Message ID | 20210110100239.27588-5-vr_qemu@t-online.de (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | next round of audio patches | expand |
On 10/01/2021 11.02, Volker Rümelin wrote: > Always fill the remaining audio callback buffer with silence. > SDL 2.0 doesn't initialize the audio callback buffer. This was > an incompatible change compared to SDL 1.2. For reference read > the SDL 1.2 to 2.0 migration guide. > > Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> > --- > audio/sdlaudio.c | 33 ++++++++++++++++----------------- > 1 file changed, 16 insertions(+), 17 deletions(-) > > diff --git a/audio/sdlaudio.c b/audio/sdlaudio.c > index 68126a99ab..79eed23849 100644 > --- a/audio/sdlaudio.c > +++ b/audio/sdlaudio.c > @@ -211,27 +211,26 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len) > SDLAudioState *s = &glob_sdl; > HWVoiceOut *hw = &sdl->hw; > > - if (s->exit) { > - return; > - } > + if (!s->exit) { > > - /* dolog("callback: len=%d avail=%zu\n", len, hw->pending_emul); */ > + /* dolog("callback: len=%d avail=%zu\n", len, hw->pending_emul); */ > > - while (hw->pending_emul && len) { > - size_t write_len; > - ssize_t start = ((ssize_t) hw->pos_emul) - hw->pending_emul; > - if (start < 0) { > - start += hw->size_emul; > - } > - assert(start >= 0 && start < hw->size_emul); > + while (hw->pending_emul && len) { > + size_t write_len; > + ssize_t start = (ssize_t)hw->pos_emul - hw->pending_emul; > + if (start < 0) { > + start += hw->size_emul; > + } > + assert(start >= 0 && start < hw->size_emul); > > - write_len = MIN(MIN(hw->pending_emul, len), > - hw->size_emul - start); > + write_len = MIN(MIN(hw->pending_emul, len), > + hw->size_emul - start); > > - memcpy(buf, hw->buf_emul + start, write_len); > - hw->pending_emul -= write_len; > - len -= write_len; > - buf += write_len; > + memcpy(buf, hw->buf_emul + start, write_len); > + hw->pending_emul -= write_len; > + len -= write_len; > + buf += write_len; > + } > } > > /* clear remaining buffer that we couldn't fill with data */ > Reviewed-by: Thomas Huth <thuth@redhat.com>
diff --git a/audio/sdlaudio.c b/audio/sdlaudio.c index 68126a99ab..79eed23849 100644 --- a/audio/sdlaudio.c +++ b/audio/sdlaudio.c @@ -211,27 +211,26 @@ static void sdl_callback (void *opaque, Uint8 *buf, int len) SDLAudioState *s = &glob_sdl; HWVoiceOut *hw = &sdl->hw; - if (s->exit) { - return; - } + if (!s->exit) { - /* dolog("callback: len=%d avail=%zu\n", len, hw->pending_emul); */ + /* dolog("callback: len=%d avail=%zu\n", len, hw->pending_emul); */ - while (hw->pending_emul && len) { - size_t write_len; - ssize_t start = ((ssize_t) hw->pos_emul) - hw->pending_emul; - if (start < 0) { - start += hw->size_emul; - } - assert(start >= 0 && start < hw->size_emul); + while (hw->pending_emul && len) { + size_t write_len; + ssize_t start = (ssize_t)hw->pos_emul - hw->pending_emul; + if (start < 0) { + start += hw->size_emul; + } + assert(start >= 0 && start < hw->size_emul); - write_len = MIN(MIN(hw->pending_emul, len), - hw->size_emul - start); + write_len = MIN(MIN(hw->pending_emul, len), + hw->size_emul - start); - memcpy(buf, hw->buf_emul + start, write_len); - hw->pending_emul -= write_len; - len -= write_len; - buf += write_len; + memcpy(buf, hw->buf_emul + start, write_len); + hw->pending_emul -= write_len; + len -= write_len; + buf += write_len; + } } /* clear remaining buffer that we couldn't fill with data */
Always fill the remaining audio callback buffer with silence. SDL 2.0 doesn't initialize the audio callback buffer. This was an incompatible change compared to SDL 1.2. For reference read the SDL 1.2 to 2.0 migration guide. Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> --- audio/sdlaudio.c | 33 ++++++++++++++++----------------- 1 file changed, 16 insertions(+), 17 deletions(-)