@@ -375,6 +375,11 @@ void *qemu_dmabuf_get_sync(QemuDmaBuf *dmabuf);
int32_t qemu_dmabuf_get_fence_fd(QemuDmaBuf *dmabuf);
bool qemu_dmabuf_get_allow_fences(QemuDmaBuf *dmabuf);
bool qemu_dmabuf_get_draw_submitted(QemuDmaBuf *dmabuf);
+void qemu_dmabuf_set_texture(QemuDmaBuf *dmabuf, uint32_t texture);
+void qemu_dmabuf_set_fence_fd(QemuDmaBuf *dmabuf, int32_t fence_fd);
+void qemu_dmabuf_set_sync(QemuDmaBuf *dmabuf, void *sync);
+void qemu_dmabuf_set_draw_submitted(QemuDmaBuf *dmabuf, bool draw_submitted);
+void qemu_dmabuf_set_fd(QemuDmaBuf *dmabuf, int32_t fd);
void dpy_gl_release_dmabuf(QemuConsole *con,
QemuDmaBuf *dmabuf);
void dpy_gl_update(QemuConsole *con,
@@ -1244,6 +1244,36 @@ bool qemu_dmabuf_get_draw_submitted(QemuDmaBuf *dmabuf)
return dmabuf->draw_submitted;
}
+void qemu_dmabuf_set_texture(QemuDmaBuf *dmabuf, uint32_t texture)
+{
+ assert(dmabuf != NULL);
+ dmabuf->texture = texture;
+}
+
+void qemu_dmabuf_set_fence_fd(QemuDmaBuf *dmabuf, int32_t fence_fd)
+{
+ assert(dmabuf != NULL);
+ dmabuf->fence_fd = fence_fd;
+}
+
+void qemu_dmabuf_set_sync(QemuDmaBuf *dmabuf, void *sync)
+{
+ assert(dmabuf != NULL);
+ dmabuf->sync = sync;
+}
+
+void qemu_dmabuf_set_draw_submitted(QemuDmaBuf *dmabuf, bool draw_submitted)
+{
+ assert(dmabuf != NULL);
+ dmabuf->draw_submitted = draw_submitted;
+}
+
+void qemu_dmabuf_set_fd(QemuDmaBuf *dmabuf, int32_t fd)
+{
+ assert(dmabuf != NULL);
+ dmabuf->fd = fd;
+}
+
void dpy_gl_release_dmabuf(QemuConsole *con,
QemuDmaBuf *dmabuf)
{
@@ -348,8 +348,8 @@ void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf)
return;
}
- glGenTextures(1, &dmabuf->texture);
- texture = qemu_dmabuf_get_texture(dmabuf);
+ glGenTextures(1, &texture);
+ qemu_dmabuf_set_texture(dmabuf, texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
@@ -368,7 +368,7 @@ void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf)
}
glDeleteTextures(1, &texture);
- dmabuf->texture = 0;
+ qemu_dmabuf_set_texture(dmabuf, 0);
}
void egl_dmabuf_create_sync(QemuDmaBuf *dmabuf)
@@ -382,7 +382,7 @@ void egl_dmabuf_create_sync(QemuDmaBuf *dmabuf)
sync = eglCreateSyncKHR(qemu_egl_display,
EGL_SYNC_NATIVE_FENCE_ANDROID, NULL);
if (sync != EGL_NO_SYNC_KHR) {
- dmabuf->sync = sync;
+ qemu_dmabuf_set_sync(dmabuf, sync);
}
}
}
@@ -390,12 +390,14 @@ void egl_dmabuf_create_sync(QemuDmaBuf *dmabuf)
void egl_dmabuf_create_fence(QemuDmaBuf *dmabuf)
{
void *sync = qemu_dmabuf_get_sync(dmabuf);
+ int fence_fd;
if (sync) {
- dmabuf->fence_fd = eglDupNativeFenceFDANDROID(qemu_egl_display,
- sync);
+ fence_fd = eglDupNativeFenceFDANDROID(qemu_egl_display,
+ sync);
+ qemu_dmabuf_set_fence_fd(dmabuf, fence_fd);
eglDestroySyncKHR(qemu_egl_display, sync);
- dmabuf->sync = NULL;
+ qemu_dmabuf_set_sync(dmabuf, NULL);
}
}
@@ -87,7 +87,7 @@ void gd_egl_draw(VirtualConsole *vc)
if (!qemu_dmabuf_get_draw_submitted(dmabuf)) {
return;
} else {
- dmabuf->draw_submitted = false;
+ qemu_dmabuf_set_draw_submitted(dmabuf, false);
}
}
#endif
@@ -381,7 +381,7 @@ void gd_egl_flush(DisplayChangeListener *dcl,
if (vc->gfx.guest_fb.dmabuf &&
!qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
graphic_hw_gl_block(vc->gfx.dcl.con, true);
- vc->gfx.guest_fb.dmabuf->draw_submitted = true;
+ qemu_dmabuf_set_draw_submitted(vc->gfx.guest_fb.dmabuf, true);
gtk_egl_set_scanout_mode(vc, true);
gtk_widget_queue_draw_area(area, x, y, w, h);
return;
@@ -63,7 +63,7 @@ void gd_gl_area_draw(VirtualConsole *vc)
if (!qemu_dmabuf_get_draw_submitted(dmabuf)) {
return;
} else {
- dmabuf->draw_submitted = false;
+ qemu_dmabuf_set_draw_submitted(dmabuf, false);
}
}
#endif
@@ -291,7 +291,7 @@ void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
if (vc->gfx.guest_fb.dmabuf &&
!qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
graphic_hw_gl_block(vc->gfx.dcl.con, true);
- vc->gfx.guest_fb.dmabuf->draw_submitted = true;
+ qemu_dmabuf_set_draw_submitted(vc->gfx.guest_fb.dmabuf, true);
gtk_gl_area_set_scanout_mode(vc, true);
}
gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
@@ -598,11 +598,11 @@ void gd_hw_gl_flushed(void *vcon)
QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
int fence_fd;
- if (dmabuf->fence_fd >= 0) {
- fence_fd = qemu_dmabuf_get_fence_fd(dmabuf);
+ fence_fd = qemu_dmabuf_get_fence_fd(dmabuf);
+ if (fence_fd >= 0) {
qemu_set_fd_handler(fence_fd, NULL, NULL, NULL);
close(fence_fd);
- dmabuf->fence_fd = -1;
+ qemu_dmabuf_set_fence_fd(dmabuf, -1);
graphic_hw_gl_block(vc->gfx.dcl.con, false);
}
}