@@ -13,6 +13,8 @@
#include "sysemu/replay.h"
#include "sysemu/qtest.h"
+#define DELTA_ADJUST 1
+
struct ptimer_state
{
uint8_t enabled; /* 0 = disabled, 1 = periodic, 2 = oneshot. */
@@ -35,16 +37,17 @@ static void ptimer_trigger(ptimer_state *s)
}
}
-static void ptimer_reload(ptimer_state *s)
+static void ptimer_reload(ptimer_state *s, int delta_adjust)
{
uint32_t period_frac = s->period_frac;
uint64_t period = s->period;
+ uint64_t delta = s->delta;
- if (s->delta == 0) {
+ if (delta == 0) {
ptimer_trigger(s);
- s->delta = s->limit;
+ delta = s->delta = s->limit;
}
- if (s->delta == 0 || s->period == 0) {
+ if (delta == 0 || s->period == 0) {
if (!qtest_enabled()) {
fprintf(stderr, "Timer with period zero, disabling\n");
}
@@ -53,6 +56,10 @@ static void ptimer_reload(ptimer_state *s)
return;
}
+ if (s->policy_mask & PTIMER_POLICY_WRAP_AFTER_ONE_PERIOD) {
+ delta += delta_adjust;
+ }
+
/*
* Artificially limit timeout rate to something
* achievable under QEMU. Otherwise, QEMU spends all
@@ -62,15 +69,15 @@ static void ptimer_reload(ptimer_state *s)
* on the current generation of host machines.
*/
- if (s->enabled == 1 && (s->delta * period < 10000) && !use_icount) {
- period = 10000 / s->delta;
+ if (s->enabled == 1 && (delta * period < 10000) && !use_icount) {
+ period = 10000 / delta;
period_frac = 0;
}
s->last_event = s->next_event;
- s->next_event = s->last_event + s->delta * period;
+ s->next_event = s->last_event + delta * period;
if (period_frac) {
- s->next_event += ((int64_t)period_frac * s->delta) >> 32;
+ s->next_event += ((int64_t)period_frac * delta) >> 32;
}
timer_mod(s->timer, s->next_event);
}
@@ -83,7 +90,7 @@ static void ptimer_tick(void *opaque)
if (s->enabled == 2) {
s->enabled = 0;
} else {
- ptimer_reload(s);
+ ptimer_reload(s, DELTA_ADJUST);
}
}
@@ -94,6 +101,7 @@ uint64_t ptimer_get_count(ptimer_state *s)
if (s->enabled) {
int64_t now = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
int64_t next = s->next_event;
+ int64_t last = s->last_event;
bool expired = (now - next >= 0);
bool oneshot = (s->enabled == 2);
@@ -118,7 +126,7 @@ uint64_t ptimer_get_count(ptimer_state *s)
/* We need to divide time by period, where time is stored in
rem (64-bit integer) and period is stored in period/period_frac
(64.32 fixed point).
-
+
Doing full precision division is hard, so scale values and
do a 64-bit division. The result should be rounded down,
so that the rounding error never causes the timer to go
@@ -145,6 +153,26 @@ uint64_t ptimer_get_count(ptimer_state *s)
div += 1;
}
counter = rem / div;
+
+ if (s->policy_mask & PTIMER_POLICY_WRAP_AFTER_ONE_PERIOD) {
+ /* Before wrapping around, timer should stay with counter = 0
+ for a one period. */
+ if (!oneshot && s->delta == s->limit) {
+ if (now == last) {
+ /* Counter == delta here, check whether it was
+ adjusted and if it was, then right now it is
+ that "one period". */
+ if (counter == s->limit + DELTA_ADJUST) {
+ return 0;
+ }
+ } else if (counter == s->limit) {
+ /* Since the counter is rounded down and now != last,
+ the counter == limit means that delta was adjusted
+ by +1 and right now it is that adjusted period. */
+ return 0;
+ }
+ }
+ }
}
} else {
counter = s->delta;
@@ -157,7 +185,7 @@ void ptimer_set_count(ptimer_state *s, uint64_t count)
s->delta = count;
if (s->enabled) {
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
- ptimer_reload(s);
+ ptimer_reload(s, 0);
}
}
@@ -174,7 +202,7 @@ void ptimer_run(ptimer_state *s, int oneshot)
s->enabled = oneshot ? 2 : 1;
if (was_disabled) {
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
- ptimer_reload(s);
+ ptimer_reload(s, 0);
}
}
@@ -198,7 +226,7 @@ void ptimer_set_period(ptimer_state *s, int64_t period)
s->period_frac = 0;
if (s->enabled) {
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
- ptimer_reload(s);
+ ptimer_reload(s, 0);
}
}
@@ -210,7 +238,7 @@ void ptimer_set_freq(ptimer_state *s, uint32_t freq)
s->period_frac = (1000000000ll << 32) / freq;
if (s->enabled) {
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
- ptimer_reload(s);
+ ptimer_reload(s, 0);
}
}
@@ -223,7 +251,7 @@ void ptimer_set_limit(ptimer_state *s, uint64_t limit, int reload)
s->delta = limit;
if (s->enabled && reload) {
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
- ptimer_reload(s);
+ ptimer_reload(s, 0);
}
}
@@ -35,6 +35,10 @@
*/
#define PTIMER_POLICY_DEFAULT 0
+/* Periodic timer counter stays with "0" for a one period before wrapping
+ * around. */
+#define PTIMER_POLICY_WRAP_AFTER_ONE_PERIOD (1 << 0)
+
/* ptimer.c */
typedef struct ptimer_state ptimer_state;
typedef void (*ptimer_cb)(void *opaque);
Currently, periodic counter wraps around immediately once counter reaches "0", this is wrong behaviour for some of the timers, resulting in one period being lost. Add new ptimer policy that provides correct behaviour for such timers, so that counter stays with "0" for a one period before wrapping around. Signed-off-by: Dmitry Osipenko <digetx@gmail.com> --- hw/core/ptimer.c | 58 +++++++++++++++++++++++++++++++++++++++-------------- include/hw/ptimer.h | 4 ++++ 2 files changed, 47 insertions(+), 15 deletions(-)