@@ -340,7 +340,7 @@ void virtio_gpu_update_cursor_data(VirtIOGPU *g,
* blob_size: size of scanout blob data
*
* This will check we have enough space for the frame taking into
- * account that stride for all but the last line.
+ * account that stride.
*
* Returns true on success, otherwise logs guest error and returns false
*/
@@ -742,8 +742,7 @@ bool virtio_gpu_scanout_blob_to_fb(struct virtio_gpu_framebuffer *fb,
fb->offset = ss->offsets[0] + ss->r.x * fb->bytes_pp + ss->r.y * fb->stride;
fbend = fb->offset;
- fbend += fb->stride * (ss->r.height - 1);
- fbend += fb->bytes_pp * ss->r.width;
+ fbend += (uint64_t) fb->stride * ss->r.height;
if (fbend > blob_size) {
qemu_log_mask(LOG_GUEST_ERROR,
Coverity reports (CID 1564769, 1564770) that we potentially overflow by doing some 32x32 multiplies for something that ends up in a 64 bit value. Fix this by first using stride for all lines and casting input to uint64_t to ensure a 64 bit multiply is used. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Cc: Dmitry Osipenko <dmitry.osipenko@collabora.com> --- v2 - just use stride * height - tweak comment --- include/hw/virtio/virtio-gpu.h | 2 +- hw/display/virtio-gpu.c | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-)