@@ -599,15 +599,6 @@ struct lov_session {
extern struct kmem_cache *lovsub_object_kmem;
-int lov_object_init(const struct lu_env *env, struct lu_object *obj,
- const struct lu_object_conf *conf);
-int lovsub_object_init(const struct lu_env *env, struct lu_object *obj,
- const struct lu_object_conf *conf);
-int lov_lock_init(const struct lu_env *env, struct cl_object *obj,
- struct cl_lock *lock, const struct cl_io *io);
-int lov_io_init(const struct lu_env *env, struct cl_object *obj,
- struct cl_io *io);
-
int lov_lock_init_composite(const struct lu_env *env, struct cl_object *obj,
struct cl_lock *lock, const struct cl_io *io);
int lov_lock_init_empty(const struct lu_env *env, struct cl_object *obj,
@@ -622,8 +613,6 @@ int lov_io_init_released(const struct lu_env *env, struct cl_object *obj,
struct lov_io_sub *lov_sub_get(const struct lu_env *env, struct lov_io *lio,
int stripe);
-int lov_page_init(const struct lu_env *env, struct cl_object *ob,
- struct cl_page *page, pgoff_t index);
int lov_page_init_empty(const struct lu_env *env, struct cl_object *obj,
struct cl_page *page, pgoff_t index);
int lov_page_init_composite(const struct lu_env *env, struct cl_object *obj,
@@ -638,7 +627,6 @@ struct lu_object *lovsub_object_alloc(const struct lu_env *env,
const struct lu_object_header *hdr,
struct lu_device *dev);
-struct lov_stripe_md *lov_lsm_addref(struct lov_object *lov);
bool lov_page_is_empty(const struct cl_page *page);
int lov_lsm_entry(const struct lov_stripe_md *lsm, u64 offset);
int lov_io_layout_at(struct lov_io *lio, u64 offset);
@@ -80,6 +80,7 @@ struct lov_layout_operations {
};
static int lov_layout_wait(const struct lu_env *env, struct lov_object *lov);
+static struct lov_stripe_md *lov_lsm_addref(struct lov_object *lov);
static void lov_lsm_put(struct lov_stripe_md *lsm)
{
@@ -1277,8 +1278,8 @@ static int lov_layout_change(const struct lu_env *unused,
* Lov object operations.
*
*/
-int lov_object_init(const struct lu_env *env, struct lu_object *obj,
- const struct lu_object_conf *conf)
+static int lov_object_init(const struct lu_env *env, struct lu_object *obj,
+ const struct lu_object_conf *conf)
{
struct lov_object *lov = lu2lov(obj);
struct lov_device *dev = lov_object_dev(lov);
@@ -1402,8 +1403,8 @@ static int lov_object_print(const struct lu_env *env, void *cookie,
return LOV_2DISPATCH_NOLOCK(lu2lov(o), llo_print, env, cookie, p, o);
}
-int lov_page_init(const struct lu_env *env, struct cl_object *obj,
- struct cl_page *page, pgoff_t index)
+static int lov_page_init(const struct lu_env *env, struct cl_object *obj,
+ struct cl_page *page, pgoff_t index)
{
return LOV_2DISPATCH_NOLOCK(cl2lov(obj), llo_page_init, env, obj, page,
index);
@@ -1413,8 +1414,8 @@ int lov_page_init(const struct lu_env *env, struct cl_object *obj,
* Implements cl_object_operations::clo_io_init() method for lov
* layer. Dispatches to the appropriate layout io initialization method.
*/
-int lov_io_init(const struct lu_env *env, struct cl_object *obj,
- struct cl_io *io)
+static int lov_io_init(const struct lu_env *env, struct cl_object *obj,
+ struct cl_io *io)
{
CL_IO_SLICE_CLEAN(lov_env_io(env), lis_preserved);
@@ -1455,8 +1456,8 @@ static int lov_attr_update(const struct lu_env *env, struct cl_object *obj,
return 0;
}
-int lov_lock_init(const struct lu_env *env, struct cl_object *obj,
- struct cl_lock *lock, const struct cl_io *io)
+static int lov_lock_init(const struct lu_env *env, struct cl_object *obj,
+ struct cl_lock *lock, const struct cl_io *io)
{
/* No need to lock because we've taken one refcount of layout. */
return LOV_2DISPATCH_NOLOCK(cl2lov(obj), llo_lock_init, env, obj, lock,
@@ -2157,7 +2158,7 @@ struct lu_object *lov_object_alloc(const struct lu_env *env,
return obj;
}
-struct lov_stripe_md *lov_lsm_addref(struct lov_object *lov)
+static struct lov_stripe_md *lov_lsm_addref(struct lov_object *lov)
{
struct lov_stripe_md *lsm = NULL;
@@ -49,8 +49,8 @@
*
*/
-int lovsub_object_init(const struct lu_env *env, struct lu_object *obj,
- const struct lu_object_conf *conf)
+static int lovsub_object_init(const struct lu_env *env, struct lu_object *obj,
+ const struct lu_object_conf *conf)
{
struct lovsub_device *dev = lu2lovsub_dev(obj->lo_dev);
struct lu_object *below;