@@ -1010,9 +1010,16 @@ static size_t audio_get_avail (SWVoiceIn *sw)
return (((int64_t) live << 32) / sw->ratio) * sw->info.bytes_per_frame;
}
-static size_t audio_sw_bytes_free(SWVoiceOut *sw, size_t free)
+/**
+ * audio_frontend_frames_out() - returns the number of frames needed to
+ * get frames_out frames after resampling
+ *
+ * @sw: audio playback frontend
+ * @frames_out: number of frames
+ */
+static size_t audio_frontend_frames_out(SWVoiceOut *sw, size_t frames_out)
{
- return (((int64_t)free << 32) / sw->ratio) * sw->info.bytes_per_frame;
+ return ((int64_t)frames_out << 32) / sw->ratio;
}
static size_t audio_get_free(SWVoiceOut *sw)
@@ -1034,8 +1041,8 @@ static size_t audio_get_free(SWVoiceOut *sw)
dead = sw->hw->mix_buf->size - live;
#ifdef DEBUG_OUT
- dolog("%s: get_free live %zu dead %zu sw_bytes %zu\n",
- SW_NAME(sw), live, dead, audio_sw_bytes_free(sw, dead));
+ dolog("%s: get_free live %zu dead %zu frontend frames %zu\n",
+ SW_NAME(sw), live, dead, audio_frontend_frames_out(sw, dead));
#endif
return dead;
@@ -1156,13 +1163,14 @@ static void audio_run_out (AudioState *s)
size_t free;
if (hw_free > sw->total_hw_samples_mixed) {
- free = audio_sw_bytes_free(sw,
+ free = audio_frontend_frames_out(sw,
MIN(sw_free, hw_free - sw->total_hw_samples_mixed));
} else {
free = 0;
}
if (free > 0) {
- sw->callback.fn(sw->callback.opaque, free);
+ sw->callback.fn(sw->callback.opaque,
+ free * sw->info.bytes_per_frame);
}
}
}