@@ -362,15 +362,52 @@ out:
return acb.ret;
}
+static void pcache_aio_write_cb(void *opaque, int ret)
+{
+ PCacheAIOCB *acb = opaque;
+ BDRVPCacheState *s = acb->bs->opaque;
+ uint64_t offset = acb->offset;
+ uint64_t bytes = acb->bytes;
+ uint64_t end_offs = offset + bytes;
+
+ if (ret < 0) {
+ goto out;
+ }
+
+ do {
+ PCacheNode *node = rbcache_search(s->cache, offset, bytes);
+ if (node == NULL) {
+ break;
+ }
+ assert(node->status == NODE_STATUS_COMPLETED ||
+ node->status == NODE_STATUS_INFLIGHT ||
+ node->status == NODE_STATUS_REMOVE);
+
+ offset = node->common.offset + node->common.bytes;
+ bytes = end_offs - offset;
+
+ if (node->status == NODE_STATUS_COMPLETED) {
+ rbcache_remove(s->cache, &node->common);
+ }
+ } while (end_offs > offset);
+
+out:
+ acb->ret = ret;
+ qemu_coroutine_enter(acb->co);
+}
+
static coroutine_fn int pcache_co_pwritev(BlockDriverState *bs, uint64_t offset,
uint64_t bytes, QEMUIOVector *qiov,
int flags)
{
PCacheAIOCB acb = {
.co = qemu_coroutine_self(),
+ .bs = bs,
+ .offset = offset,
+ .bytes = bytes,
};
- bdrv_aio_pwritev(bs->file, offset, qiov, bytes, pcache_aio_cb, &acb);
+ bdrv_aio_pwritev(bs->file, offset, qiov, bytes, pcache_aio_write_cb, &acb);
qemu_coroutine_yield();
In AIO write request completion we just drop all the intersecting nodes in the cache, it's a simple way to keep the cache up-to-date. Signed-off-by: Pavel Butsykin <pbutsykin@virtuozzo.com> --- block/pcache.c | 39 ++++++++++++++++++++++++++++++++++++++- 1 file changed, 38 insertions(+), 1 deletion(-)