@@ -84,7 +84,7 @@ struct VirtIOInputHID {
VirtIOInput parent_obj;
char *display;
uint32_t head;
- QemuInputHandler *handler;
+ const QemuInputHandler *handler;
QemuInputHandlerState *hs;
int ledstate;
bool wheel_axis;
@@ -30,7 +30,7 @@ struct QemuInputHandler {
};
QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev,
- QemuInputHandler *handler);
+ const QemuInputHandler *handler);
void qemu_input_handler_activate(QemuInputHandlerState *s);
void qemu_input_handler_deactivate(QemuInputHandlerState *s);
void qemu_input_handler_unregister(QemuInputHandlerState *s);
@@ -171,7 +171,7 @@ static int msmouse_chr_write(struct Chardev *s, const uint8_t *buf, int len)
return len;
}
-static QemuInputHandler msmouse_handler = {
+static const QemuInputHandler msmouse_handler = {
.name = "QEMU Microsoft Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = msmouse_input_event,
@@ -178,7 +178,7 @@ static void wctablet_input_sync(DeviceState *dev)
}
}
-static QemuInputHandler wctablet_handler = {
+static const QemuInputHandler wctablet_handler = {
.name = "QEMU Wacom Pen Tablet",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = wctablet_input_event,
@@ -845,7 +845,7 @@ static void sunkbd_handle_event(DeviceState *dev, QemuConsole *src,
put_queue(s, keycode);
}
-static QemuInputHandler sunkbd_handler = {
+static const QemuInputHandler sunkbd_handler = {
.name = "sun keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = sunkbd_handle_event,
@@ -321,20 +321,20 @@ static void xenfb_mouse_sync(DeviceState *dev)
xenfb->wheel = 0;
}
-static QemuInputHandler xenfb_keyboard = {
+static const QemuInputHandler xenfb_keyboard = {
.name = "Xen PV Keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = xenfb_key_event,
};
-static QemuInputHandler xenfb_abs_mouse = {
+static const QemuInputHandler xenfb_abs_mouse = {
.name = "Xen PV Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = xenfb_mouse_event,
.sync = xenfb_mouse_sync,
};
-static QemuInputHandler xenfb_rel_mouse = {
+static const QemuInputHandler xenfb_rel_mouse = {
.name = "Xen PV Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = xenfb_mouse_event,
@@ -355,7 +355,7 @@ static void adb_kbd_reset(DeviceState *dev)
s->count = 0;
}
-static QemuInputHandler adb_keyboard_handler = {
+static const QemuInputHandler adb_keyboard_handler = {
.name = "QEMU ADB Keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = adb_keyboard_event,
@@ -510,20 +510,20 @@ void hid_free(HIDState *hs)
hid_del_idle_timer(hs);
}
-static QemuInputHandler hid_keyboard_handler = {
+static const QemuInputHandler hid_keyboard_handler = {
.name = "QEMU HID Keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = hid_keyboard_event,
};
-static QemuInputHandler hid_mouse_handler = {
+static const QemuInputHandler hid_mouse_handler = {
.name = "QEMU HID Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = hid_pointer_event,
.sync = hid_pointer_sync,
};
-static QemuInputHandler hid_tablet_handler = {
+static const QemuInputHandler hid_tablet_handler = {
.name = "QEMU HID Tablet",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = hid_pointer_event,
@@ -1231,7 +1231,7 @@ static const VMStateDescription vmstate_ps2_mouse = {
}
};
-static QemuInputHandler ps2_keyboard_handler = {
+static const QemuInputHandler ps2_keyboard_handler = {
.name = "QEMU PS/2 Keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = ps2_keyboard_event,
@@ -1242,7 +1242,7 @@ static void ps2_kbd_realize(DeviceState *dev, Error **errp)
qemu_input_handler_register(dev, &ps2_keyboard_handler);
}
-static QemuInputHandler ps2_mouse_handler = {
+static const QemuInputHandler ps2_mouse_handler = {
.name = "QEMU PS/2 Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = ps2_mouse_event,
@@ -265,7 +265,7 @@ static const TypeInfo virtio_input_hid_info = {
/* ----------------------------------------------------------------- */
-static QemuInputHandler virtio_keyboard_handler = {
+static const QemuInputHandler virtio_keyboard_handler = {
.name = VIRTIO_ID_NAME_KEYBOARD,
.mask = INPUT_EVENT_MASK_KEY,
.event = virtio_input_handle_event,
@@ -322,7 +322,7 @@ static const TypeInfo virtio_keyboard_info = {
/* ----------------------------------------------------------------- */
-static QemuInputHandler virtio_mouse_handler = {
+static const QemuInputHandler virtio_mouse_handler = {
.name = VIRTIO_ID_NAME_MOUSE,
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = virtio_input_handle_event,
@@ -416,7 +416,7 @@ static const TypeInfo virtio_mouse_info = {
/* ----------------------------------------------------------------- */
-static QemuInputHandler virtio_tablet_handler = {
+static const QemuInputHandler virtio_tablet_handler = {
.name = VIRTIO_ID_NAME_TABLET,
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = virtio_input_handle_event,
@@ -541,7 +541,7 @@ static const TypeInfo virtio_tablet_info = {
/* ----------------------------------------------------------------- */
-static QemuInputHandler virtio_multitouch_handler = {
+static const QemuInputHandler virtio_multitouch_handler = {
.name = VIRTIO_ID_NAME_MULTITOUCH,
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_MTT,
.event = virtio_input_handle_event,
@@ -127,7 +127,7 @@ static void legacy_kbd_event(DeviceState *dev, QemuConsole *src,
}
}
-static QemuInputHandler legacy_kbd_handler = {
+static const QemuInputHandler legacy_kbd_handler = {
.name = "legacy-kbd",
.mask = INPUT_EVENT_MASK_KEY,
.event = legacy_kbd_event,
@@ -10,7 +10,7 @@
struct QemuInputHandlerState {
DeviceState *dev;
- QemuInputHandler *handler;
+ const QemuInputHandler *handler;
int id;
int events;
QemuConsole *con;
@@ -46,7 +46,7 @@ static uint32_t queue_count;
static uint32_t queue_limit = 1024;
QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev,
- QemuInputHandler *handler)
+ const QemuInputHandler *handler)
{
QemuInputHandlerState *s = g_new0(QemuInputHandlerState, 1);
static int id = 1;
@@ -297,7 +297,7 @@ static void vdagent_pointer_sync(DeviceState *dev)
}
}
-static QemuInputHandler vdagent_mouse_handler = {
+static const QemuInputHandler vdagent_mouse_handler = {
.name = "vdagent mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = vdagent_pointer_event,