@@ -662,12 +662,6 @@ void cpu_exec_init(CPUState *cpu, Error **errp)
if (qdev_get_vmsd(DEVICE(cpu)) == NULL) {
vmstate_register(NULL, cpu_index, &vmstate_cpu_common, cpu);
}
-#if defined(CPU_SAVE_VERSION) && !defined(CONFIG_USER_ONLY)
- register_savevm(NULL, "cpu", cpu_index, CPU_SAVE_VERSION,
- cpu_save, cpu_load, cpu->env_ptr);
- assert(cc->vmsd == NULL);
- assert(qdev_get_vmsd(DEVICE(cpu)) == NULL);
-#endif
if (cc->vmsd != NULL) {
vmstate_register(NULL, cpu_index, cc->vmsd, cpu);
}
@@ -330,12 +330,6 @@ bool tcg_enabled(void);
void cpu_exec_init_all(void);
-/* CPU save/load. */
-#ifdef CPU_SAVE_VERSION
-void cpu_save(QEMUFile *f, void *opaque);
-int cpu_load(QEMUFile *f, void *opaque, int version_id);
-#endif
-
/* Unblock cpu */
void qemu_cpu_kick_self(void);
All of our target CPUs have now been converted from the old-style save/load function migration to use VMState structures instead. We can therefore drop the support for the old cpu_save/cpu_load functions from the core code. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> --- exec.c | 6 ------ include/qemu-common.h | 6 ------ 2 files changed, 12 deletions(-)