@@ -20,8 +20,8 @@
*
* The worst case for in-place decompression is that the beginning of
* the file is compressed extremely well, and the rest of the file is
- * uncompressible. Thus, we must look for worst-case expansion when the
- * compressor is encoding uncompressible data.
+ * incompressible. Thus, we must look for worst-case expansion when the
+ * compressor is encoding incompressible data.
*
* The structure of the .xz file in case of a compressed kernel is as follows.
* Sizes (as bytes) of the fields are in parenthesis.
@@ -58,7 +58,7 @@
* uncompressed size of the payload is in practice never less than the
* payload size itself. The LZMA2 format would allow uncompressed size
* to be less than the payload size, but no sane compressor creates such
- * files. LZMA2 supports storing uncompressible data in uncompressed form,
+ * files. LZMA2 supports storing incompressible data in uncompressed form,
* so there's never a need to create payloads whose uncompressed size is
* smaller than the compressed size.
*
@@ -127,8 +127,8 @@
* memeq and memzero are not used much and any remotely sane implementation
* is fast enough. memcpy/memmove speed matters in multi-call mode, but
* the kernel image is decompressed in single-call mode, in which only
- * memmove speed can matter and only if there is a lot of uncompressible data
- * (LZMA2 stores uncompressible chunks in uncompressed form). Thus, the
+ * memmove speed can matter and only if there is a lot of incompressible data
+ * (LZMA2 stores incompressible chunks in uncompressed form). Thus, the
* functions below should just be kept small; it's probably not worth
* optimizing for speed.
*/
@@ -505,7 +505,7 @@ static always_inline void rc_normalize(s
* functions so that the compiler is supposed to be able to more easily avoid
* an extra branch. In this particular version of the LZMA decoder, this
* doesn't seem to be a good idea (tested with GCC 3.3.6, 3.4.6, and 4.3.3
- * on x86). Using a non-splitted version results in nicer looking code too.
+ * on x86). Using a non-split version results in nicer looking code too.
*
* NOTE: This must return an int. Do not make it return a bool or the speed
* of the code generated by GCC 3.x decreases 10-15 %. (GCC 4.3 doesn't care,