@@ -99,7 +99,7 @@ this code that are retained.
| The result is stored in the location pointed to by `zPtr'.
*----------------------------------------------------------------------------*/
-static inline void shift32RightJamming(uint32_t a, int_fast16_t count, uint32_t *zPtr)
+static inline void shift32RightJamming(uint32_t a, int count, uint32_t *zPtr)
{
uint32_t z;
@@ -125,7 +125,7 @@ static inline void shift32RightJamming(uint32_t a, int_fast16_t count, uint32_t
| The result is stored in the location pointed to by `zPtr'.
*----------------------------------------------------------------------------*/
-static inline void shift64RightJamming(uint64_t a, int_fast16_t count, uint64_t *zPtr)
+static inline void shift64RightJamming(uint64_t a, int count, uint64_t *zPtr)
{
uint64_t z;
@@ -161,7 +161,7 @@ static inline void shift64RightJamming(uint64_t a, int_fast16_t count, uint64_t
static inline void
shift64ExtraRightJamming(
- uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
+ uint64_t a0, uint64_t a1, int count, uint64_t *z0Ptr, uint64_t *z1Ptr)
{
uint64_t z0, z1;
int8_t negCount = ( - count ) & 63;
@@ -198,7 +198,7 @@ static inline void
static inline void
shift128Right(
- uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
+ uint64_t a0, uint64_t a1, int count, uint64_t *z0Ptr, uint64_t *z1Ptr)
{
uint64_t z0, z1;
int8_t negCount = ( - count ) & 63;
@@ -233,7 +233,7 @@ static inline void
static inline void
shift128RightJamming(
- uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
+ uint64_t a0, uint64_t a1, int count, uint64_t *z0Ptr, uint64_t *z1Ptr)
{
uint64_t z0, z1;
int8_t negCount = ( - count ) & 63;
@@ -287,7 +287,7 @@ static inline void
uint64_t a0,
uint64_t a1,
uint64_t a2,
- int_fast16_t count,
+ int count,
uint64_t *z0Ptr,
uint64_t *z1Ptr,
uint64_t *z2Ptr
@@ -342,7 +342,7 @@ static inline void
static inline void
shortShift128Left(
- uint64_t a0, uint64_t a1, int_fast16_t count, uint64_t *z0Ptr, uint64_t *z1Ptr)
+ uint64_t a0, uint64_t a1, int count, uint64_t *z0Ptr, uint64_t *z1Ptr)
{
*z1Ptr = a1<<count;
@@ -364,7 +364,7 @@ static inline void
uint64_t a0,
uint64_t a1,
uint64_t a2,
- int_fast16_t count,
+ int count,
uint64_t *z0Ptr,
uint64_t *z1Ptr,
uint64_t *z2Ptr
@@ -1544,7 +1544,8 @@ float128 uint64_to_float128(uint64_t a, float_status *status)
int32_t float32_to_int32(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint32_t aSig;
uint64_t aSig64;
@@ -1575,7 +1576,8 @@ int32_t float32_to_int32(float32 a, float_status *status)
int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint32_t aSig;
int32_t z;
a = float32_squash_input_denormal(a, status);
@@ -1620,7 +1622,8 @@ int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
int16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint32_t aSig;
int32_t z;
@@ -1669,7 +1672,8 @@ int16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
int64_t float32_to_int64(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint32_t aSig;
uint64_t aSig64, aSigExtra;
a = float32_squash_input_denormal(a, status);
@@ -1708,7 +1712,8 @@ int64_t float32_to_int64(float32 a, float_status *status)
uint64_t float32_to_uint64(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint32_t aSig;
uint64_t aSig64, aSigExtra;
a = float32_squash_input_denormal(a, status);
@@ -1772,7 +1777,8 @@ uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status)
int64_t float32_to_int64_round_to_zero(float32 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint32_t aSig;
uint64_t aSig64;
int64_t z;
@@ -3076,7 +3082,8 @@ int float32_unordered_quiet(float32 a, float32 b, float_status *status)
int32_t float64_to_int32(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint64_t aSig;
a = float64_squash_input_denormal(a, status);
@@ -3104,7 +3111,8 @@ int32_t float64_to_int32(float64 a, float_status *status)
int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint64_t aSig, savedASig;
int32_t z;
a = float64_squash_input_denormal(a, status);
@@ -3153,7 +3161,8 @@ int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
int16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint64_t aSig, savedASig;
int32_t z;
@@ -3204,7 +3213,8 @@ int16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
int64_t float64_to_int64(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint64_t aSig, aSigExtra;
a = float64_squash_input_denormal(a, status);
@@ -3247,7 +3257,8 @@ int64_t float64_to_int64(float64 a, float_status *status)
int64_t float64_to_int64_round_to_zero(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint64_t aSig;
int64_t z;
a = float64_squash_input_denormal(a, status);
@@ -7285,7 +7296,8 @@ uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *status)
uint64_t float64_to_uint64(float64 a, float_status *status)
{
flag aSign;
- int_fast16_t aExp, shiftCount;
+ int_fast16_t aExp;
+ int shiftCount;
uint64_t aSig, aSigExtra;
a = float64_squash_input_denormal(a, status);
Use the plain 'int' type rather than 'int_fast16_t' for shift counts in the various shift related functions, since we don't actually care about the size of the integer at all here, and using int16_t would be confusing. This should be a safe change because int_fast16_t semantics permit use of 'int' (and on 32-bit glibc that is what you get). Signed-off-by: Peter Maydell <peter.maydell@linaro.org> --- fpu/softfloat-macros.h | 16 ++++++++-------- fpu/softfloat.c | 36 ++++++++++++++++++++++++------------ 2 files changed, 32 insertions(+), 20 deletions(-)