIONAL ( \ > + LANDLOCK_ACCESS_FS_TRUNCATE | \ > + LANDLOCK_ACCESS_FS_IOCTL_DEV) Nit: The patch message indicates this is moved from somewhere but I cannot find deletion for it. > +/* clang-format on */ > + > +typedef u16 access_mask_t; > +/* Makes sure all filesystem access rights can be stored. */ > +static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS); > +/* Makes sure all network access rights can be stored. */ > +static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_NET); > +/* Makes sure all scoped rights can be stored. */ > +static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_SCOPE); > +/* Makes sure for_each_set_bit() and for_each_clear_bit() calls are OK. */ > +static_assert(sizeof(unsigned long) >= sizeof(access_mask_t)); > + > +/* Ruleset access masks. */ > +struct access_masks { > + access_mask_t fs : LANDLOCK_NUM_ACCESS_FS; > + access_mask_t net : LANDLOCK_NUM_ACCESS_NET; > + access_mask_t scope : LANDLOCK_NUM_SCOPE; > +}; > + > +union access_masks_all { > + struct access_masks masks; > + u32 all; > +}; > + > +/* Makes sure all fields are covered. */ > +static_assert(sizeof(((union access_masks_all *)NULL)->masks) == > + sizeof(((union access_masks_all *)NULL)->all)); > + > +typedef u16 layer_mask_t; > +/* Makes sure all layers can be checked. */ > +static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS); > + > +#endif /* _SECURITY_LANDLOCK_ACCESS_H */ > diff --git a/security/landlock/fs.c b/security/landlock/fs.c > index 698a623a8184..e0e5775b75ae 100644 > --- a/security/landlock/fs.c > +++ b/security/landlock/fs.c > @@ -36,6 +36,7 @@ > #include <uapi/linux/fiemap.h> > #include <uapi/linux/landlock.h> > > +#include "access.h" > #include "common.h" > #include "cred.h" > #include "fs.h" > diff --git a/security/landlock/fs.h b/security/landlock/fs.h > index 1487e1f023a1..d445f411c26a 100644 > --- a/security/landlock/fs.h > +++ b/security/landlock/fs.h > @@ -13,6 +13,7 @@ > #include <linux/init.h> > #include <linux/rcupdate.h> > > +#include "access.h" > #include "ruleset.h" > #include "setup.h" > > diff --git a/security/landlock/ruleset.h b/security/landlock/ruleset.h > index e00edcb38c5b..7921bbe01344 100644 > --- a/security/landlock/ruleset.h > +++ b/security/landlock/ruleset.h > @@ -17,6 +17,7 @@ > #include <linux/workqueue.h> > #include <uapi/linux/landlock.h> > > +#include "access.h" > #include "limits.h" > #include "object.h" > > @@ -30,36 +31,6 @@ > LANDLOCK_ACCESS_FS_REFER) > /* clang-format on */ > > -typedef u16 access_mask_t; > -/* Makes sure all filesystem access rights can be stored. */ > -static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS); > -/* Makes sure all network access rights can be stored. */ > -static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_NET); > -/* Makes sure all scoped rights can be stored. */ > -static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_SCOPE); > -/* Makes sure for_each_set_bit() and for_each_clear_bit() calls are OK. */ > -static_assert(sizeof(unsigned long) >= sizeof(access_mask_t)); > - > -/* Ruleset access masks. */ > -struct access_masks { > - access_mask_t fs : LANDLOCK_NUM_ACCESS_FS; > - access_mask_t net : LANDLOCK_NUM_ACCESS_NET; > - access_mask_t scope : LANDLOCK_NUM_SCOPE; > -}; > - > -union access_masks_all { > - struct access_masks masks; > - u32 all; > -}; > - > -/* Makes sure all fields are covered. */ > -static_assert(sizeof(((union access_masks_all *)NULL)->masks) == > - sizeof(((union access_masks_all *)NULL)->all)); > - > -typedef u16 layer_mask_t; > -/* Makes sure all layers can be checked. */ > -static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS); > - > /** > * struct landlock_layer - Access rights for a given layer > */
diff --git a/security/landlock/access.h b/security/landlock/access.h new file mode 100644 index 000000000000..2659fd9b4aaf --- /dev/null +++ b/security/landlock/access.h @@ -0,0 +1,53 @@ +/* SPDX-License-Identifier: GPL-2.0-only */ +/* + * Landlock LSM - Access types and helpers + * + * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net> + * Copyright © 2018-2020 ANSSI + * Copyright © 2024 Microsoft Corporation + */ + +#ifndef _SECURITY_LANDLOCK_ACCESS_H +#define _SECURITY_LANDLOCK_ACCESS_H + +#include <uapi/linux/landlock.h> + +#include "limits.h" + +/* clang-format off */ +#define ACCESS_FS_OPTIONAL ( \ + LANDLOCK_ACCESS_FS_TRUNCATE | \ + LANDLOCK_ACCESS_FS_IOCTL_DEV) +/* clang-format on */ + +typedef u16 access_mask_t; +/* Makes sure all filesystem access rights can be stored. */ +static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS); +/* Makes sure all network access rights can be stored. */ +static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_NET); +/* Makes sure all scoped rights can be stored. */ +static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_SCOPE); +/* Makes sure for_each_set_bit() and for_each_clear_bit() calls are OK. */ +static_assert(sizeof(unsigned long) >= sizeof(access_mask_t)); + +/* Ruleset access masks. */ +struct access_masks { + access_mask_t fs : LANDLOCK_NUM_ACCESS_FS; + access_mask_t net : LANDLOCK_NUM_ACCESS_NET; + access_mask_t scope : LANDLOCK_NUM_SCOPE; +}; + +union access_masks_all { + struct access_masks masks; + u32 all; +}; + +/* Makes sure all fields are covered. */ +static_assert(sizeof(((union access_masks_all *)NULL)->masks) == + sizeof(((union access_masks_all *)NULL)->all)); + +typedef u16 layer_mask_t; +/* Makes sure all layers can be checked. */ +static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS); + +#endif /* _SECURITY_LANDLOCK_ACCESS_H */ diff --git a/security/landlock/fs.c b/security/landlock/fs.c index 698a623a8184..e0e5775b75ae 100644 --- a/security/landlock/fs.c +++ b/security/landlock/fs.c @@ -36,6 +36,7 @@ #include <uapi/linux/fiemap.h> #include <uapi/linux/landlock.h> +#include "access.h" #include "common.h" #include "cred.h" #include "fs.h" diff --git a/security/landlock/fs.h b/security/landlock/fs.h index 1487e1f023a1..d445f411c26a 100644 --- a/security/landlock/fs.h +++ b/security/landlock/fs.h @@ -13,6 +13,7 @@ #include <linux/init.h> #include <linux/rcupdate.h> +#include "access.h" #include "ruleset.h" #include "setup.h" diff --git a/security/landlock/ruleset.h b/security/landlock/ruleset.h index e00edcb38c5b..7921bbe01344 100644 --- a/security/landlock/ruleset.h +++ b/security/landlock/ruleset.h @@ -17,6 +17,7 @@ #include <linux/workqueue.h> #include <uapi/linux/landlock.h> +#include "access.h" #include "limits.h" #include "object.h" @@ -30,36 +31,6 @@ LANDLOCK_ACCESS_FS_REFER) /* clang-format on */ -typedef u16 access_mask_t; -/* Makes sure all filesystem access rights can be stored. */ -static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS); -/* Makes sure all network access rights can be stored. */ -static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_NET); -/* Makes sure all scoped rights can be stored. */ -static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_SCOPE); -/* Makes sure for_each_set_bit() and for_each_clear_bit() calls are OK. */ -static_assert(sizeof(unsigned long) >= sizeof(access_mask_t)); - -/* Ruleset access masks. */ -struct access_masks { - access_mask_t fs : LANDLOCK_NUM_ACCESS_FS; - access_mask_t net : LANDLOCK_NUM_ACCESS_NET; - access_mask_t scope : LANDLOCK_NUM_SCOPE; -}; - -union access_masks_all { - struct access_masks masks; - u32 all; -}; - -/* Makes sure all fields are covered. */ -static_assert(sizeof(((union access_masks_all *)NULL)->masks) == - sizeof(((union access_masks_all *)NULL)->all)); - -typedef u16 layer_mask_t; -/* Makes sure all layers can be checked. */ -static_assert(BITS_PER_TYPE(layer_mask_t) >= LANDLOCK_MAX_NUM_LAYERS); - /** * struct landlock_layer - Access rights for a given layer */
Move ACCESS_FS_OPTIONAL, access_mask_t, struct access_mask, and struct access_masks_all to a dedicated access.h file. This file will be extended with a following commit, and it will help to avoid dependency loops. Cc: Günther Noack <gnoack@google.com> Signed-off-by: Mickaël Salaün <mic@digikod.net> Link: https://lore.kernel.org/r/20241022161009.982584-6-mic@digikod.net --- Changes since v1: * New patch --- security/landlock/access.h | 53 +++++++++++++++++++++++++++++++++++++ security/landlock/fs.c | 1 + security/landlock/fs.h | 1 + security/landlock/ruleset.h | 31 +--------------------- 4 files changed, 56 insertions(+), 30 deletions(-) create mode 100644 security/landlock/access.h