@@ -41,7 +41,7 @@ int64_t block_copy_reset_unallocated(BlockCopyState *s,
int64_t offset, int64_t *count);
int coroutine_fn block_copy(BlockCopyState *s, int64_t offset, int64_t bytes,
- bool *error_is_read);
+ bool ignore_ratelimit, bool *error_is_read);
/*
* Run block-copy in a coroutine, create corresponding BlockCopyCallState
@@ -76,6 +76,9 @@ bool block_copy_call_succeeded(BlockCopyCallState *call_state);
bool block_copy_call_failed(BlockCopyCallState *call_state);
int block_copy_call_status(BlockCopyCallState *call_state, bool *error_is_read);
+void block_copy_set_speed(BlockCopyState *s, uint64_t speed);
+void block_copy_kick(BlockCopyCallState *call_state);
+
BdrvDirtyBitmap *block_copy_dirty_bitmap(BlockCopyState *s);
void block_copy_set_skip_unallocated(BlockCopyState *s, bool skip);
@@ -61,7 +61,7 @@ static coroutine_fn int backup_top_cbw(BlockDriverState *bs, uint64_t offset,
off = QEMU_ALIGN_DOWN(offset, s->cluster_size);
end = QEMU_ALIGN_UP(offset + bytes, s->cluster_size);
- return block_copy(s->bcs, off, end - off, NULL);
+ return block_copy(s->bcs, off, end - off, true, NULL);
}
static int coroutine_fn backup_top_co_pdiscard(BlockDriverState *bs,
@@ -72,7 +72,7 @@ static int coroutine_fn backup_do_cow(BackupBlockJob *job,
trace_backup_do_cow_enter(job, start, offset, bytes);
- ret = block_copy(job->bcs, start, end - start, error_is_read);
+ ret = block_copy(job->bcs, start, end - start, true, error_is_read);
trace_backup_do_cow_return(job, offset, bytes, ret);
@@ -26,6 +26,7 @@
#define BLOCK_COPY_MAX_BUFFER (1 * MiB)
#define BLOCK_COPY_MAX_MEM (128 * MiB)
#define BLOCK_COPY_MAX_WORKERS 64
+#define BLOCK_COPY_SLICE_TIME 100000000ULL /* ns */
static coroutine_fn int block_copy_task_entry(AioTask *task);
@@ -36,6 +37,7 @@ typedef struct BlockCopyCallState {
int64_t bytes;
int max_workers;
int64_t max_chunk;
+ bool ignore_ratelimit;
BlockCopyAsyncCallbackFunc cb;
void *cb_opaque;
@@ -48,6 +50,7 @@ typedef struct BlockCopyCallState {
/* State */
int ret;
bool finished;
+ QemuCoSleepState *sleep_state;
/* OUT parameters */
bool error_is_read;
@@ -111,6 +114,9 @@ typedef struct BlockCopyState {
void *progress_opaque;
SharedResource *mem;
+
+ uint64_t speed;
+ RateLimit rate_limit;
} BlockCopyState;
static BlockCopyTask *find_conflicting_task(BlockCopyState *s,
@@ -623,6 +629,21 @@ block_copy_dirty_clusters(BlockCopyCallState *call_state)
}
task->zeroes = ret & BDRV_BLOCK_ZERO;
+ if (s->speed) {
+ if (!call_state->ignore_ratelimit) {
+ uint64_t ns = ratelimit_calculate_delay(&s->rate_limit, 0);
+ if (ns > 0) {
+ block_copy_task_end(task, -EAGAIN);
+ g_free(task);
+ qemu_co_sleep_ns_wakeable(QEMU_CLOCK_REALTIME, ns,
+ &call_state->sleep_state);
+ continue;
+ }
+ }
+
+ ratelimit_calculate_delay(&s->rate_limit, task->bytes);
+ }
+
trace_block_copy_process(s, task->offset);
co_get_from_shres(s->mem, task->bytes);
@@ -661,6 +682,13 @@ out:
return ret < 0 ? ret : found_dirty;
}
+void block_copy_kick(BlockCopyCallState *call_state)
+{
+ if (call_state->sleep_state) {
+ qemu_co_sleep_wake(call_state->sleep_state);
+ }
+}
+
/*
* block_copy_common
*
@@ -707,12 +735,13 @@ static int coroutine_fn block_copy_common(BlockCopyCallState *call_state)
}
int coroutine_fn block_copy(BlockCopyState *s, int64_t start, int64_t bytes,
- bool *error_is_read)
+ bool ignore_ratelimit, bool *error_is_read)
{
BlockCopyCallState call_state = {
.s = s,
.offset = start,
.bytes = bytes,
+ .ignore_ratelimit = ignore_ratelimit,
.max_workers = BLOCK_COPY_MAX_WORKERS,
};
@@ -798,3 +827,18 @@ void block_copy_set_skip_unallocated(BlockCopyState *s, bool skip)
{
s->skip_unallocated = skip;
}
+
+void block_copy_set_speed(BlockCopyState *s, uint64_t speed)
+{
+ s->speed = speed;
+ if (speed > 0) {
+ ratelimit_set_speed(&s->rate_limit, speed, BLOCK_COPY_SLICE_TIME);
+ }
+
+ /*
+ * Note: it's good to kick all call states from here, but it should be done
+ * only from a coroutine, to not crash if s->calls list changed while
+ * entering one call. So for now, the only user of this function kicks its
+ * only one call_state by hand.
+ */
+}