@@ -2142,6 +2142,13 @@ static int64_t round_to_int_and_pack(FloatParts in, FloatRoundMode rmode,
}
}
+int8_t float16_to_int8_scalbn(float16 a, FloatRoundMode rmode, int scale,
+ float_status *s)
+{
+ return round_to_int_and_pack(float16_unpack_canonical(a, s),
+ rmode, scale, INT8_MIN, INT8_MAX, s);
+}
+
int16_t float16_to_int16_scalbn(float16 a, FloatRoundMode rmode, int scale,
float_status *s)
{
@@ -2205,6 +2212,11 @@ int64_t float64_to_int64_scalbn(float64 a, FloatRoundMode rmode, int scale,
rmode, scale, INT64_MIN, INT64_MAX, s);
}
+int8_t float16_to_int8(float16 a, float_status *s)
+{
+ return float16_to_int8_scalbn(a, s->float_rounding_mode, 0, s);
+}
+
int16_t float16_to_int16(float16 a, float_status *s)
{
return float16_to_int16_scalbn(a, s->float_rounding_mode, 0, s);
@@ -2355,6 +2367,13 @@ static uint64_t round_to_uint_and_pack(FloatParts in, FloatRoundMode rmode,
}
}
+uint8_t float16_to_uint8_scalbn(float16 a, FloatRoundMode rmode, int scale,
+ float_status *s)
+{
+ return round_to_uint_and_pack(float16_unpack_canonical(a, s),
+ rmode, scale, UINT8_MAX, s);
+}
+
uint16_t float16_to_uint16_scalbn(float16 a, FloatRoundMode rmode, int scale,
float_status *s)
{
@@ -2418,6 +2437,11 @@ uint64_t float64_to_uint64_scalbn(float64 a, FloatRoundMode rmode, int scale,
rmode, scale, UINT64_MAX, s);
}
+uint8_t float16_to_uint8(float16 a, float_status *s)
+{
+ return float16_to_uint8_scalbn(a, s->float_rounding_mode, 0, s);
+}
+
uint16_t float16_to_uint16(float16 a, float_status *s)
{
return float16_to_uint16_scalbn(a, s->float_rounding_mode, 0, s);
@@ -2572,6 +2596,11 @@ float16 int16_to_float16(int16_t a, float_status *status)
return int64_to_float16_scalbn(a, 0, status);
}
+float16 int8_to_float16(int8_t a, float_status *status)
+{
+ return int64_to_float16_scalbn(a, 0, status);
+}
+
float32 int64_to_float32_scalbn(int64_t a, int scale, float_status *status)
{
FloatParts pa = int_to_float(a, scale, status);
@@ -2697,6 +2726,11 @@ float16 uint16_to_float16(uint16_t a, float_status *status)
return uint64_to_float16_scalbn(a, 0, status);
}
+float16 uint8_to_float16(uint8_t a, float_status *status)
+{
+ return uint64_to_float16_scalbn(a, 0, status);
+}
+
float32 uint64_to_float32_scalbn(uint64_t a, int scale, float_status *status)
{
FloatParts pa = uint_to_float(a, scale, status);
@@ -136,9 +136,11 @@ float16 uint16_to_float16_scalbn(uint16_t a, int, float_status *status);
float16 uint32_to_float16_scalbn(uint32_t a, int, float_status *status);
float16 uint64_to_float16_scalbn(uint64_t a, int, float_status *status);
+float16 int8_to_float16(int8_t a, float_status *status);
float16 int16_to_float16(int16_t a, float_status *status);
float16 int32_to_float16(int32_t a, float_status *status);
float16 int64_to_float16(int64_t a, float_status *status);
+float16 uint8_to_float16(uint8_t a, float_status *status);
float16 uint16_to_float16(uint16_t a, float_status *status);
float16 uint32_to_float16(uint32_t a, float_status *status);
float16 uint64_to_float16(uint64_t a, float_status *status);
@@ -187,10 +189,13 @@ float32 float16_to_float32(float16, bool ieee, float_status *status);
float16 float64_to_float16(float64 a, bool ieee, float_status *status);
float64 float16_to_float64(float16 a, bool ieee, float_status *status);
+int8_t float16_to_int8_scalbn(float16, FloatRoundMode, int,
+ float_status *status);
int16_t float16_to_int16_scalbn(float16, FloatRoundMode, int, float_status *);
int32_t float16_to_int32_scalbn(float16, FloatRoundMode, int, float_status *);
int64_t float16_to_int64_scalbn(float16, FloatRoundMode, int, float_status *);
+int8_t float16_to_int8(float16, float_status *status);
int16_t float16_to_int16(float16, float_status *status);
int32_t float16_to_int32(float16, float_status *status);
int64_t float16_to_int64(float16, float_status *status);
@@ -199,6 +204,8 @@ int16_t float16_to_int16_round_to_zero(float16, float_status *status);
int32_t float16_to_int32_round_to_zero(float16, float_status *status);
int64_t float16_to_int64_round_to_zero(float16, float_status *status);
+uint8_t float16_to_uint8_scalbn(float16 a, FloatRoundMode,
+ int, float_status *status);
uint16_t float16_to_uint16_scalbn(float16 a, FloatRoundMode,
int, float_status *status);
uint32_t float16_to_uint32_scalbn(float16 a, FloatRoundMode,
@@ -206,6 +213,7 @@ uint32_t float16_to_uint32_scalbn(float16 a, FloatRoundMode,
uint64_t float16_to_uint64_scalbn(float16 a, FloatRoundMode,
int, float_status *status);
+uint8_t float16_to_uint8(float16 a, float_status *status);
uint16_t float16_to_uint16(float16 a, float_status *status);
uint32_t float16_to_uint32(float16 a, float_status *status);
uint64_t float16_to_uint64(float16 a, float_status *status);