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Rework the whole handling and finally unify the idle and busy handling. ttm_bo_validate() is now responsible to try idle placement first and then use the busy placement if that didn't worked. Drawback is that we now always try the idle placement first for each validation which might cause some additional CPU overhead on overcommit. v2: fix kerneldoc warning and coding style v3: take care of XE as well v4: keep the ttm_bo_mem_space functionality as it is for now, only add new handling for ttm_bo_validate as suggested by Thomas v5: fix bug pointed out by Matthew Signed-off-by: Christian König Reviewed-by: Zack Rusin v3 Reviewed-by: Thomas Hellström --- drivers/gpu/drm/ttm/ttm_bo.c | 231 +++++++++++++---------------- drivers/gpu/drm/ttm/ttm_resource.c | 16 +- include/drm/ttm/ttm_resource.h | 3 +- 3 files changed, 121 insertions(+), 129 deletions(-) diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c index 96a724e8f3ff..e059b1e1b13b 100644 --- a/drivers/gpu/drm/ttm/ttm_bo.c +++ b/drivers/gpu/drm/ttm/ttm_bo.c @@ -724,64 +724,36 @@ static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo, return ret; } -/* - * Repeatedly evict memory from the LRU for @mem_type until we create enough - * space, or we've evicted everything and there isn't enough space. - */ -static int ttm_bo_mem_force_space(struct ttm_buffer_object *bo, - const struct ttm_place *place, - struct ttm_resource **mem, - struct ttm_operation_ctx *ctx) -{ - struct ttm_device *bdev = bo->bdev; - struct ttm_resource_manager *man; - struct ww_acquire_ctx *ticket; - int ret; - - man = ttm_manager_type(bdev, place->mem_type); - ticket = dma_resv_locking_ctx(bo->base.resv); - do { - ret = ttm_resource_alloc(bo, place, mem); - if (likely(!ret)) - break; - if (unlikely(ret != -ENOSPC)) - return ret; - ret = ttm_mem_evict_first(bdev, man, place, ctx, - ticket); - if (unlikely(ret != 0)) - return ret; - } while (1); - - return ttm_bo_add_move_fence(bo, man, *mem, ctx->no_wait_gpu); -} - /** - * ttm_bo_mem_space + * ttm_bo_alloc_resource - Allocate backing store for a BO * - * @bo: Pointer to a struct ttm_buffer_object. the data of which - * we want to allocate space for. - * @placement: Proposed new placement for the buffer object. - * @mem: A struct ttm_resource. + * @bo: Pointer to a struct ttm_buffer_object of which we want a resource for + * @placement: Proposed new placement for the buffer object * @ctx: if and how to sleep, lock buffers and alloc memory + * @force_space: If we should evict buffers to force space + * @res: The resulting struct ttm_resource. * - * Allocate memory space for the buffer object pointed to by @bo, using - * the placement flags in @placement, potentially evicting other idle buffer objects. - * This function may sleep while waiting for space to become available. + * Allocates a resource for the buffer object pointed to by @bo, using the + * placement flags in @placement, potentially evicting other buffer objects when + * @force_space is true. + * This function may sleep while waiting for resources to become available. * Returns: - * -EBUSY: No space available (only if no_wait == 1). + * -EBUSY: No space available (only if no_wait == true). * -ENOSPC: Could not allocate space for the buffer object, either due to * fragmentation or concurrent allocators. * -ERESTARTSYS: An interruptible sleep was interrupted by a signal. */ -int ttm_bo_mem_space(struct ttm_buffer_object *bo, - struct ttm_placement *placement, - struct ttm_resource **mem, - struct ttm_operation_ctx *ctx) +static int ttm_bo_alloc_resource(struct ttm_buffer_object *bo, + struct ttm_placement *placement, + struct ttm_operation_ctx *ctx, + bool force_space, + struct ttm_resource **res) { struct ttm_device *bdev = bo->bdev; - bool type_found = false; + struct ww_acquire_ctx *ticket; int i, ret; + ticket = dma_resv_locking_ctx(bo->base.resv); ret = dma_resv_reserve_fences(bo->base.resv, 1); if (unlikely(ret)) return ret; @@ -790,98 +762,73 @@ int ttm_bo_mem_space(struct ttm_buffer_object *bo, const struct ttm_place *place = &placement->placement[i]; struct ttm_resource_manager *man; - if (place->flags & TTM_PL_FLAG_FALLBACK) - continue; - man = ttm_manager_type(bdev, place->mem_type); if (!man || !ttm_resource_manager_used(man)) continue; - type_found = true; - ret = ttm_resource_alloc(bo, place, mem); - if (ret == -ENOSPC) + if (place->flags & (force_space ? TTM_PL_FLAG_DESIRED : + TTM_PL_FLAG_FALLBACK)) + continue; + + do { + ret = ttm_resource_alloc(bo, place, res); + if (unlikely(ret && ret != -ENOSPC)) + return ret; + if (likely(!ret) || !force_space) + break; + + ret = ttm_mem_evict_first(bdev, man, place, ctx, + ticket); + if (unlikely(ret == -EBUSY)) + break; + if (unlikely(ret)) + return ret; + } while (1); + if (ret) continue; - if (unlikely(ret)) - goto error; - ret = ttm_bo_add_move_fence(bo, man, *mem, ctx->no_wait_gpu); + ret = ttm_bo_add_move_fence(bo, man, *res, ctx->no_wait_gpu); if (unlikely(ret)) { - ttm_resource_free(bo, mem); + ttm_resource_free(bo, res); if (ret == -EBUSY) continue; - goto error; + return ret; } return 0; } - for (i = 0; i < placement->num_placement; ++i) { - const struct ttm_place *place = &placement->placement[i]; - struct ttm_resource_manager *man; - - if (place->flags & TTM_PL_FLAG_DESIRED) - continue; - - man = ttm_manager_type(bdev, place->mem_type); - if (!man || !ttm_resource_manager_used(man)) - continue; - - type_found = true; - ret = ttm_bo_mem_force_space(bo, place, mem, ctx); - if (likely(!ret)) - return 0; - - if (ret && ret != -EBUSY) - goto error; - } - - ret = -ENOSPC; - if (!type_found) { - pr_err(TTM_PFX "No compatible memory type found\n"); - ret = -EINVAL; - } - -error: - return ret; + return -ENOSPC; } -EXPORT_SYMBOL(ttm_bo_mem_space); -static int ttm_bo_move_buffer(struct ttm_buffer_object *bo, - struct ttm_placement *placement, - struct ttm_operation_ctx *ctx) +/* + * ttm_bo_mem_space - Wrapper around ttm_bo_alloc_resource + * + * @bo: Pointer to a struct ttm_buffer_object of which we want a resource for + * @placement: Proposed new placement for the buffer object + * @res: The resulting struct ttm_resource. + * @ctx: if and how to sleep, lock buffers and alloc memory + * + * Tries both idle allocation and forcefully eviction of buffers. See + * ttm_bo_alloc_resource for details. + */ +int ttm_bo_mem_space(struct ttm_buffer_object *bo, + struct ttm_placement *placement, + struct ttm_resource **res, + struct ttm_operation_ctx *ctx) { - struct ttm_resource *mem; - struct ttm_place hop; + bool force_space = false; int ret; - dma_resv_assert_held(bo->base.resv); + do { + ret = ttm_bo_alloc_resource(bo, placement, ctx, + force_space, res); + force_space = !force_space; + } while (ret == -ENOSPC && force_space); - /* - * Determine where to move the buffer. - * - * If driver determines move is going to need - * an extra step then it will return -EMULTIHOP - * and the buffer will be moved to the temporary - * stop and the driver will be called to make - * the second hop. - */ - ret = ttm_bo_mem_space(bo, placement, &mem, ctx); - if (ret) - return ret; -bounce: - ret = ttm_bo_handle_move_mem(bo, mem, false, ctx, &hop); - if (ret == -EMULTIHOP) { - ret = ttm_bo_bounce_temp_buffer(bo, &mem, ctx, &hop); - if (ret) - goto out; - /* try and move to final place now. */ - goto bounce; - } -out: - if (ret) - ttm_resource_free(bo, &mem); return ret; } +EXPORT_SYMBOL(ttm_bo_mem_space); /** * ttm_bo_validate @@ -902,6 +849,9 @@ int ttm_bo_validate(struct ttm_buffer_object *bo, struct ttm_placement *placement, struct ttm_operation_ctx *ctx) { + struct ttm_resource *res; + struct ttm_place hop; + bool force_space; int ret; dma_resv_assert_held(bo->base.resv); @@ -912,20 +862,53 @@ int ttm_bo_validate(struct ttm_buffer_object *bo, if (!placement->num_placement) return ttm_bo_pipeline_gutting(bo); - /* Check whether we need to move buffer. */ - if (bo->resource && ttm_resource_compatible(bo->resource, placement)) - return 0; + force_space = false; + do { + /* Check whether we need to move buffer. */ + if (bo->resource && + ttm_resource_compatible(bo->resource, placement, + force_space)) + return 0; - /* Moving of pinned BOs is forbidden */ - if (bo->pin_count) - return -EINVAL; + /* Moving of pinned BOs is forbidden */ + if (bo->pin_count) + return -EINVAL; + + /* + * Determine where to move the buffer. + * + * If driver determines move is going to need + * an extra step then it will return -EMULTIHOP + * and the buffer will be moved to the temporary + * stop and the driver will be called to make + * the second hop. + */ + ret = ttm_bo_alloc_resource(bo, placement, ctx, force_space, + &res); + force_space = !force_space; + if (ret == -ENOSPC) + continue; + if (ret) + return ret; + +bounce: + ret = ttm_bo_handle_move_mem(bo, res, false, ctx, &hop); + if (ret == -EMULTIHOP) { + ret = ttm_bo_bounce_temp_buffer(bo, &res, ctx, &hop); + /* try and move to final place now. */ + if (!ret) + goto bounce; + } + if (ret) { + ttm_resource_free(bo, &res); + return ret; + } + + } while (ret && force_space); - ret = ttm_bo_move_buffer(bo, placement, ctx); /* For backward compatibility with userspace */ if (ret == -ENOSPC) return -ENOMEM; - if (ret) - return ret; /* * We might need to add a TTM. diff --git a/drivers/gpu/drm/ttm/ttm_resource.c b/drivers/gpu/drm/ttm/ttm_resource.c index fb14f7716cf8..65155f2013ca 100644 --- a/drivers/gpu/drm/ttm/ttm_resource.c +++ b/drivers/gpu/drm/ttm/ttm_resource.c @@ -295,11 +295,13 @@ bool ttm_resource_intersects(struct ttm_device *bdev, * * @res: the resource to check * @placement: the placement to check against + * @evicting: true if the caller is doing evictions * * Returns true if the placement is compatible. */ bool ttm_resource_compatible(struct ttm_resource *res, - struct ttm_placement *placement) + struct ttm_placement *placement, + bool evicting) { struct ttm_buffer_object *bo = res->bo; struct ttm_device *bdev = bo->bdev; @@ -315,14 +317,20 @@ bool ttm_resource_compatible(struct ttm_resource *res, if (res->mem_type != place->mem_type) continue; + if (place->flags & (evicting ? TTM_PL_FLAG_DESIRED : + TTM_PL_FLAG_FALLBACK)) + continue; + + if (place->flags & TTM_PL_FLAG_CONTIGUOUS && + !(res->placement & TTM_PL_FLAG_CONTIGUOUS)) + continue; + man = ttm_manager_type(bdev, res->mem_type); if (man->func->compatible && !man->func->compatible(man, res, place, bo->base.size)) continue; - if ((!(place->flags & TTM_PL_FLAG_CONTIGUOUS) || - (res->placement & TTM_PL_FLAG_CONTIGUOUS))) - return true; + return true; } return false; } diff --git a/include/drm/ttm/ttm_resource.h b/include/drm/ttm/ttm_resource.h index 1afa13f0c22b..7561023db43d 100644 --- a/include/drm/ttm/ttm_resource.h +++ b/include/drm/ttm/ttm_resource.h @@ -366,7 +366,8 @@ bool ttm_resource_intersects(struct ttm_device *bdev, const struct ttm_place *place, size_t size); bool ttm_resource_compatible(struct ttm_resource *res, - struct ttm_placement *placement); + struct ttm_placement *placement, + bool evicting); void ttm_resource_set_bo(struct ttm_resource *res, struct ttm_buffer_object *bo); From patchwork Thu Feb 29 13:40:03 2024 Content-Type: text/plain; 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Thu, 29 Feb 2024 05:40:05 -0800 (PST) From: " =?utf-8?q?Christian_K=C3=B6nig?= " X-Google-Original-From: =?utf-8?q?Christian_K=C3=B6nig?= To: matthew.auld@intel.com, thomas.hellstrom@linux.intel.com, dri-devel@lists.freedesktop.org, intel-gfx@lists.freedesktop.org, nouveau@lists.freedesktop.org Subject: [PATCH 2/2] drm/amdgpu: use GTT only as fallback for VRAM|GTT Date: Thu, 29 Feb 2024 14:40:03 +0100 Message-Id: <20240229134003.3688-2-christian.koenig@amd.com> X-Mailer: git-send-email 2.34.1 In-Reply-To: <20240229134003.3688-1-christian.koenig@amd.com> References: <20240229134003.3688-1-christian.koenig@amd.com> MIME-Version: 1.0 X-BeenThere: dri-devel@lists.freedesktop.org X-Mailman-Version: 2.1.29 Precedence: list List-Id: Direct Rendering Infrastructure - Development List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" Try to fill up VRAM as well by setting the busy flag on GTT allocations. This fixes the issue that when VRAM was evacuated for suspend it's never filled up again unless the application is restarted. Signed-off-by: Christian König Reviewed-by: Zack Rusin --- drivers/gpu/drm/amd/amdgpu/amdgpu_object.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c index 010b0cb7693c..8bc79924d171 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c @@ -173,6 +173,12 @@ void amdgpu_bo_placement_from_domain(struct amdgpu_bo *abo, u32 domain) abo->flags & AMDGPU_GEM_CREATE_PREEMPTIBLE ? AMDGPU_PL_PREEMPT : TTM_PL_TT; places[c].flags = 0; + /* + * When GTT is just an alternative to VRAM make sure that we + * only use it as fallback and still try to fill up VRAM first. + */ + if (domain & abo->preferred_domains & AMDGPU_GEM_DOMAIN_VRAM) + places[c].flags |= TTM_PL_FLAG_FALLBACK; c++; }