From patchwork Sun Oct 14 17:36:43 2018 Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit X-Patchwork-Submitter: Rodrigo Rivas Costa X-Patchwork-Id: 10640761 X-Patchwork-Delegate: jikos@jikos.cz Return-Path: Received: from mail.wl.linuxfoundation.org (pdx-wl-mail.web.codeaurora.org [172.30.200.125]) by pdx-korg-patchwork-2.web.codeaurora.org (Postfix) with ESMTP id 93CD613AD for ; Sun, 14 Oct 2018 17:37:23 +0000 (UTC) Received: from mail.wl.linuxfoundation.org (localhost [127.0.0.1]) by mail.wl.linuxfoundation.org (Postfix) with ESMTP id 7C36428BFD for ; Sun, 14 Oct 2018 17:37:23 +0000 (UTC) Received: by mail.wl.linuxfoundation.org (Postfix, from userid 486) id 6ECA228ED3; Sun, 14 Oct 2018 17:37:23 +0000 (UTC) X-Spam-Checker-Version: SpamAssassin 3.3.1 (2010-03-16) on pdx-wl-mail.web.codeaurora.org X-Spam-Level: X-Spam-Status: No, score=-8.0 required=2.0 tests=BAYES_00,DKIM_SIGNED, DKIM_VALID,DKIM_VALID_AU,FREEMAIL_FROM,MAILING_LIST_MULTI,RCVD_IN_DNSWL_HI autolearn=ham version=3.3.1 Received: from vger.kernel.org (vger.kernel.org [209.132.180.67]) by mail.wl.linuxfoundation.org (Postfix) with ESMTP id ABEBC28BFD for ; Sun, 14 Oct 2018 17:37:22 +0000 (UTC) Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S1726425AbeJOBTG (ORCPT ); Sun, 14 Oct 2018 21:19:06 -0400 Received: from mail-wr1-f66.google.com ([209.85.221.66]:33027 "EHLO mail-wr1-f66.google.com" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1726319AbeJOBTG (ORCPT ); Sun, 14 Oct 2018 21:19:06 -0400 Received: by mail-wr1-f66.google.com with SMTP id e4-v6so18623562wrs.0; Sun, 14 Oct 2018 10:37:19 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20161025; h=from:to:cc:subject:date:message-id:mime-version :content-transfer-encoding; bh=pHwuCfdlrtnQFSLrnA5k3eaVMlLXgpxZM5L79HbS5hE=; b=sEDdcQLX5FBKU8ffiXZoZaPs13EDzICXunkPN4cq6OxG3zcrK8MxCYxlEo//JKVf9O rC0SfRD7u4+qhlbIELabtOSIldhkeJxvJIYthp/lijwhjEESR1omPt4udwFRbpkV9MNj fPRC0SMopPYd3lujVf2WrrcxcXa4EDT1rppl/EpGjsbjqj0hgOioFje9VzEKEKDxVtYy 0w26KK/tvH1u7Es4Dimtzq5IagSoVkEewGcJ1JhDmWL/RVRBwsspnVRN7DkCup4Ez33A 8zeoeEU6I94cayFrzQJvYI7b8CCod9gyHrN9STmvdCHbLEi5l9yuwTFK94EdiYvn25yE wmcg== X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20161025; h=x-gm-message-state:from:to:cc:subject:date:message-id:mime-version :content-transfer-encoding; bh=pHwuCfdlrtnQFSLrnA5k3eaVMlLXgpxZM5L79HbS5hE=; b=UmG7QBzHExFapqXs3J+fhgQibnUL5ESskQ+uc+oiTTXcNP8+fcL6z7w6v8U7HTm5Qd 5ZT3+dMqmJJLAB3JRuNbqdF+ucXKQnhE8qOM/6W0hi1cdQxzeCVzq4gSC9M1BIH4ajud FjPey1CC9uu6PwB6fzREjYJh7syCGmct8uzw1tmczqVaDLVWi510gjuW4uJwBWr0aaXC gbQecYTtIdudtdvZFGDPPUtGS0fJVUVV0sYCdwltiIudNJzyFvpXr4L9iqrVXxV+Ni9o dnF/OPXdGZ+GFlhXi2g7LIWrQqZAbUbVg6mwA6LPkaj1JyTtvmuCyUsdhJFX/OVEpmzz RTrw== X-Gm-Message-State: ABuFfojKaHnQy5B3LK+LX7JJDL2J9df0jCe8GFRG9yCEy0nERrY1nCi+ CMrR5O21TAkDSrHLaz3EFFQ= X-Google-Smtp-Source: ACcGV63aYABPhUosoK+Fx0gg9GRZTJ6ucmsEtvT1aILgW/rUigTX1kOQfnj8YiEFNbJ2MYfw70AXDA== X-Received: by 2002:a5d:4151:: with SMTP id c17-v6mr11611821wrq.61.1539538638500; Sun, 14 Oct 2018 10:37:18 -0700 (PDT) Received: from localhost.localdomain ([89.128.102.109]) by smtp.gmail.com with ESMTPSA id z8-v6sm5932541wrp.63.2018.10.14.10.37.17 (version=TLS1_2 cipher=ECDHE-RSA-AES128-GCM-SHA256 bits=128/128); Sun, 14 Oct 2018 10:37:17 -0700 (PDT) From: Rodrigo Rivas Costa To: Benjamin Tissoires , Jiri Kosina , "Pierre-Loup A. Griffais" , lkml , linux-input Cc: Rodrigo Rivas Costa Subject: [PATCH] HID: steam: remove input device when a hid client is running. Date: Sun, 14 Oct 2018 19:36:43 +0200 Message-Id: <20181014173643.9643-1-rodrigorivascosta@gmail.com> X-Mailer: git-send-email 2.19.1 MIME-Version: 1.0 Sender: linux-input-owner@vger.kernel.org Precedence: bulk List-ID: X-Mailing-List: linux-input@vger.kernel.org X-Virus-Scanned: ClamAV using ClamSMTP Previously, when a HID client such as the Steam Client was running, this driver disabled its input device to avoid doubling the input events. While it worked mostly fine, some games got confused by the idle gamepad, and switched to two player mode, or asked the user to choose which gamepad to use. Other games just crashed, probably a bug in Unity [1]. With this commit, when a HID client starts, the input device is removed; when the HID client ends the input device is recreated. [1]: https://github.com/ValveSoftware/steam-for-linux/issues/5645 Signed-off-by: Rodrigo Rivas Costa --- drivers/hid/hid-steam.c | 154 +++++++++++++++++++++++----------------- 1 file changed, 90 insertions(+), 64 deletions(-) diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c index 0422ec2b13d2..dc4128bfe2ca 100644 --- a/drivers/hid/hid-steam.c +++ b/drivers/hid/hid-steam.c @@ -23,8 +23,9 @@ * In order to avoid breaking them this driver creates a layered hidraw device, * so it can detect when the client is running and then: * - it will not send any command to the controller. - * - this input device will be disabled, to avoid double input of the same + * - this input device will be removed, to avoid double input of the same * user action. + * When the client is closed, this input device will be created again. * * For additional functions, such as changing the right-pad margin or switching * the led, you can use the user-space tool at: @@ -113,7 +114,7 @@ struct steam_device { spinlock_t lock; struct hid_device *hdev, *client_hdev; struct mutex mutex; - bool client_opened, input_opened; + bool client_opened; struct input_dev __rcu *input; unsigned long quirks; struct work_struct work_connect; @@ -279,18 +280,6 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable) } } -static void steam_update_lizard_mode(struct steam_device *steam) -{ - mutex_lock(&steam->mutex); - if (!steam->client_opened) { - if (steam->input_opened) - steam_set_lizard_mode(steam, false); - else - steam_set_lizard_mode(steam, lizard_mode); - } - mutex_unlock(&steam->mutex); -} - static int steam_input_open(struct input_dev *dev) { struct steam_device *steam = input_get_drvdata(dev); @@ -301,7 +290,6 @@ static int steam_input_open(struct input_dev *dev) return ret; mutex_lock(&steam->mutex); - steam->input_opened = true; if (!steam->client_opened && lizard_mode) steam_set_lizard_mode(steam, false); mutex_unlock(&steam->mutex); @@ -313,7 +301,6 @@ static void steam_input_close(struct input_dev *dev) struct steam_device *steam = input_get_drvdata(dev); mutex_lock(&steam->mutex); - steam->input_opened = false; if (!steam->client_opened && lizard_mode) steam_set_lizard_mode(steam, true); mutex_unlock(&steam->mutex); @@ -400,7 +387,7 @@ static int steam_battery_register(struct steam_device *steam) return 0; } -static int steam_register(struct steam_device *steam) +static int steam_input_register(struct steam_device *steam) { struct hid_device *hdev = steam->hdev; struct input_dev *input; @@ -414,17 +401,6 @@ static int steam_register(struct steam_device *steam) return 0; } - /* - * Unlikely, but getting the serial could fail, and it is not so - * important, so make up a serial number and go on. - */ - if (steam_get_serial(steam) < 0) - strlcpy(steam->serial_no, "XXXXXXXXXX", - sizeof(steam->serial_no)); - - hid_info(hdev, "Steam Controller '%s' connected", - steam->serial_no); - input = input_allocate_device(); if (!input) return -ENOMEM; @@ -492,11 +468,6 @@ static int steam_register(struct steam_device *steam) goto input_register_fail; rcu_assign_pointer(steam->input, input); - - /* ignore battery errors, we can live without it */ - if (steam->quirks & STEAM_QUIRK_WIRELESS) - steam_battery_register(steam); - return 0; input_register_fail: @@ -504,27 +475,88 @@ static int steam_register(struct steam_device *steam) return ret; } -static void steam_unregister(struct steam_device *steam) +static void steam_input_unregister(struct steam_device *steam) { struct input_dev *input; + rcu_read_lock(); + input = rcu_dereference(steam->input); + rcu_read_unlock(); + if (!input) + return; + RCU_INIT_POINTER(steam->input, NULL); + synchronize_rcu(); + input_unregister_device(input); +} + +static void steam_battery_unregister(struct steam_device *steam) +{ struct power_supply *battery; rcu_read_lock(); - input = rcu_dereference(steam->input); battery = rcu_dereference(steam->battery); rcu_read_unlock(); - if (battery) { - RCU_INIT_POINTER(steam->battery, NULL); - synchronize_rcu(); - power_supply_unregister(battery); + if (!battery) + return; + RCU_INIT_POINTER(steam->battery, NULL); + synchronize_rcu(); + power_supply_unregister(battery); +} + +static int steam_register(struct steam_device *steam) +{ + int ret; + + /* + * This function can be called several times in a row with the + * wireless adaptor, without steam_unregister() between them, because + * another client send a get_connection_status command, for example. + * The battery and serial number are set just once per device. + */ + if (!steam->serial_no[0]) { + /* + * Unlikely, but getting the serial could fail, and it is not so + * important, so make up a serial number and go on. + */ + if (steam_get_serial(steam) < 0) + strlcpy(steam->serial_no, "XXXXXXXXXX", + sizeof(steam->serial_no)); + + hid_info(steam->hdev, "Steam Controller '%s' connected", + steam->serial_no); + + /* ignore battery errors, we can live without it */ + if (steam->quirks & STEAM_QUIRK_WIRELESS) + steam_battery_register(steam); + + mutex_lock(&steam_devices_lock); + list_add(&steam->list, &steam_devices); + mutex_unlock(&steam_devices_lock); } - if (input) { - RCU_INIT_POINTER(steam->input, NULL); - synchronize_rcu(); + + mutex_lock(&steam->mutex); + if (!steam->client_opened) { + steam_set_lizard_mode(steam, lizard_mode); + ret = steam_input_register(steam); + } else { + ret = 0; + } + mutex_unlock(&steam->mutex); + + return ret; +} + +static void steam_unregister(struct steam_device *steam) +{ + steam_battery_unregister(steam); + steam_input_unregister(steam); + if (steam->serial_no[0]) { hid_info(steam->hdev, "Steam Controller '%s' disconnected", steam->serial_no); - input_unregister_device(input); + mutex_lock(&steam_devices_lock); + list_del(&steam->list); + mutex_unlock(&steam_devices_lock); + steam->serial_no[0] = 0; } } @@ -600,6 +632,9 @@ static int steam_client_ll_open(struct hid_device *hdev) mutex_lock(&steam->mutex); steam->client_opened = true; mutex_unlock(&steam->mutex); + + steam_input_unregister(steam); + return ret; } @@ -609,13 +644,13 @@ static void steam_client_ll_close(struct hid_device *hdev) mutex_lock(&steam->mutex); steam->client_opened = false; - if (steam->input_opened) - steam_set_lizard_mode(steam, false); - else - steam_set_lizard_mode(steam, lizard_mode); mutex_unlock(&steam->mutex); hid_hw_close(steam->hdev); + if (steam->connected) { + steam_set_lizard_mode(steam, lizard_mode); + steam_input_register(steam); + } } static int steam_client_ll_raw_request(struct hid_device *hdev, @@ -744,11 +779,6 @@ static int steam_probe(struct hid_device *hdev, } } - mutex_lock(&steam_devices_lock); - steam_update_lizard_mode(steam); - list_add(&steam->list, &steam_devices); - mutex_unlock(&steam_devices_lock); - return 0; hid_hw_open_fail: @@ -774,10 +804,6 @@ static void steam_remove(struct hid_device *hdev) return; } - mutex_lock(&steam_devices_lock); - list_del(&steam->list); - mutex_unlock(&steam_devices_lock); - hid_destroy_device(steam->client_hdev); steam->client_opened = false; cancel_work_sync(&steam->work_connect); @@ -792,12 +818,14 @@ static void steam_remove(struct hid_device *hdev) static void steam_do_connect_event(struct steam_device *steam, bool connected) { unsigned long flags; + bool changed; spin_lock_irqsave(&steam->lock, flags); + changed = steam->connected != connected; steam->connected = connected; spin_unlock_irqrestore(&steam->lock, flags); - if (schedule_work(&steam->work_connect) == 0) + if (changed && schedule_work(&steam->work_connect) == 0) dbg_hid("%s: connected=%d event already queued\n", __func__, connected); } @@ -1019,13 +1047,8 @@ static int steam_raw_event(struct hid_device *hdev, return 0; rcu_read_lock(); input = rcu_dereference(steam->input); - if (likely(input)) { + if (likely(input)) steam_do_input_event(steam, input, data); - } else { - dbg_hid("%s: input data without connect event\n", - __func__); - steam_do_connect_event(steam, true); - } rcu_read_unlock(); break; case STEAM_EV_CONNECT: @@ -1074,7 +1097,10 @@ static int steam_param_set_lizard_mode(const char *val, mutex_lock(&steam_devices_lock); list_for_each_entry(steam, &steam_devices, list) { - steam_update_lizard_mode(steam); + mutex_lock(&steam->mutex); + if (!steam->client_opened) + steam_set_lizard_mode(steam, lizard_mode); + mutex_unlock(&steam->mutex); } mutex_unlock(&steam_devices_lock); return 0;